Originally Posted by
jaymo76
I've been trying to figure this out all night. Something just seems missing. How are people reporting entirely different results on AA. Can you have no cpu rushing and abundant cpu rushing at the same time? What's the missing link? Rudy and I are seeing ZERO rushing stats while other report the exact opposite. Same at OS.... a huge variance in results. So tonight I did nothing but test a hypothesis and I think I am beginning to see a pattern. I played week five of dynasty mode and I played my weekly game plus four others. I started thinking, what teams are we using and what is their defensive grading?
ASU (me) vs CAL (Cal 29 yards total rushing)
BOISE at SJSU(me) (Boise 348 total rushing yards)
Idaho (me) at Ohio St (OSU 278 total rushing yards~ two backs over 100)
Sothern Miss at UTEP (me) (SM 179 total rushing yards)
Oregon (me) vs BWG (BWG 52 total rushing yards)
So what' the catch? This is the first time the cpu rushed for 100+ yards since patch two. Well, looking at a teams defensive rating basically determines more than ever if the cpu will be able to run the ball. Here's the breakdown again, this time using D vs cpu O.
ASU D (B+) CAL O (C+)
BOISE O (B) SJSU D (D-)
IDAHO D (D-) OSU O (B+)
S. MIS 0 (C+) UTEP D (C-)
OREGON D (B+) BWG O (C-)
Based on this small sample it seems as though your defense/offense letter grade rating plays a far larger role in determining how well the cpu will run the ball. It was not this extreme pre-patch. If you have some time, try this out one week and see the results. It could be very telling? Any further discussion of cpu running has to have the context of who you are using and your defensive letter grade rank.