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Video game insights and research firm Electronic Entertainment Design and Research (EEDAR) has weighed in on this morning's PlayStation 4 reveal.
EEDAR's vice president of insights Jesse Divnich said the industry has been starved of new technology and new properties for so long that Sony's timing in announcing its next-gen console was "perfect".
"We're excited and anxious," Divnich said.
"Judging by today’s presentation, Sony is putting a strong focus on game content and connectivity, which is the lifeblood of any platform, and we are ecstatic that an entirely new generation of content is right around the corner. Today's announcement is a silver lining in what has been a somber year in the news for console gaming."
Divnich also weighed in on Sony's decision to announce their next-gen console ahead of competitor Microsoft, saying that while there are pros and cons to being first on the market, the current climate shows there was a definite need for innovation. With console sales stagnating and consumer interest in high-definition gaming waning, Divnich said Sony made the right decision to announce the PS4 now.
"Sony's best chance at changing momentum is being first to market. We can't stress enough to our third-party publishers [that] if you take a wait-and-see approach to the next-generation of HD platforms you will be left behind."
On the new DualShock 4 controller, Divnich expressed some concern that it could become a gimmick. However, he stated that if developers could find a way to use the controller to give players an edge in certain games (quicker grenade tosses, camera angle movements, inventory access, etc.), the controller could become a deciding factor in consumers purchasing a PS4 version of a game over another platform.
However, Divnich praised the PS4's pause/resume feature, saying it will become one of the most "heavily utilized features" on the new platform.
Finally, Divnich said he was not surprised that Sony did not announce pricing for the PS4 just yet.
"For competitive reasons, I am not surprised that pricing was not discussed," he said. "I think Sony learned a valuable lesson with the launch of the PlayStation 3 and I wouldn't expect the same mistakes to be made next generation. We wouldn't expect pricing announcements until closer to launch."
Link: http://au.gamespot.com/news/analyst-...04237?skipmc=1
Nothing really jumped at me to make me want to go out and buy this on release day. I'm only getting one new console this go around. I will wait and see what Microsoft has up it's sleeve before I comment to one or the other.
I don't see the controller as a gimmick, but more of a ease of use similar to the Vita when you toss a grenade in Call of Duty (for example).
I didn't watch the conference because the streaming was shitty as hell and lagging constantly. But sounds interesting from reading the last 9 pages. I'll have to go watch the videos of the conference later on, get the full details. Still no way in hell I'm buying a new console before 2015, but when I do jump to next gen, depending on how things actually are with the PS4 after it is released, I might have to give some serious consideration for a change to actually buying a PS4 along with a 720. Then it'd just be deciding what system would get what game purchases, because no way in fuck am I pissing away hundreds (and thousands) of dollars for two copies of the same damn game.
https://twitter.com/TheChrisGlass/st...08636485140480
The PS4 still has a Blu-Ray drive, now has 802.11n, USB3, but only Bluetooth 2.1. Ew.
Signed up :up:
Watch_Dogs out this year. Coming out for PS3, 360, WiiU, & PS4 (I'm sure 720 will be announced as well).
never brought up "used" games i'm sure that "issue" will come up @ E3
Nothing made me want to go out and buy it especially since I don't care about sharing anything.
Other ?: How does streaming the old PS1; PS2; PS3 games work? Do you have to buy the game again? Do you just pay for a service that gives you access to all these "classic" titles?
I'll just be keeping the PS3 in the living room....for the time being at launch.
Amazon PS4 pre-order for Watch Dogs current price = $99.99
From the event:
http://youtu.be/5hjx2Sd52U4
Placeholder info regarding PS4 system and games will be humorous. Amazon using March 3, 2020 release date for console.
O.K. I think I'm done spamming the boards with threads for all the new titles.
New York Times:
http://www.nytimes.com/2013/02/21/te...lory.html?_r=0
IGN:
Sony spent a lot of time at its Future of Playstation conference explaining in detail how Playstation Vita owners will be able to utilize their handheld as another option for experiencing Playstation 4 games.
On stage, other platforms like Apple's iPhone and iPad and Android handsets were only mentioned in passing. But in Sony Computer Entertainment's official press release more details were provided on what iOS and Android users have in store for them:
"A new application from SCE called 'PlayStation App' will enable iPhone, iPad, and Android- based smartphones and tablets to become second screens. Once installed on these devices, users can, for example, see maps on their second screens when playing an adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices."
The news sounds very similar to Microsoft's SmartGlass initiative, announced at E3 2012.
Specific examples and availability details are not yet available. Sony will presumably have more to say about the second screen functionality in key PS4 titles as the console approaches its late 2013 launch.
http://www.ign.com/articles/2013/02/..._medium=social
Link constantly updating, but here are some specs from IGN:
http://www.ign.com/articles/2013/02/..._medium=social
Sony has confirmed that the PlayStation 4 will be powered by a custom 8-core AMD "Jaguar" x86-64 with integrated graphics APU and "next-generation" AMD Radeon graphics processor capable of driving 1.84 teraflops. As detailed at the event, it will come paired with 8GB of dedicated GDDR5 memory, making it competitive with most gaming-focused PCs on the market. As expected, the system will ship with a Blu-ray drive, built-in 80.211 b/g/n Wi-Fi, Bluetooth 2.1, as well as HDMI, Analog-AV, and optical digital output. Sony is giving I/O options a boost with the inclusion of USB 3.0 ports and a mysteriously vague "AUX" port. Each system will ship a "Mono Headset" for cross-game chat and other social features.
What's more, we've gained new insight into the DualShock 4. As we know, the controller sports an integrated touch pad, headset jack, share button, and LED player identifier, but we've now learned that the touch pad features a mechanical button and supports "capacitive type." In addition to the obvious size and ergonomic changes, the DualShock 4 is expectedly gaining a bit of weight, going from 6.77 ounces on the DualShock 3 to 7.4 ounces on the DualShock 4. In addition to helping track a player for motion-based controls, the built-in LED can also be used to represent in-game elements, like a player's overall health.
Details were remarkably scant at the event regarding the PlayStation 4 Eye, which has been revealed as having a 1280x800 pixel sensor capable of capturing video at 60 frames-per-second — a significant gain over the Kinect's 640x480 30fps sensor. It can also be used to automatically detect players, though Sony hasn't detailed the exact application of the feature.
I understand the need to get as many stories, with as many details, out to the public, but IGN is just a disaster right now with half-done articles and other articles that say, in a few paragraphs, what could easily be included in a single larger article.
Other websites aren't doing much better. I read an Ars Technica article that ended very strangely, like they didn't actually intend for it to end with that paragraph, and similar things other places.
http://oyster.ignimgs.com/wordpress/...22-610x340.png
Now THAT looks good.
wonders if this "spectate" mode or whatever would apply to movies as well? wanna watch a movie with your buddy but he lives across the country no problem.