cdj
08-25-2010, 04:02 PM
You can view the page at http://www.thegamingtailgate.com/forums/content.php?267-NCAA-Football-11-Blog-Leaderboard-Changes
***
NCAA Football designer Russ Kiniry has posted a new blog discussing changes to online ranked games.
From Russ:
NCAA Football 11 fans have provided a ton of feedback this year, and since the release, we've been working hard here at Tiburon to address your top concerns. Near the top of the list of feedback we've gathered is how wins and losses are tracked in Ranked games that end in the first half.
http://ll-100.ea.com/cem/u/f/GPO/easports.com/NCAA_Football_11/550blog3_4.jpg
Our objective has always been to make our leader boards free of cheaters. It was with this objective in mind that we previously changed the system so it does not award wins or losses if someone quits before the first half is over. However, as of the server maintenance this morning, we've changed how wins and losses are tracked once again. Now, wins and losses are counted regardless of when you (or your opponent) quit the game. If you jump out to an early lead and your opponent quits, you will still receive credit for the victory.
However, to ensure we keep our leader boards as honest as possible, we will be adjusting the skill points awarded to players that get quit on quickly to be lower than a game that reaches the second half. We want to avoid the situation where someone can have two accounts (or a bored friend) and simply jump into games repeatedly, quit out, and rack up wins to advance up the leader board. Hopefully, going forward the leader board will stay honest and wins/losses will be properly awarded to everyone in a ranked game.
Along with the above changes we've resolved a few issues on the server where some people were having difficulties accessing their online dynasties. If you were encountering an issue, please try again and contact us if something still isn't resolved by posting here on our forums (http://forum.ea.com/eaforum/forums/show/3688.page).
Finally, we are getting a patch out as soon as possible to resolve an exploit that was introduced in Patch 2. We will provide more details as soon as we can.
Please continue to provide feedback on this, and other changes, you've seen (or would like to see) to NCAA Football 11 on our forums (http://forum.ea.com/eaforum/forums/show/488.page).
Thanks,
-Russ Kiniry
Designer NCAA Football 11
***
NCAA Football designer Russ Kiniry has posted a new blog discussing changes to online ranked games.
From Russ:
NCAA Football 11 fans have provided a ton of feedback this year, and since the release, we've been working hard here at Tiburon to address your top concerns. Near the top of the list of feedback we've gathered is how wins and losses are tracked in Ranked games that end in the first half.
http://ll-100.ea.com/cem/u/f/GPO/easports.com/NCAA_Football_11/550blog3_4.jpg
Our objective has always been to make our leader boards free of cheaters. It was with this objective in mind that we previously changed the system so it does not award wins or losses if someone quits before the first half is over. However, as of the server maintenance this morning, we've changed how wins and losses are tracked once again. Now, wins and losses are counted regardless of when you (or your opponent) quit the game. If you jump out to an early lead and your opponent quits, you will still receive credit for the victory.
However, to ensure we keep our leader boards as honest as possible, we will be adjusting the skill points awarded to players that get quit on quickly to be lower than a game that reaches the second half. We want to avoid the situation where someone can have two accounts (or a bored friend) and simply jump into games repeatedly, quit out, and rack up wins to advance up the leader board. Hopefully, going forward the leader board will stay honest and wins/losses will be properly awarded to everyone in a ranked game.
Along with the above changes we've resolved a few issues on the server where some people were having difficulties accessing their online dynasties. If you were encountering an issue, please try again and contact us if something still isn't resolved by posting here on our forums (http://forum.ea.com/eaforum/forums/show/3688.page).
Finally, we are getting a patch out as soon as possible to resolve an exploit that was introduced in Patch 2. We will provide more details as soon as we can.
Please continue to provide feedback on this, and other changes, you've seen (or would like to see) to NCAA Football 11 on our forums (http://forum.ea.com/eaforum/forums/show/488.page).
Thanks,
-Russ Kiniry
Designer NCAA Football 11