Originally Posted by
skipwondah33
Unsure how you make something that a user controlled player is in control of difficult. Short of neutering the kick power, or blindfolding the kicker how can this be made difficult? Pretty sure regardless of what is done I'd be 100% from whatever spot inside of 50 yards I would be put at. That is based on my timing regardless how skinny the meter is.
Not having a meter at all and make the kick game resemble that of the golf swing on The Golf Club would be my only idea, but even still it's a routine that can be learned in a few games.
Or short of making it the kick meter from Madden 11...oh no one liked that meter at all :D. Most of that was due to the lag, though it still was tricky at first. Nothing a few games played still couldn't fix and have you 100% on them.
Only thing I could see is the occasionally blocked FG but surely hoping for a block rather than a miss is backwards. Since we are all about percentages, how many get blocked vs missed from that range?