Steelerfan...do you see making adjustments to sliders that affect user rushing? Seemed like you had several games where you had negative rushing. Is ULL's rushing attack that bad or what?
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Steelerfan...do you see making adjustments to sliders that affect user rushing? Seemed like you had several games where you had negative rushing. Is ULL's rushing attack that bad or what?
ULL's HB is a 68, lol.
I think I only had 2 games of negative rushing and that, remember, includes sack yardage.
That said, some tweaks are coming to a few areas, but I'm not going to commit till I consider all of the data and have a chance to compare it with real life statistics.
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Damn. At 6-6, I didn't get a bowl invite.
Meanwhile, Tennessee, Army, Missouri, Colorado State, Virginia, and Indiana got berths with 6-6 records that included wins over FCS schools. :fp:
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After studying the season's stats, I made a few temporary changes.
I'll do done testing to see if they stick.
If they do, I'll post the changes and adjust the OP.
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My OC, Jay Johnson, was hired as the OC at Kansas.
ULL hired former Tulane OC, Greg Davis, Jr., to replace Johnson.
I will use Tulane's Pro Style playbook next season.
In turn, I (actually Mark Hudspeth) was offered the OC position at Tulane, and declined. I also declined the OC position at Arkansas State.
Interestingly, Baylor's coordinators are now Rick Neuheisel and Greg Schiano.
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Wow! Greg Schiano left the HC job at Rutgers to be an assistant at Baylor?! That's kinda unrealistic considering he was supposedly up for the Miami HC job a while back (at least I think it was Miami).
Hey steelerfan, have you tried these sliders on 5 minute quarters or know anyone who has, and if so what were the results? Only reason I ask is because my game play time is somewhat limited, so I've always stuck to standard quarter settings because it allowed me more games in a short time. Only problem I've had though is a few undefeated seasons. Your slider set interests me but I don't want to implement it on 5 minutes if it wrong work the same.
Steeler, I have started to mess around with the INTERCEPTIONS slider. I had read that it has a big impact on tightness of zone coverage. I notice there is a huge difference between 25-35 for cpu zone. I see you're set at 30 for the cpu... how were your int's this year???
Ok, I made a few adjustments and started my second year at ULL.
My goals for the sliders are as follows:
- Reduce User sacks (not sure if I can achieve this unless EA tweaks CPU QBs to get rid of the ball).
- Decrease User INTs.
- Increase CPU forced turnovers (slightly).
- Improve User rushing slightly.
Remember it's a WIP, hered game 1...
So. Miss 27 at ULL 21
Stat: USM / ULL
First Downs: 15 / 18
Total Offense: 295 / 341
Rush-yds-TD: 30-42-0 / 35-138-1
Comp-Att-TD: 24-37-3 / 17-33-2
Passing Yards: 253 / 203
3rd Downs: 3-14 (21%) / 2-12 (16%)
4th Downs: 2-4 / 1-3
RZ-TD-FG: 3-1-2 / 3-3-0
Turnovers: 0 / 3
Intercepted: 0 / 3
PR Yards: 16 / 20
KR Yards: 52 / 81
Total Yards: 363 / 442
Punts-Avg: 5-50.8 / 5-33.8
Penalties: 5-45 / 7-67
TOP: 16:00 / 20:00
Sacks (def): 3 / 5
Notes: I injured their QB in the first quarter... My HB (74 OVR) had 107 yards on 24 carries (4.4), the backup had 6-25 (4.1). This will be something I have to keep a close eye on... I am now using Tulane's Pro Style offense (hired their OC) so I have more conventional run sets.
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steeler...going to update your new slider set that you're using for season 2?
Yes, once I'm done tweaking them.
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Made a minor tweak before game 2.
ULL 28 at Buffalo 27
Stat: ULL / UB
First Downs: 12 / 16
Total Offense: 272 / 359
Rush-yds-TD: 39-82-3 / 28-33-1
Comp-Att-TD: 14-28-1 / 27-43-2
Passing Yards: 190 / 326
3rd Downs: 11-20 (55%) / 6-16 (37%)
4th Downs: 2-2 / 0-1
RZ-TD-FG: 5-3-0 / 4-3-1
Turnovers: 2 / 1
Fumbles Lost: 0 / 1
Intercepted: 2 / 0
PR Yards: 8 / 14
KR Yards: 116 / 173
Total Yards: 396 / 546
Punts-Avg: 6-39.5 / 3-41.0
Penalties: 3-24 / 8-70
TOP: 23:31 / 19:08 (???)
Sacks (def): 3 / 2
Notes: Held the Bulls to a FG after a 97-yard kickoff return set them up at my 3 with them leading, 17-14. They missed 2 FGs. One off the crossbar and one off the right upright. 11 mph wind and neither was an easy kick.
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So is it just me or do the receiver literally drop everything? Every contested ball. I know it should be like last year where they catch every ball but come on they shouldn't just flip it and make it so they drop every one or have it knocked out everytime either.
What sliders should I do to fix this. In our dynasty we're running All American 7 Min. Normal Speed. I'm thinking about putting User Catch to 60? But maybe I should put CPU Pass Coverage to like 45? idk...
Overall I am happy with the game and my sliders BUT I still find two glaring issues that have not been fixed via sliders regardless of tinkering.
1. Running up the middle (eg HB iso) is far, far too easy to break a long one; this is often the same for the cpu)
2. Interceptions for the HUM controlled team are far, far too high (avg 1-4 pics per game)
Sidenote~ slider request for next year~ crowd noise & intentisty (played at #1 ranked Auburn... sounded like a high school ringette game)