Sort of like the dreads question last night in the IGN thing. They got their dreads in, but now they're already bitching because it's only one length and they don't get multiple lengths to choose from.
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Oh, I can definitely understand that as well and I'm sure that's what most people will be doing, but I know there are going to be plenty of people that spend the first week or two of the game (while waiting for updated rosters) customizing the hell out of their playbook and probably building playbooks from scratch and I'll probably be one of them.
Is custom playbooks just going to be a place to assemble all of the plays that I like, or can I make my own plays, and more importantly, with my own formations, and the ability to have unbalanced or split O-lines. For example, there are two formations that I would like to be able to use, one has an O-line of
C LT LG RG RT and the other has a split line where the LG C are together and the LT RG RT are together on the right side of the field. Both are total gimmick formations, but perfectly legal. Also would I be able to make custom routes on pass plays (like in older versions of Madden that had custom playbooks) or would there be just a set of generic routes like streak, curl, post, in, out, etc... (like in the most recent version of Head Coach)?
It would, but there's also a lot of concerns to be thought of before adding in custom plays. NFL Head Coach 09 had Custom Plays, and it was quickly obvious that the "top" plays created were all designed solely to abuse the AI or cheat.
I would think that they intend just as much for someone to create their playbook from scratch as they do for us to just make simple edits.
For mors's idea of not having anything that doesn't match 21 personnel ... I can understand why he wouldn't want Hail Mary or Goalline to be in his playbook. But even a team that runs nothing but 21 personnel has got to have something for those scenarios. Or at least you would think they'd have it as an option. Plus, I imagine there's some reason those formations are forced to be kept. Otherwise it doesn't make sense, and I choose to believe that it makes sense.
As for the style of the base playbook ... just pick a base playbook that matches the style you're going to end up with. If you're going totally from scratch, then it really doesn't matter which base playbook was used. (Though it does occur to me that it would suck to get halfway through your playbook and then decide on a different style)
Looking through my notes, I found some clarification that may not have been brought up. When you hit :360y: or :ps3tri: to remove ALL formations and you have a (i.e. Shotgun) set that is an audible in a particular formation (i.e. Shotgun 4WR). It DOES actually remove every play in the formation except for the audible play.
My first thoughts (and I'm not sure if everyone else had the same thoughts from the CD) were that it wouldn't touch any of the plays in the formation, but I can confirm that it does remove everything but the audible play.
JB, you're talking about the master Playbook audibles here, right? Just want to clarify for anyone that reads that as a post on formation audibles.
So is that formation actually deleted then, aside from the one play that is stuck because it's an audible, or does the formation still count against your max formation total? And does the play (the audible play) count against your total plays.
I think it would be dumb to be forced to have that formation and that play count against you and then actually show up in your playbook too as a formation but only one play in it.
I got another question. Certain playbooks have certain custom formation options (I think you can change between them with right stick but I'm not sure i haven't been on NCAA 11 in a couple days and can't remember right now) Basically I'm talking about the thing where you change backup RB, heavy, dual hb, strong slot, wr flip, etc. But some teams playbooks have like a special set up for a specific formation already like some have a TE in slot from default where other playbooks same formation and everything would have 3 WR's as it's default.
How is this treated in custom playbook? Will there be these team specific formations we can choose from but all the plays within them be all in one pool, so say BYU's custom Spread Flex compared to idk Florida State's Spread Flex for example. Even though say BYU's has a TE in the slot where FL.St. has a WR are all the plays still just linked to the Spread Flex formation pool. Does that make sense? I'm confusing myself now... lol Basically I would like to choose a team specific's formation because sometimes they have different formation options like the WR flip, Strong Side, Weak Side, Strong Slot where the same formation on other team's playbooks don't have those options.
To answer your first question, yes that formation & play do count against your total but you can remove that play from your audibles (change it to a play you do want in your book) and then the play/formation can be removed.
I'm not sure on your second question, what you're referring to is called package subs but I don't know how they're handled in CPBs, maybe G does.
:smh:
You have to admit that it's pretty silly that it's all of a sudden a horrible thing?
Personally, I didn't want them to spend time on them to begin with cause I never watch them, even once. I didn't want them ever. If I want to see the pageantry of college football, I'll go to a game in real life. I want a simulation football experience on the field. I want the strategy aspects of the game to come across as realistically as possible. Everything else is fluff to me.
I addressed that point in the initial post. They hire people to make these entrances, right? And give them tools necessary to collect the requisite assets and to put them in the game, right?
