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gschwendt
10-09-2012, 01:39 PM
http://farm8.staticflickr.com/7260/7456952826_c7d88d1866_o.jpg

UPDATE: The Title Update (1.04) is now available for PS3. It's expected to also be available today for 360 but so far no reports that it is yet.

EA SPORTS has announced the next title update for NCAA Football 13 will be coming later this month. The fixes include primarily gameplay dynasty updates though also some stability fixes. Perhaps the chief complaint addressed is the annoying No Huddle that was introduced in a previous Title Update. Continue after the break for the full details.

Hello NCAA Football fans, Jason French, line producer for NCAA Football 13 back again to give you information on the next Title Update, which is scheduled to be released later this month.
We have been reading the forums and talking with our fans and we look forward to delivering this update, as it addresses several community requests. The following is a list of items that will be included in the upcoming Title Update:



Gameplay

Fixed issue where running the no-huddle was taking too long.
Fixed an issue where players were sometimes not breaking the huddle.
Fixed it so receivers won’t slip as much on the turf when it is raining.


Dynasty

Fixed it where prospects were softly committing to schools even though they were not on that school’s recruiting board or showed any interest.
Fixed some recruiting logic where CPU teams were not offering scholarships to some prospects.
Fixed an issue with uploading highlights to Dynasty Wire.
Made the sorting on the Recruiting more user friendly so that it remembers previous sorts.
Fixed an issue where a prospect with low interest was getting changed to “N/A”.
Fixed an issue where some Online Dynasties were losing players and coaches.
Fixed a problem where promises were getting deleted.


Online Head-to-Head

Fixed a reporting issue where if someone went offsides three times it forced their opponent into a loss.


Stability

Increased the stability of the product by fixing various crashes.



Source (http://www.easports.com/ncaa-football/news/article/ncaa-football-13-october-title-update-details)

***

You can view the page at http://www.thegamingtailgate.com/forums/content.php?630-NCAA-Football-13-October-Title-Update-Details

Unconquered
10-09-2012, 01:47 PM
Nice. What are the odds this will come with another Uniform Store update?

gschwendt
10-09-2012, 01:53 PM
Nice. What are the odds this will come with another Uniform Store update?
I would think fairly high in order to include updates for Utah State, TCU, and others that had their default uniforms redesigned.

gschwendt
10-09-2012, 01:55 PM
Personally I'm disappointed that they didn't address the DB's getting shuffled out of position (deep safeties but also underneath coverage) and also that nothing is mentioned regarding the DBs that stand there during option defense. Both have been major issues since launch day... the first was tweaked in a title update but still a big complaint.

CLW
10-09-2012, 02:18 PM
Personally I'm disappointed that they didn't address the DB's getting shuffled out of position (deep safeties but also underneath coverage) and also that nothing is mentioned regarding the DBs that stand there during option defense. Both have been major issues since launch day... the first was tweaked in a title update but still a big complaint.

Yep. Basically, this is a patch to fix a previous patch in terms of game play at least. At this point, the game is what it is. I've enjoyed playing my offline dynasty and found some sliders that make the CPU competitive.

WolverineJay
10-09-2012, 03:25 PM
Personally I'm disappointed that they didn't address the DB's getting shuffled out of position (deep safeties but also underneath coverage) and also that nothing is mentioned regarding the DBs that stand there during option defense. Both have been major issues since launch day... the first was tweaked in a title update but still a big complaint.

Yes. Does EA Tiburon even see the same things we see? My goodness just play one game on Heisman and you will see defenders ignoring the ball carrier by backpedaling away and/or by just sitting there on Shotgun Option plays. The safety play has been atrocious since the demo for crying outloud. What about the things that were mentioned as fixed in the last title update that were NOT fixed (the man coverage bug where he leaves his man and runs into the flat to cover nobody for one). I don't get it at all. Heisman FG kicking logic still broke after 3 years c'mon REALLY? The CPU gameplan adjustments switching zone defense to Aggressive still there after 3 years EA Tiburon, really? Those aggressive zones lead to horrible safety play on deep passes which ruins the game. Heck, just run any Flanker Dig play after the CPU switches to aggressive zones and its an easy 6 because the slot wr running the streak is WIDE open thanks to the safety choosing to be overly aggressive and ignore his deep responsibility.

