
In an blog authored by Nino Samuel, known in the community as Da Czar, the AI Producer breaks down new features and improvements such as upgraded play art, streamlined OFTC coaching menu, player specific dynamic plays, improved AI play distribution, pick and roll smart switching, improved transition flow and switching, rebuilt double team reactions, attack and retreat pressure relief module, additional freelance sets, new procedure based AI system, as well as series and series AI.
An additional gameplay blog from Scott O'Gallagher will be coming soon detailing improvements such as penalties for dribbling into a crowd and more.
Check out the lengthy blog on the NBA 2K Facebook page.
Here is one quarter of NBA 2K19 gameplay featuring Da Czar vs. the CPU AI on All-Star difficulty.
*****
Comments from thread creator Rudy:
A lot of really nice stuff in the new blog. Play art, easier play calls, new pick and roll defence, mismatch AI, ETC.
https://www.forbes.com/sites/brianma.../#2c3eecbd5e58
Article created by cdj
vBulletin Message