cdj
05-24-2013, 07:44 PM
Release date of November 19 for 360, PS3, PC
Later this year for PS4 & Xbox One
http://www.youtube.com/watch?feature=player_embedded&v=83JZmu5rzgI
PS4 & XB1 Preview from Kotaku (http://kotaku.com/ea-says-need-for-speed-rivalss-open-world-chases-are-n-509493300):
New video game hardware is coming down the pike and those machines are going to need showpieces, games that show off why the PS4 and Xbox One are a significant step ahead of their predecessors. The guys making Need For Speed Rivals—the next installment of the long-running racing series–believe that they’re making one of those showpiece games. It’s coming out on November 19th for current-gen consoles (except Wii U) and PC, with PS4 and Xbox One versions to follow later this year.
You play as either cops or illegal racers in Need for Speed Rivals, which is an open-world title set in fictional Redview County. Racers’ rewards are tied to dodging cops, driving as crazily as possible and capturing those stunts on video. Cops, of course, are trying to stop all of that.
Rivals is being made by Ghost Games, a new studio in Sweden staffed by former developers from DICE. Ghost Games executive producer Marcus Nilsson worked on the Shift franchise and built Shift 2: Unleashed with co-workers. Criterion director Craig Sullivan is part of that team now and Nilsson calls Rivals a co-operative effort between Ghost and Criterion.
Yes, they’re aiming to make the next Need for Speed an eye-popping visual feast that takes advantage of DICE’s Frostbite 3 engine. But, Marcus Nilsson says that it’s connectivity—and not graphics—that’s pushing the evolution of NFS.
The game’s AllDrive feature is supposed to smash the line between single-player and multiplayer, said Nilsson. “Imagine you’re playing Need for Speed Rivals as a cop in a pursuit,” Nilsson said, starting in on an explanation of the new mode. “You’re going through the levels of the game and collecting points. I’m your friend, so when I join the game, I’m being put in your world. The world is pretty big, right? I can be on a different side of the map and I’m doing my thing in my play progression, being a racer, being chased by cops and collecting Speedpoints.”
“Then, our experiences can merge so we happen to be on the same street, which means that you can start going after me. Or if we’re both cops, we can go after the racer that we were chasing together,” Nilsson continued. “Really, we’re going seamlessly through player action from playing alone to playing in co-op. The game will then adjust to this and give you objectives which are based on playing together with a friend and change the score to make it obvious to you that you’re playing together with someone.”
Click here for the entire preview (http://kotaku.com/ea-says-need-for-speed-rivalss-open-world-chases-are-n-509493300).
Pre-order bonus:
* Players eager to bust racers from day one can pre-order Need for Speed Rivals at participating retailers and receive the Need for Speed Rivals Ultimate Cop Pack at no additional cost. This pack offers exclusive access to a powerful collection of items including the Nissan GT-R Black Edition cop car, advanced pursuit technology, and a custom livery.
Later this year for PS4 & Xbox One
http://www.youtube.com/watch?feature=player_embedded&v=83JZmu5rzgI
PS4 & XB1 Preview from Kotaku (http://kotaku.com/ea-says-need-for-speed-rivalss-open-world-chases-are-n-509493300):
New video game hardware is coming down the pike and those machines are going to need showpieces, games that show off why the PS4 and Xbox One are a significant step ahead of their predecessors. The guys making Need For Speed Rivals—the next installment of the long-running racing series–believe that they’re making one of those showpiece games. It’s coming out on November 19th for current-gen consoles (except Wii U) and PC, with PS4 and Xbox One versions to follow later this year.
You play as either cops or illegal racers in Need for Speed Rivals, which is an open-world title set in fictional Redview County. Racers’ rewards are tied to dodging cops, driving as crazily as possible and capturing those stunts on video. Cops, of course, are trying to stop all of that.
Rivals is being made by Ghost Games, a new studio in Sweden staffed by former developers from DICE. Ghost Games executive producer Marcus Nilsson worked on the Shift franchise and built Shift 2: Unleashed with co-workers. Criterion director Craig Sullivan is part of that team now and Nilsson calls Rivals a co-operative effort between Ghost and Criterion.
Yes, they’re aiming to make the next Need for Speed an eye-popping visual feast that takes advantage of DICE’s Frostbite 3 engine. But, Marcus Nilsson says that it’s connectivity—and not graphics—that’s pushing the evolution of NFS.
The game’s AllDrive feature is supposed to smash the line between single-player and multiplayer, said Nilsson. “Imagine you’re playing Need for Speed Rivals as a cop in a pursuit,” Nilsson said, starting in on an explanation of the new mode. “You’re going through the levels of the game and collecting points. I’m your friend, so when I join the game, I’m being put in your world. The world is pretty big, right? I can be on a different side of the map and I’m doing my thing in my play progression, being a racer, being chased by cops and collecting Speedpoints.”
“Then, our experiences can merge so we happen to be on the same street, which means that you can start going after me. Or if we’re both cops, we can go after the racer that we were chasing together,” Nilsson continued. “Really, we’re going seamlessly through player action from playing alone to playing in co-op. The game will then adjust to this and give you objectives which are based on playing together with a friend and change the score to make it obvious to you that you’re playing together with someone.”
Click here for the entire preview (http://kotaku.com/ea-says-need-for-speed-rivalss-open-world-chases-are-n-509493300).
Pre-order bonus:
* Players eager to bust racers from day one can pre-order Need for Speed Rivals at participating retailers and receive the Need for Speed Rivals Ultimate Cop Pack at no additional cost. This pack offers exclusive access to a powerful collection of items including the Nissan GT-R Black Edition cop car, advanced pursuit technology, and a custom livery.