Well I'm glad passing will be easier. I need some help.
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It's pretty horrendous. There's tons of openings in zone coverage and then man isn't that great, either. I could work with that IF the pass rush was better, but the pass rush is just as bad. You almost have to sell out to even get any pressure. My average score after 4 games is like 35-26 and most of those games are only 3 quarters. It's ridiculous how bad the defense is. You have people lighting it up like they've been playing for a month and in reality, they've only had it for a day.
For anyone who cares to read some lengthy initial impressions, I have posted mine here: http://www.thegamingtailgate.com/for...12-Impressions
I've been able to play good pass defense surprisingly with the Steelers considering that is their weakness when spread out. This may be a combination with me manually taking away the main portion of the middle where traffic goes or the fact that ive only played on All-Madden. There have been games where I've been beat badly through the air, but a few factors go into that
1. My league friend has a very effective pass game
2. I was testing out a variety of different blitzes that are new to the game and wasn't worries about coverage
3. I missed several picks I should had manually made or just sabotage my defense's coverage by not playing my assignment.
Giving up the deep ball quite a bit due to the Steelers secondary having no speed but I can fix that.
I do agree that zones aren't as tight as NCAA which is surprising that college players can play zone better than NFL players and defenses. Another reason is in NCAA players can effectively play a 10-15 foot radius around and above them. They will either quickly move at the last minute to bat a ball down or put their hand in the air because of the piss poor trajectory.
When I've played with man teams such as the Raiders or Ravens I've been able to play very solid man coverage.
I just see a lot of bad coverage, both in the underneath zones and in the deep zones. The deep zones seem a lot less aggressive to take things away than NCAA, so a lot of things that would get absolutely shutdown are still open on Madden. Honestly, the zones on Madden feel a lot closer to what we had for Madden '11 than to this year's NCAA zones.
Second, the pass rush is just bad. You cannot execute most of the zone blitz schemes that teams use in real life, both because the coverage doesn't work like it should and because the OL is able to pick everything up. And with a 4 man rush, you just don't generate that much pressure, even with an elite pass rusher.
Just found a play that is a 30 yard gain every single time it's ran against zone. Lovely.
It's not a particular play. I can do it with just about any passing play on the game.
Yep, sent it.
My offense is just abysmal. I hate all the team playbooks and I can't use custom playbooks because they're fucked up, so I'm fucked.
Seriously? Offense isn't hard at all, man. Figure out how to block up the nanos that people send, don't throw picks in the redzone, and you're golden.
It's got nothing to do with that. I'm not even playing people running nanos. I had one guy do the shake blitz, but that was in my second game. I just want to run a legitimate offense without running the same plays over and over. The fact that 90% of the playbooks and the plays in them are the same damn thing and only so many of them work makes it extremely boring.
I guess I used incorrect terminology. My offense isn't bad, I'm just bored because I can't find a playbook I like and the custom playbooks are fucked up. New England's interests me a bit. Houston's interests me a bit. Carolina's interests me a bit. That's about it. They all have flaws in them that I don't want to use them. I wish I had my custom book in NCAA for Madden, that's for sure.
I enjoyed your writeup. I did get a chuckle at the LB Jumping being toned down. I had just watched highlights of Bradford against KC before reading it.
Forward video to 1:05
http://www.youtube.com/watch?v=ZpmLG5T2i4E&t=1m
:))
Online is All-Pro.
My problem is that I want to run something that resembles a spread offense with a large variety of plays when I'm finding hard to do. The shotgun running game is just putrid and I can't find a playbook that has a nice mix of the plays that I want. New England is about as close as it gets and even it is missing plays/formations that I want.
I don't watch that much NFL, but are there really that many teams with the personnel to run that kind of offense? Maybe Green Bay, but who else?
Colts, NE, SD, Washington, Houston, etc.
There are PLENTY of teams that could take advantage of spreading teams out and hitting them with quick hitters, option routes, and flooding zones.
Indy mostly bases out of a 3 WR 1 TE set. We can debate whether that truly qualifies as "spread." But more importantly, they operate extensively from under center, and their offense doesn't really resemble the kind of offense that I'm assuming IOU wants to run.
