I might actually pick this up:
http://youtu.be/07KO7VJ-pNY
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I might actually pick this up:
http://youtu.be/07KO7VJ-pNY
Yeah that game might be badass. It's the first of three contracted TMNT games.
Some Sim City fun. Did not want to muck up the Sim City thread. I might be having more fun watching yet another EA colossal launch fuck up then those who bought it.
Oh those user reviews.
http://www.amazon.com/Electronic-Art...owViewpoints=1
http://www.metacritic.com/game/pc/simcity/user-reviews
Best review of Sim City do far.
http://www.jonathancresswell.co.uk/2...eview-simcity/
Marketing 101
http://i.imgur.com/7zOh1GG.png
:smh:
People really just need to stop with the bitching about the always online thing. I've had ZERO issues with it being online past the first day. After that, they increased the amount of servers needed and it's been fine ever since.
EVERY SINGLE negative review of it consists of the same two things: always online bitching and "it's not SimCity 4.2" bitching.
What's sad is, most of the people bitching about the always online aspect apparently knew NOTHING about the game before buying it. And, because of that, I say they can go to hell.
Best review of Sim City do far.
http://www.jonathancresswell.co.uk/2...eview-simcity/
HA HA HA that review took awhile for it to sink in , but I get it!!!!!!!!
While I get what you are saying about alwasy being online, it seems that EA is getting for that but more so for the fact that people cannot get on at all due to waiting in queues. Honestly I dont want to wait 20 minutes just to play a game , hell I have kids that might be the only 20 minutes I get that night.
Vikings punter Chris Kluwe.
https://twitter.com/ChrisWarcraft/st...92266627735553
https://pbs.twimg.com/media/BEyabNcCYAAInZw.jpg:large
Even funnier is Polygon. They started by giving the game a 9.5, dropped to 8.0 after a few people scoffed at the score due to issues.
Now the review is...
http://www.polygon.com/game/simcity-2013/2630
Meh, people are gonna bitch regardless. While I was still able to play the game before my CPU fan took a shit, I only once had a problem getting in, having to wait in queue for 20 minutes to get into the Europe West 2 server. Other than that, I got in without issue and was able to play on multiple servers without problem.
Sex in video games. Quite funny but could be NSFW...
Spoiler: show
Playing Spec Ops: The Line last night. Really digging the single player story. Something you don't get much of in shooters any more. The soundtrack playing through the "radio station" is sweet too. Love this song:
http://www.youtube.com/watch?v=eLzqQupzzmA
While it's interesting, the fact that it's a 3rd person shooter just totally ruins it for me. The game isn't fun, but the story is interesting (apparently there are some pretty significant twists in the storyline at the end - I was trying to play through it to see them, but, I just can't stand the gameplay enough to power through it).
I actually really dig the gameplay.
The turtle looks awesome. It better have co op off line and online though or it will fail. I don't even know the story behind the new series and what not any more. SO much has changed so back in the day of the classic shows. Does any know where I can watch the new series by download or online?
NPD for Feb 2013
Overall Industry:
Overall retail sales dropped 25% year over year.
Software:
1. Dead Space 3 (360, PS3, PC) Electronic Arts
2. Call of Duty: Black Ops II (360, PS3, Wii U PC) Activision Blizzard
3. Crysis 3 (360, PS3, PC) Electronic Arts
4. NBA 2K13 (360, PS3, Wii, Wii U, PSP, PC) Take-Two Interactive
5. Metal Gear Rising: Revengeance (PS3, 360) Konami
6. Aliens: Colonial Marines 2013 (360, PS3, PC) Sega
7. Just Dance 4 (Wii, 360, PS3, Wii U) Ubisoft
8. Far Cry 3 (360, PS3, PC) Ubisoft
9. Sly Cooper: Thieves in Time (PS3, PSV) Sony
10. Madden NFL 13 (360, PS3, Wii, PSV, Wii U) Electronic Arts
Hardware:
For sure numbers:
Xbox 360: 302K (-29.1%)
Nintendo Ecosystem (DS/3DS/Wii/Wii U combined): 455K
Calculated numbers:
NPD: “Looking at hardware sales on an average per week basis, all platforms showed an increase from January into February. Specifically, new platforms like the Wii U and PS Vita demonstrated some momentum from the typical January hardware lull with increases of over 40% and 30% respectively.”
Wii U: (57K/5 weeks) = 11.4k * 1.4 = 16k/week * 4 weeks = 64K minimum, since it's "over 40%". Kevin Dent says it's 80K, though I don't know if that's from him or VentureBeat's statement calculation, since they were the first ones to break the news and read it incorrectly.
Vita: Up 30% on a weekly basis. So, it would follow the same formula above, but with 1.3.