I won't even bother with NCAA 13 anymore if the safety issues and option defense issues are not addressed in a tuner since they are being ignored yet again in a title update.

souljahbill
10-09-2012, 03:33 PM
No fix to blocking logic. I haz sad.

gschwendt
10-09-2012, 03:35 PM
No fix to blocking logic. I haz sad.
I keep saying, until they overhaul OL/DL, don't expect any major changes to blocking. Don't get me wrong, I definitely agree that it's needed but based on my experience with the game, there's only so much they can do with what currently exists.

souljahbill
10-09-2012, 03:50 PM
I keep saying, until they overhaul OL/DL, don't expect any major changes to blocking. Don't get me wrong, I definitely agree that it's needed but based on my experience with the game, there's only so much they can do with what currently exists.

Although I would welcome an overhaul, I would HAPPILY settle just to have pulling linemen/fullbacks/lead blockers ATTEMPT to block the right guy, you know, the LB that's RIGHT IN FRONT OF YOU and not the safety way up field or the guy trailing the ball carrier by 5 yards. I don't care if they win or lose the block, just attempting is fine for me.

Jayrah
10-09-2012, 04:23 PM
I keep saying, until they overhaul OL/DL, don't expect any major changes to blocking. Don't get me wrong, I definitely agree that it's needed but based on my experience with the game, there's only so much they can do with what currently exists.

Yeah I am hoping this gets fixed with a revamped blocking system next season. Until then live and let live.

mew3782
10-09-2012, 07:29 PM
•Fixed some recruiting logic where CPU teams were not offering scholarships to some prospects.
•Fixed an issue where some Online Dynasties were losing players and coaches.

Yay I'll be able to play again after the patch hits, yaaaaaay.

JeffHCross
10-09-2012, 10:04 PM
From a pure Dynasty perspective, some very nice patches in this. But still needing some more love on the gameplay side.

baseballplyrmvp
10-09-2012, 10:20 PM
From a pure Dynasty perspective, some very nice patches in this. But still needing some more love on the gameplay side.

there are still some recruiting bugs that werent touched upon. for instance, when comparing against another school, if you're rated very highly in one pitch, and the second place school is rated a D or D+, you wont get any points when comparing against them.

unless these changes are greatly noticeable, this patch seems like a little bit of a waste, just by how little it addresses. any patch is welcome, but i would have liked to at least see more than 3 issues fixed in gameplay.

JeffHCross
10-09-2012, 10:44 PM
for instance, when comparing against another school, if you're rated very highly in one pitch, and the second place school is rated a D or D+, you wont get any points when comparing against them. You sure? Are you actually doing the compares, or are you just basing it off of the values it gives you at the screen? I swear I'd done successful compares between highly-rated and D-rated. But it also could have changed since I last booted up the game.

baseballplyrmvp
10-09-2012, 11:00 PM
You sure? Are you actually doing the compares, or are you just basing it off of the values it gives you at the screen? I swear I'd done successful compares between highly-rated and D-rated. But it also could have changed since I last booted up the game.

its hit and miss and it doesnt happen every time. it mostly happens when i, as arizona state in this site's 360 od, am comparing against alabama, lsu, and oregon. at the compare screen, i see the 0-0 point total for it, and that usually drives me away from actually comparing, but i remember in the time that i did try it, i did end up getting zero points from it. it was one time, though, so i'm not sure if it happens every time or not.

Deuce44M
10-10-2012, 06:32 AM
What about the possibility of EA fixing the Dynasty error when starting a new dynasty with rosters--hmmm, you would think that would be an important fix--

psusnoop
10-10-2012, 07:43 AM
its hit and miss and it doesnt happen every time. it mostly happens when i, as arizona state in this site's 360 od, am comparing against alabama, lsu, and oregon. at the compare screen, i see the 0-0 point total for it, and that usually drives me away from actually comparing, but i remember in the time that i did try it, i did end up getting zero points from it. it was one time, though, so i'm not sure if it happens every time or not.


In times that I have been rated higher then the comparing team when the screen on console or on the web says 0-0 for compare schools I've always 100% of the time gotten the correct result when comparing a higher rated team. Even using Arizona State TGT PS3 league (just to compare MVP with same team different console).

The are two things that really really stick out to me when recruiting from the console vs recruiting from the web.


