I've seen that a handful of times too, Jeff. Fortunately, it's returned each time except one for me. Usually after 5-10 plays.
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I've seen that a handful of times too, Jeff. Fortunately, it's returned each time except one for me. Usually after 5-10 plays.
In Recruiting sometime the point totals do not add up correctly.
For example, I just earned 41 points when pitching Campus Lifestyle plus 9 points for a Pipeline Bonus. However, after the call it shows that being +51 and not +50. When this happens, it's always one point off either way. In the same phone call, I earned +67 and +16 Pipeline Bonus (I don't remember what pitch), but was only given +82 when it should have been +83.
On another call, +51 and +12 Pipeline gave +64 on Television Exposure.
I wanna touch on a few things with statistics.
The only way to view a kickers longest FG is in his player card. Therefore, you can't sort every kicker by longest FG. So, in order to know who kicked the longest FG, you'd have to click on each kicker's player card individually.
In the player card (which is the only data that carries over year to year), FG and PAT% is listed as "0.7" instead of ".783". That needs fixing.
Sometimes players stat averages (ie yards per catch) vary by .1 between Season Stats and the players card.
I'd like to see team stat rankings listed as per game averages instead of raw totals. In the game previews, it'd be more useful in case teams have played an uneven amount of games.
All of these things have been this way since the move to next gen.
When you highlight a game on the upcoming week's schedule and press the "Help" button (Select button on PS3), you get this message: "Only televised games will have the three-man ESPN commentary crew of Nessler, Herbstreit, and Corso."
Oops.
Also, I'm 8-3 and ranked #11 in the BCS in season 2 with Notre Dame and I am projected to go to the GMAC Bowl AGAIN. I'm beginning to think that ND will always go to the GMAC Bowl if they fall short of reaching a BCS game. Grrr.
Just had a major bug/flaw.
With the Auburn playbook, either of their wildcat formations, you can't make ANY changes beyond that play nor can you audible out of the play or do any formation audibles at all. Once you choose one of those wildcat plays, you're stuck with it no matter what.
Now, I'm not sure if formation audibles had something to do with it (I did make some changes) and I haven't tested it in practice, but I was playing an offline dynasty game and wasn't able to change the play at all if a choose a wildcat formation play.
It's a rounding thing.
If you get +40 on a pitch, Pipeline will show up as +9. From my calculations, the Pipeline bonus is 23-25%. So it should be showing up as +10. But then at the top of screen and at the summary it will show +50.
My assumption is that the bonus is calculated perhaps just under 25%, but the initial display uses a ROUND_DOWN() method and shows +9.
Shouldn't be the case in Wildcat Spread (or at least it wasn't in NCAA '10), but in NCAA '10 that was the case for regular Wildcat. Has nothing to do with formation audibles, I believe it's by design.
Minor glitch... BUT... I scored a TD against UCLA and their flag team ran through the endzone celebrating...
Just had my first FREEZE since 09!!! 43 seconds left and I am down 31-28 to ND. I am going for an onside kick but I am terrible at them so I decide to supersim.... AND... it froze as soon as I chose that option. I freakin lost it... one of the best games I have played in years!!!! Normally I never supersim a play but whatever.... frustrating...
Took me awhile to figure this one out but during the cut scene where the two players jump and chest bump one another I kept seeing this #36 guy (named Gordon). I didn't think much of it but I knew I had no starter #36. Well, I saw him 4-5 times today so finally I checked it out.... not only is he not a starter, BUT I have no #36 (Gordon) on my team. Who is this guy???
I do not believe it was purposeful that you couldn't even use Formation Audibles. Wildcat Spread, on '10, would at least let you use Formation Audibles.
I do believe not letting you use regular audibles out of Wildcat is by design. When the CPU does it (as part of no huddle), the HB gets moved to QB. Obvious potential exploit.
On the Online Dynasty website, Run Block Strength ratings are listed as "Run Block Foot Strength".
If a cutscene event (or a replay) happens while a CPU No Huddle team is on offense, and they're trying to run No Huddle, then the game will return to the playcall screen. You'll pick your defensive play, then the No Huddle defense screen will pop up, defaulting to the play you just picked. But after you pick your play, you're locked into the default defensive player for that formation (you can't change players), and no other pre-play button presses appear to have any effect. Once the ball is snapped, control is restored.
It may be odd, but I kind of like the field goal kicking camera issue. It makes kicking field goals more interesting.
My sucky kicker makes FG kicking interesting enough.
I played Colorado today and needed a 44-yarder on the final play to avoid overtime. The camera was set off to the left hash mark but I managed to bang the ball off the left upright and in for the win. Just made the field goal a lot more interesting to try to make.
Don't know if this has been mentioned, but there appears to be a workaround for the game changing your home/away scheduling. After season 2 of my ND Dynasty, I moved some things around in Custom Schedules. When I was done I backed out and "Accepted" the changes. I then went back into Custom Schedules. I noticed that 1 of my games had the wrong home/away setting. I changed it to what it should be and backed out again. I went into Custom Schedules a 3rd time and everything was right so I backed out again and advanced. When the season started, I looked at my schedule and everything was right.