When I see Frank Gore spin it just reminds me that the animations need to be more rating driven. Why is it that EA has 2 spin animations and they kick in at thresholds? They seem to let 90+ ratings do some things, lump 70-89 guys all in the same boat and low guys don't get anything. I'd like to see the speed of the animation directly tied to their rating. At 100 spin it's as fast as possible. At 80 it should be at 80% speed and a lineman at 50 should have the animation take twice as long to execute. We would see the differences better and it would be more ratings driven. Same for the juke.