First and I know I've mentioned it to Tommy but this is 100% true and needs fixed. When I promise a player on the WEB I get the promise points 98 say but I do NOT get the integrity points 78 say. But if I make the same promise to the same player on the console I get BOTH values the 98 and 78 for a total of 176 total points earned fore the promise. I know Tommy mentioned something about it before but during the end of the call you can calculate it all day every day and it works this way. So if I know I'm making a promise to someone to gain some ground, that promise will ONLY be made on the console to be sure I gain a little more ground then someone who may be recruiting just from the web.

Second thing I'd like to be the same as each other is the ability to back out from a pitch. On the console if I don't like that I just mis-clicked and selected a D+ pitch I can simply hit back and reselect a different pitch without any harm done to my overall call or fear of hanging up. However there is no way to do this from the web currently.

JeffHCross
10-10-2012, 06:21 PM
What about the possibility of EA fixing the Dynasty error when starting a new dynasty with rosters--hmmm, you would think that would be an important fix--Perhaps I have just missed it, Deuce ... but what error are you talking about?

ryby6969
10-10-2012, 06:28 PM
In times that I have been rated higher then the comparing team when the screen on console or on the web says 0-0 for compare schools I've always 100% of the time gotten the correct result when comparing a higher rated team. Even using Arizona State TGT PS3 league (just to compare MVP with same team different console).

The are two things that really really stick out to me when recruiting from the console vs recruiting from the web.


First and I know I've mentioned it to Tommy but this is 100% true and needs fixed. When I promise a player on the WEB I get the promise points 98 say but I do NOT get the integrity points 78 say. But if I make the same promise to the same player on the console I get BOTH values the 98 and 78 for a total of 176 total points earned fore the promise. I know Tommy mentioned something about it before but during the end of the call you can calculate it all day every day and it works this way. So if I know I'm making a promise to someone to gain some ground, that promise will ONLY be made on the console to be sure I gain a little more ground then someone who may be recruiting just from the web.

Second thing I'd like to be the same as each other is the ability to back out from a pitch. On the console if I don't like that I just mis-clicked and selected a D+ pitch I can simply hit back and reselect a different pitch without any harm done to my overall call or fear of hanging up. However there is no way to do this from the web currently.

I know for a fact it happens sometimes. Last season or the season before in Powerhouse I was recruiting a guy and Navy was #2 on his list. He had Pro Potential as Very High and I tried to pitch it but it said 0-0 points and I did not get anything even though they were a D in the category.

gigemaggs99
10-10-2012, 07:12 PM
Just wondering, but if they can add things like the uniform store and add uniforms, change game play (no huddle animations) why can't they add South Alabama? It seems like all they would have to do is add their uniforms, they could use player models already in the game and for their stadium it may not be exact but there are a lot of stadiums that don't have "exact" representations, they could get it close no?

JeffHCross
10-10-2012, 07:23 PM
Just wondering, but if they can add things like the uniform store and add uniforms, change game play (no huddle animations) why can't they add South Alabama? It seems like all they would have to do is add their uniforms, they could use player models already in the game and for their stadium it may not be exact but there are a lot of stadiums that don't have "exact" representations, they could get it close no?There's a lot of back end information present for every team. The teams are more than just unis, rosters and stadiums.

gschwendt
10-10-2012, 07:25 PM
Just wondering, but if they can add things like the uniform store and add uniforms, change game play (no huddle animations) why can't they add South Alabama? It seems like all they would have to do is add their uniforms, they could use player models already in the game and for their stadium it may not be exact but there are a lot of stadiums that don't have "exact" representations, they could get it close no?
#1 They planned for the uniform store way before launch... I would assume it was planned back in December or before. #2 Just adding them doesn't fix the issue... you then also have to worry about fitting them into dynasty, redo all scheduling logic, worry about data storage, processing from week to week, etc. and none of that was planned to be patchable.

psusnoop
10-10-2012, 08:41 PM
I know for a fact it happens sometimes. Last season or the season before in Powerhouse I was recruiting a guy and Navy was #2 on his list. He had Pro Potential as Very High and I tried to pitch it but it said 0-0 points and I did not get anything even though they were a D in the category.