Nice write-up Pakaa.
I'm reading on OS that the cpu will make a big effort to get their better WRs the ball. They will target Fitz, Miami will target Brandon Marshall, etc. I never saw that in NCAA. Not sure if the coding is different for QB decision making. I'll be able to test this for myself tomorrow.
Yeah, exactly. The Eagles are about the only team in the game that could run the offense that I want. Maybe the Pats. It's a moot point anyway because the plays that I want just don't exist. I can't base a large percentage of my offense out of shotgun with the shotgun running game being so poor. I'm basically negated to throwing from shotgun and then running from under center, which is obviously easy to pick up on and then easy to defend.
i'm not understanding the disconnect with the running game from shotgun all your doing is pulling the qb back .
Rhombic, what routes are you running against press man coverage?
Honestly, I don't think the SG running game is that bad, but you have to treat it like a finesse game rather than a power game, since you don't have a QB run threat. Draws don't work as well on Madden, but some of the off tackle and quick base plays can go for good yards.
Problem is people are probably hammering the sprint trigger right off the handoff...
With the defensive AI, it's not just that players are out of position, but then there are a whole lot of instances where they still seem unresponsive to make a play on a ball. I've been watching a lot of youtube videos the last couple days, and you can see that there are just a lot of instances where balls get thrown into traffic and the defense doesn't react very well. I just feel like NCAA is a lot better in terms of making people pay for bad decisions.
Also, the deep ball on Madden is so overdone, it's crazy. It's seriously reminiscent of the old NCAA on PS2 days, when people could just throw up garbage against deep zones and come down with it a decent percentage of the time.
I'll have to try that. I was trying a bunch of in/out routes and it seems like the defensive player assigned to that receiver knows the route and runs it before the receiver virtually every time. I had mixed success with corner routes based on how my QB decided to throw it. There's nothing I hate more than running a route and watching a defensive player running my receiver's route before he does. Drives me nuts.
I've noticed it as well. A large portion of the time, the defender on the play wont even react to the ball being in the air. If the ball is in the air, you almost have to take control of the defender in the area unless you want to give up a completion. Even that doesn't work consistently because the defender is often also out of position and it takes too long for you to get into position and make a play on the ball.
You're dead on with the deep ball as well, which is scary. If you throw it just slightly ahead of the receiver and with some steam on it, all you have to do is trigger the over the shoulder catch animation(which is easy to do) and it's going to be a catch the majority of the time. I've seen people triggering the spectacular catch animation with ease. I've seen people doing rocket catches with ease. I tried the rocket catch myself and it's so insanely easy to do that I wont be surprised if everyone is running it in a few weeks. I have my fingers crossed that they release a patch Tuesday to raise defensive awareness a bit, but I'm pretty confident they wont. In fact, I would be shocked if they did.
Has anyone tried messing with sliders?
I'm honestly on the fence of even going to get this either tonight or Wednesday. I really, really, really do not like the huge lack of plays and offensive styles. I just went through every single playbook the game has to offer, and not a single one of them fits what I want to do. If I want to be successful, I basically have to incorporate a lot of under center formations to my offense, which isn't something I particularly want to do.
It's not even just that. It seems like only certain routes even work in the game. Posts work well, as do corners and streaks. Drags are very sporadic, as are crossing patterns and out routes. They all depend on whether or not the defender is psychic and running the route before they do. Screens are sporadic as well.
Honestly, both NCAA and Madden have fatal flaws that are huge turn offs for me. NCAA has the bullshit glitches and the overpowered outside runs that make me want to pull my hair out. It has the slight delay online, along with the lack of stats and anything like that. It's also insanely easy to throw medium side line and can be done against virtually any defense.
With Madden, you have the horrid zone defense, the horrid man defense, the horrid variety of plays, it's slow as balls, and it just lacks any real atmosphere. Their online system kind of sucks. In order to rank up, you need to play "play now" matches in which you can't even see your opponent's record so you don't know what you're getting into. If you go to the lobby you can see their record and stats, but even if you invite them to a RANKED game, you don't get any skill points.
I'm pretty disappointed in various aspects on both games. If Madden had NCAA's zone defense and play books, I'd be a happy ass man.