What was it before this change?
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You guys do realize that 103 players averaged 5.0 YPC or better last year, right? That's out of 250 "qualifying" players (this is from espn.com, I'm not sure what the min. carries is). That's 41.2% of all players. 160 averaged 4.4 YPC or better. That's 64%. 184 averaged 4.0 or better. 73.6%. It seems like you guys are trying to nuke the running game beyond realism. What's your reasoning?
"You guys" is me.
If you enjoy 9 ypc, go for it. If you want 2000 or 3000 yards and a Heisman at a C-USA school, have fun.
I'm playing with ULL. Take a look at their rushing stats last season, and take a look at mine.
If I play with PSU, my numbers are greatly improved. The goal is to need a good back and a good line, or to play bad competition, to have a good season.
psusnoop had over 1500 yards with his starting HB at Kent with my sliders in our OD. My 2 HBs combined for like 1200 yards at Akron.
I like the struggle of using a bad team. Gaining 5+ ypc at ULL with a 68 OVR HB is not realistic, or fun, IMO.
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My rushing numbers from my last game (a 24-17 win over WKU):
HB20: 25-120-0 (4.7)
HB42: 5-19-1 (3.8)
QB17: 3-(-3)-1 (-1.0)
QB13: 2-5-0 (2.5)
My longest run was 16 yards.
My starting HBs numbers in the last 4 games (since moving the slider to 100):
at Rice: 20-95-1 (4.7, 24 LG)
at ULM: 24-71-1 (2.9, 8 LG)
vs MTSU: 25-68-0 (2.7, 11 LG)
vs WKU: 25-120-0 (4.7, 16 LG)
Total: 94-354 -2 (3.8 ypc, 24 LG)
My HB is a 74 OVR.
From left to right, my line is rated: 72, 71, 75, 74, 73. I'm ok with 3.8 ypc with that kind of personnel. Any change to my sliders caused me to see multiple 40+ yard runs per game. That is unacceptable.
Do I want the occasional big run? Yes, of course. With this team, they should be few and far between.
At this stage, I'm happy with this set.
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Interesting. I'm not sure I'm comfortable with 100 for the run defense slider for the CPU. Doesn't that make the CPU do weird shit against the run (like immediately break blocks and shit)?
Try it. I don't think it's anything like you're thinking it is.
At 85, I was killing the cpu. The only way 85 could work would be to reduce RB and RBA. But doing that takes away too much from the ball carrier's skills.
You have to remember, putting a slider at 0, or 100, isn't necessarily "extreme". It's just as extreme as the scale allows which is not always overboard.
Look at penalties. No one thinks twice about setting most if them at 100. ;)
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Just lost the Kraft Fight Hunger Bowl, 34-14, vs Arizona.
Here are my rushing numbers:
HB20: 20-103-1 (5.1, 49 LG)
HB42: 6-28-1 (4.6, 17 LG)
QB17: 5-18-0 (3.6, 11 LG)
So, 5 games with CPU RD at 100:
HB20: 114-457-3 (4.0, 49 LG)
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I signed a 1-year extension at ULL. I have a Ok St HB and a Florida State FS who transferred after my first year that will be eligible to play this year.
My coaching staff stayed in tact, so it will be 4-3 and Tulane's playbook again in 2013.
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Are you just doing runs up the middle? What type of offense are you running out of? Tulane's playbook, that's a spread, shotgun running offense right?
Are you calling runs first or are you audibling to runs from a pass after seeing something on the field?
I gotta say, the way your original sliders were, I thought the CPU run defense was a bit overpowered as well as the pass rush being a bit too overpowered. DTs basically coming free (immediately breaking blocks) is not something I like to see on EVERY pass play.
Tulane has a Pro Style playbook.
I'd say 75% of my runs are between the tackles.
I have started thinking about giving the CPU pass rush a little hit. I have allowed over 40 sacks in both of my seasons, but my line sucks. Also, I'm a little concerned about what other adjustments would be needed. That may be something I toy with this season.
Also, it's worth noting that the run sliders were given a boost in my last big update. That is what caused the need for the Run D to go to 100. Overall, I'm very happy with the run game now.
Also, I almost never audible to a run. Sometimes I audible out of one though.
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I'm really excited to get season 3 underway. The HB I had transfer from Oklahoma State is a 92 OVR. My HB last year was a 74 (he is now an 80).
From left to right, my line: 76, 68, 61, 78, 72.
As you can see, my line is better in some areas and worse in others (compared to last year). It's going to be very interesting to see how this plays out (having a stud back in the Sun Belt).
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Wow, 92 ovr HB and he transferred. That's good to see. Is he an upperclassman or was he a freshman when he transferred to you? I wonder if the CPU coach didn't meet something that caused him to switch or something.
I'll have to give your sliders another try with the new updates. I tried some Varsity sliders that I found on OS and they were atrocious. I took a 99 pwr kicker into practice mode and couldn't even hit a damn 50 yard FG with him. I was like WTF?
That HB is Jeremy Smith. He transferred after 2011 (he's on the default rosters). He is now a 5th year Senior (please stay healthy, lol).
In 2011, at Oklahoma State, he had 101 carries for 508 yds (5.0) and 9 TDs. He also caught 17 passes for 199 yards.
Whatever they did to piss him off, I'm glad they did. :D
The FS I got from Florida State (Gerald Demps) is now a 5th year Senior and is an 85 OVR.
After those 2, I have the other HB (80 OVR). My next highest rated player is my TE who is a 78. Needless to say, I'm very happy to have those 2 transfers. :nod:
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In FIVE seasons I have yet to have one transfer or lose a player to transfer... :(
Nice win for ULL to open 2013.
ULL 23 at Tulane 20
My QB (a RS So) went 18-28 for 231 yds (no TDs or INTs) in his debut.
Rushing numbers:
HB37: 35-168-2 (4.8, 16 LG)
QB3: 5-(-22)-0 (8 LG)
HB20: 5-8-0 (1.6, 4 LG)
WR88: 1-8-0
My new HB also had 19 yds on 2 catches.
My new FS had 3 total tackles, a forced fumble, 5 pass deflections, averaged 20.6 on 5 kick returns, and 15.3 on 3 punt returns.
In other good news, Tulane (now a Run-n-Shoot team) had 46 pass attempts and I only recorded 1 sack. It appears the pass blocking adjustment is having an effect (though my pass rush is nuetered and EA still needs to adjust how long the CPU holds the ball).
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