Wow. I've seen it quite a bit but have never gotten 0 for it. Maybe I'm a lucky one :)

Ill try and track it here for a few days in the 3 OD's I'm in to see if it happens At all.

baseballplyrmvp
10-10-2012, 08:57 PM
Wow. I've seen it quite a bit but have never gotten 0 for it. Maybe I'm a lucky one :)

Ill try and track it here for a few days in the 3 OD's I'm in to see if it happens At all.

ya, i'll definitely test it more too, but at a later date. i just cant afford to do it now as i'm in several tight recruiting battles atm. once i get some key players locked up, i'll try it on some lesser guys and go more indepth as to what teams it lists 0-0 for.

psusnoop
10-11-2012, 06:37 AM
ya, i'll definitely test it more too, but at a later date. i just cant afford to do it now as i'm in several tight recruiting battles atm. once i get some key players locked up, i'll try it on some lesser guys and go more indepth as to what teams it lists 0-0 for.

Sounds good, I'm pretty solid in most of my recruiting battles in Powerhouse and I'd think it may be more of a chance to see it with my team there then with Middle Tennessee State :)

Escobar
10-11-2012, 11:40 AM
It's random. More often than not you will get 0-0 if you are an A or higher and the team is a D or has another severely poor rating. If you are more closely related it will show 0-0 but you will get an actual point value when comparing.

baseballplyrmvp
10-11-2012, 11:45 PM
ya, i'll definitely test it more too, but at a later date. i just cant afford to do it now as i'm in several tight recruiting battles atm. once i get some key players locked up, i'll try it on some lesser guys and go more indepth as to what teams it lists 0-0 for.


Sounds good, I'm pretty solid in most of my recruiting battles in Powerhouse and I'd think it may be more of a chance to see it with my team there then with Middle Tennessee State :)

here's another related bug to this, within the phone call screen:

i'm #2 on a recruit's list and i'm pitching playing time to him. he has it as average importance and my grade for it is an A+. notre dame is first on his list, despite offering a D+ grade for playing time to this recruit. if i compare my playing time and notre dame's playing time to this recruit, i'll LOSE between 20 and 16 points. :smh:

however, i tested it, and i got rewarded the points for an A+/average rating, and notre dame lost points.

psusnoop
10-12-2012, 06:04 AM
here's another related bug to this, within the phone call screen:

i'm #2 on a recruit's list and i'm pitching playing time to him. he has it as average importance and my grade for it is an A+. notre dame is first on his list, despite offering a D+ grade for playing time to this recruit. if i compare my playing time and notre dame's playing time to this recruit, i'll LOSE between 20 and 16 points. :smh:

however, i tested it, and i got rewarded the points for an A+/average rating, and notre dame lost points.

That's right, seen that one a few times as well. Thanks for putting it out there MVP.

gschwendt
10-20-2012, 08:42 AM
The patch is now available for PS3. It's expected sometime today for 360.

gschwendt
10-20-2012, 09:00 AM
The No Huddle is back to what it was prior to the last patch... there's no waiting once your team gets lined up.

CLW
10-20-2012, 09:06 AM
The No Huddle is back to what it was prior to the last patch... there's no waiting once your team gets lined up.

And the safeties still suck and the dbs still fail to recognize the option and just stand there frozen. Honestly if those 2 issues were fixed this game would be really solid.

hardbody69
10-20-2012, 08:29 PM
I just wanna see different reactions from players, coaches, and fans. If the refs make a call that the coach doesn't agree with then he should be in his face throwing his headset or something like that. If a QB throws a TD pass then he should be running to the endzone celebrating. I would also like to see some coach reactions to dropped INTs or giving up a big play or something along those lines. And the one thing I would love to see is if a very low ranked team is at home against a Top 5 team or something the crowd would run on the field and celebrate like they do in real life. And the last thing I wouldn't mind seeing is if your team is up by 3,7,10,30 whatever and you take a knee to end the game, the coaches and players run out on the field before the clock actually gets to 0. If the game is over then there is no reason to have to wait for the game clock to reach 0 before you celebrate. And I wouldn't mind having a different choice a helmets and facemacks to choose from. Madden has so many different choices and NCAA only has a few choices. And no more running through the refs. If you make contact with the ref they should fall down. They don't have to be hurt but actually fall or something.

JeffHCross
10-20-2012, 09:19 PM
Nice list, and welcome to the site! Check out the Wishlist & Feedback (http://www.thegamingtailgate.com/forums/forumdisplay.php?8-Wishlist-amp-Feedback) forum for more suggestions for future games.

baseballplyrmvp
10-21-2012, 12:15 PM
still nothing for 360 people as of this morning.