They could, in theory, not pay those people to do entrance stuff, and instead hire other people to work on non-entrance oriented elements of the game. Or they could invest in other technologies that would impact alternate features.
But it's at more cost to implement it online....because it wasn't there prior, and it wasn't a highly requested feature to do so.
Are you guys seriously arguing over this? Who really cares either you feel like they shouldn't have done it or you are okay with it. They are a business and they have to find a way to make their product marketable for as little cost as possible. Stop taking everything about this game so personal, you will die early and they will still be adding new blades of grass and adding new entrances.
Unfortunately. Some people (in general, I'm not referring to anyone specifically) will bitch and bitch and bitch. Someone could have a list of 100 things they want to see added to NCAA, and if EA adds 99 of those 100 things, that person will completely ignore the fact that they got 99 of those things they wanted so badly actually into the game, and instead focus their entire attention on that one thing that didn't get put in and bitch and moan incessantly and say EA doesn't give a damn about the community or that EA ignores the requests of those in the community and that this edition of NCAA is the worst ever because that one thing wasn't added, even though 99 other things they wanted did get added.
Some people around the internet sadly just live to do nothing but bitch. Hell, EA could add all 100 things on someone's list of things they want, and they would still find something to bitch about. It's just never ending with some people. Again, a specific example, the dreads people. :P
Guys, let's get off this topic. We all know there are different opinions about the series, and we're not going to solve them tonight (or in this manner). Stop beating a dead horse.
I think I'm going to maybe give it two/three weeks on the final game before I make a playbook. The game has definitely changed with zone defenses, and even getting quite a few looks at NCAA 12, I haven't really found a good rhythm of plays that I like quite yet.
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stop beating a dead horse.
....has anyone ever actually done that ?
Oh you can change your audibles, okay idk why but for some reason I thought the audibles were stuck with the base playbook. That's good to know.
Good to know. I should've fired up NCAA 11 to make the question more direct but i was tired when i posted it. Now that I got the name of what that is called, Package Subs, I guess I'll boot up NCAA 11 and try to be more specific about what I'm asking and then any of the guys who have played the game or will be playing the game again coming up can then ask them or find out the answer maybe...
So in NCAA Football 11 BYU runs an Air Raid offense and one of their formations is Shotgun: Spread Flex. In this formation seen below...
http://i51.tinypic.com/2h7dk47.png
For BYU the Normal package sub has;
The :360x: receiver set as WR #1 on depth chart.
The :360y: receiver set as WR #3 on depth chart.
The :360a: receiver set as WR #4 on depth chart.
The :360b: receiver set as WR #2 on depth chart.
The http://wikicheats.gametrailers.com/i...umper_Left.png receiver set as RB #1 on depth chart.
For BYU this is their options for package subs within that formation.
- Normal
- WR Flip
- Strong Slots
- HB Slot
- TE Slot
- CB Slot
- HB Sub
- Backup QB
- Fullback
Now all of these school's playbooks also use that formation in NCAA Football 11.
So they should be universal? All the teams should have the same package options?
I swear some teams had different sub package options within the same formation name that other school's didn't have. I also thought some teams had a TE as :360a: receiver in the slot in their Normal package -- where as other teams have their 3rd or 4th WR at :360a: in the slots by default in the same formation. Am i just mistaken?
And what about the Wildcat sets... they all have different names, WildTurkey for Virgina Tech, WildFrog, etc. Are those all different formation options where there will be like 10 different named wildcat formations to choose from or is the Wildcat formation all just one formation, dubbed Wildcat.
I'm 99% sure that all teams that use the same formation have the same package sub options. Of course, I could be wrong.
I actually think I've seen this vary between plays within a formation, sometimes. It certainly varies with formation alignment, though, so we may just be getting our wires crossed because of similar (but not same) formations.
As it was presented in the videos that leaked Custom Playbooks, Wildcat had many, many entries, with Wild Turkey, Bulldog, etc all being separate. My understanding is that the team was looking to eliminate the redundancy. It's one of things I'm planning to glance at during the trip.
Here's a few skill-testing questions, if anyone's still reading:
1) What happens to "hidden" formations, such as the Emory & Henry formation hidden in South Carolina's Ace Big formation in '11? Will we find those E&H plays (and hidden formation) in Ace Big?
2) Assuming there are E&H plays hidden in Ace Big, and we take them, would that then count as two formations (Ace Big + Ace Big Emory Henry = 2)?