You know the WiiU underperformed again when they start lumping them in altogether. Of course that is better than what Sony provides, which lately has been nothing. 360 continues to dominate in the US.
If you are a pinball junkie like I am, you love Pinball Arcade. Lots of tables I played as a kid or just in the past. Well one of those tables is coming as DLC soon. Attack from Mars! Also coming soon is the Star Trek: The Next Generation table. Never played that, but stoked to give it a try.
http://www.polygon.com/2013/3/15/410...-from-mars-dlc
http://cdn3.sbnation.com/uploads/cho...nema_960.0.jpg
So Star Trek is coming this Tuesday. Then Attack from Mars! is being bundled with another classic Genie on the following week!
Man I can't wait.
EA's CEO resigns today sending stock higher:
http://finance.yahoo.com/news/electr...3Rpb25z;_ylv=3
Guess it's time to put in my resume :nod:
And this is why I never liked the guy.
"EA's shareholders and employees expect better and I am accountable for the miss."
How about the customer?
Hence why virtually their entire catalog of games suck.
Don't kid yourself that's every companies goal(priority) some are just better at hiding it
Sent from my SPH-L710 using Tapatalk 2
Times be a changing for many companies. Making money has always been thought of as #1 and keeping the shareholders happy by doing #1. Then along came companies like Amazon.
Great article from a couple years back.
http://www.forbes.com/sites/steveden...to-make-money/
A growing number of companies have chosen a different goal. They see their bottom line as something radically different. Delighting their customers through continuous innovation has become their bottom line. Making money is the result, not the goal, of their activities. The interesting thing is that when they operate this way, they make a lot more money than companies that focus directly on making money.
Sure they are all in to make money but you look at Amazon's customer service versus EA's and you get a pretty good idea where the customer stands in each companies vision.
It blows my mind that it's taken companies this long to figure that out. I've been saying it for YEARS and said it to practically every employer I've ever had, yet they just blow me off saying some shit about not being able to change because of corporate standards and blah blah.
Let the share prices start to fall and see where there loyalities lay, times aren't changing the approach has.
http://consumerist.com/2013/03/18/he...ca-tournament/
Can EA repeat as the Worst Company in America? I think they have a solid chance.
http://www.gamespot.com/news/xbox-36...vealed-6406051
Walmart does love their customer base. Though I figured it would have been bundled with a box of Moon Pies and a Jeff Foxworthy DVD.
http://i.imgur.com/Xrm8n5Y.jpg
That thing is absolutely hideous.
:smh:
On the bright side, hopefully this means some great deals on Blood Stone, Goldeneye Reloaded, and 007 Legends.
Gamers looking to pick up one of the many James Bond titles available online will be met with nothing but tumbleweeds as Activision has removed all the titles from the online store and the Activision web-store. The titles removed include Quantum of Solace, Blood Stone and recently released 007 Legends.
No reason has been given to why the games have been pulled, with many speculating Activision and the James Bond rights holders have ceased their relationship. Whatever did cause the games to get pulled must have been serious, with both in business since 2006, with the contract meant to run until 2014.
Activision has not released a statement letting the public know the reason behind their removal, but we can expect an explanation soon enough. This comes in the light of developer Eurcom laying off some of its workforce and entering administration at the end of the year, with the developer creating three James Bond games that were met with mixed reviews.
Courtesy: ZoKnowsGaming
If your assertion was more accurate, they wouldn't have picked that camo pattern. Redneck camo is the RealTree stuff you see at Walmart. That pattern on that controller looks like MultiCam, which has been in use by US SF for a while now and is going to mainstream US forces currently.
http://en.wikipedia.org/wiki/MultiCam
I'd say it was aimed at the CoD and Battlefield kiddies as much as anything.
Youtube adding streaming service for video games:
http://news.cnet.com/8301-1023_3-575...reaming-tools/
Finally got around to buying and playing The Walking Dead. MS was having a sale last week, between the first episode being free and the rest of the episodes being something like 200MSP or something, so I said to hell with it and finally bought it. Just finished up episode 2 a few minutes ago. Will probably get through the remaining three episodes in the next 2-3 days. Definitely lives up to the engaging experience that others have commented on. I was sort of weary after playing some of TellTale's games in the past, but this one has lived up to the hype and been fun to play.
Plus it's nice having the decisions I made in episode one deciding comments or actions the others make in episode two (and in future episodes). Other games really need to start implementing that more. Always love the games where a decision I make early on can drastically change the outcome of things later in the game. Just like with The Walking Dead, while the storyline will ultimately play out the same, I'll be more inclined to replay the game in the future just so I can try different paths and choose different conversation options along the way and see how it affects things as the game goes on.
Lucas Arts Moves to Licensing Model
Could potentially means that Star Wars 1313 is canned, which would be a pity. It looked awesome in the few trailers I saw for it.