JeffHCross
10-21-2012, 01:08 PM
From Kotaku: http://kotaku.com/5953578/no-ea-sports-has-not-quietly-killed-named-rosters-in-its-college-titles

"Roster Share," a service in which NCAA Football 13 players trade edited rosters over EA Sports servers, has been down for a few days on both the Xbox 360 and the PlayStation 3. This has given rise to conspiracy rumors that EA has spiked the feature, especially as it's tied to a use-of-likeness lawsuit brought by former college players.

Reached last night, an EA Sports representative said that the NCAA Football 13 development team noticed only late Friday that the feature was down. "We've got people looking into it," he said. Between the lines, it means this wasn't killed off as some sort of ass-covering move related to the college players' litigation.

Deuce44M
10-22-2012, 06:20 AM
Perhaps I have just missed it, Deuce ... but what error are you talking about?

When starting a new online dynasty, I'm getting a validation error when trying to load up rosters--I can start a new online dynasty without rostes though

gschwendt
10-22-2012, 08:46 AM
I can't confirm myself but have seen some people indicate that the patch is now available for 360.

CLW
10-22-2012, 08:55 AM
From Kotaku: http://kotaku.com/5953578/no-ea-sports-has-not-quietly-killed-named-rosters-in-its-college-titles

I wouldn't be surprised if Legal told them to shut it down and that it never comes back.

baseballplyrmvp
10-22-2012, 09:39 AM
I can't confirm myself but have seen some people indicate that the patch is now available for 360.

correct. patch is out

gschwendt
10-22-2012, 09:51 AM
I'm also seeing some say that the 360 patch was only 6mb while the PS3 patch is 34mb. There's no reason they should be that significantly different unless perhaps the PS3 patch included updated uniforms that haven't been unveiled in the store yet or something similar. I'll be curious if come Tuesday if we see a store update.

gigemaggs99
10-22-2012, 10:02 AM
When starting a new online dynasty, I'm getting a validation error when trying to load up rosters--I can start a new online dynasty without rostes though


I have mixed feelings on this one....it seems like EA has always been straddling the line, they ship the game out with numbered players and no names. They give you the option to generate "random" names and also have the roster share option. However they still ship the game with numbers only. It's like they are covering their butt.

For a "right now" feature it's cool to be able to play with the real names, you can always go in and name them yourself, would take a lot of time, but you can still edit them and name them. For the "long term" I don't see the big deal with the names, if you play a dynasty mode game and stay at a school for 4+ years you are working with randonly generated names anyways.

I guess it's cool to be able to play with Johnny Manziel on A&M but I'm fine with using #2 also. In the end I guess it's not a deal breaker for me.

If EA removes this option it won't be the end of the world for me, if they move NCAA in the direction of Madden's CCM and Online Only, that will be the deal breaker. I enjoy playing in online dynasties but I also enjoy the offline content. EA please do not remove the offline content. You can add more Online, but please do NOT remove the current offline.

I also have a mixed review of the game, I guess it's just how it is. They make a huge deal about release dates, even early demo releases, yet here it is Oct 20th (EDIT: I don't even know what day it is.... Oct 22 :fp: ) we've just received the 4th update and now the game is playing pretty good in my opinion. My biggest complaint was the no-huddle fubar, which by the way wasn't broken prior to the other patches coming out...go figure....but I just find it ironic that the game was release in July, now in Oct it's pretty good and pretty darn playable. It just seems silly to have a "deadline/release date" but it's not really....almost 3 months after the "release date" the game is more complete....I don't know too many other companies that can have a 3 month extension.

I'm just saying it would be really SWEET if NCAA 14 could come out sometime in July, heck wait until August or right before the real NCAA season starts if you can have a completed project. Wouldn't it be nice if they could give us a finished complete product, then focus all of their attention and man-power on NCAA 15? Just think, each year it would be better and better b/c they would have more time to focus on the newer installment and less time playing catch-up with post production patches and what-not.

Personally the game plays great to me, still waiting/hoping the Utah St. unis will come out sometime....if they don't come out until NCAA 14 it's no big loss, just would be cool if they could come out with more frequent uniform store updates/packages.

End rant.

baseballplyrmvp
10-22-2012, 10:09 AM
they'd never push back the ncaa release until august. it'd hurt both madden's and ncaa's sales

but i agree with your other points

gigemaggs99
10-22-2012, 10:16 AM
they'd never push back the ncaa release until august. it'd hurt both madden's and ncaa's sales

but i agree with your other points


Ah yes, you are correct. See I wasn't thinking of the almighty dollar, I was being silly and thinking like a consumer. You are correct....it's always struck me as "different" when I pick up my midnight release of NCAA they (Gamestop) gives me a flier with a coupon that will give me extra credit if I trade the game in on the upcoming release of Madden. I'm kinda like, shouldn't I take it home and play it first?

Morale of the story, I forgot about capitalism when I posted my previous thoughts. MY BAD!

JeffHCross
10-22-2012, 06:49 PM
I have mixed feelings on this one....it seems like EA has always been straddling the line, they ship the game out with numbered players and no names. They give you the option to generate "random" names and also have the roster share option. However they still ship the game with numbers only. It's like they are covering their butt.Gus, there is a CYA factor, but ... they are not allowed, by NCAA rules, to ship the game with accurate names built-in. Whether or not the numbered players is still against the rules is being debated in the courts (http://www.thegamingtailgate.com/forums/showthread.php?1016-Lawsuit-against-EA-NCAA-over-player-likeness), but there's no doubt that shipping the game with named rosters (accurately named rosters, that is), would be a violation of NCAA rules. I, personally, think they could ship the game with randomly-generated names and that would be okay (to get rid of the "#2" names), but they'd probably be forced to make sure every player on every team didn't happen to come up with their real name.


I'm just saying it would be really SWEET if NCAA 14 could come out sometime in July, heck wait until August or right before the real NCAA season starts if you can have a completed project. Wouldn't it be nice if they could give us a finished complete product, then focus all of their attention and man-power on NCAA 15? Just think, each year it would be better and better b/c they would have more time to focus on the newer installment and less time playing catch-up with post production patches and what-not.Uhm, not totally sure where you went with this, but ... no. The development cycle on NCAA 15 starts on (or slightly before) the day NCAA 14 releases. Probably, more accurately, the day NCAA 14 goes gold. So unless you move the NCAA release date back a month or two every year, you're still stuck with a ~12 month development cycle. There's no getting around that with a release date that doesn't move.

JeffHCross
10-22-2012, 06:52 PM
When starting a new online dynasty, I'm getting a validation error when trying to load up rosters--I can start a new online dynasty without rostes thoughHave you tried multiple rosters? I've never heard of a validation error before, so I don't have any idea what could be causing it.


I'm also seeing some say that the 360 patch was only 6mb while the PS3 patch is 34mb. There's no reason they should be that significantly differentI thought I'd been told in the past that 360/PS3 file sizes, for downloads, were regularly different. Something to do with 360 being able to patch more cleanly and PS3 requiring more of a "rollup" type patch.

keepitnappe9
10-24-2012, 03:33 PM
I would think fairly high in order to include updates for Utah State, TCU, and others that had their default uniforms redesigned.

Any update on this? Maryland has new ones with variations planned.

gschwendt
10-24-2012, 03:35 PM
Any update on this? Maryland has new ones with variations planned.
We only know what EA says... so far they've not said anything new on the topic.

CLW
10-24-2012, 03:41 PM
And THIS is why the uniform storm was a DUMB idea. Every time one of the 100+ teams wears slightly different color socks, helmets, jerseys or cups people freak when it is not instantly available to them for free.

gigemaggs99
10-24-2012, 03:52 PM
And THIS is why the uniform storm was a DUMB idea. Every time one of the 100+ teams wears slightly different color socks, helmets, jerseys or cups people freak when it is not instantly available to them for free.


I hope I don't come across as "freaking out".... I don't have a problem paying for the DLC, the last 2 pay updates have been great. As long as they continue to only be a few dollars I'm all for it. Utah St has used these new uniforms since the beginning of the season, they aren't something special or a 1-time game....I'd rather have the "everyday" uniforms before we get the "special occasion" uniforms. Would be nice to get the Utah St. I'm cool w/ the others.

Unconquered
10-24-2012, 05:49 PM
Yeah, the Uniform Store has been a disappointment for me. NCAA 13 has been out almost four months ... I was expecting one or two more uniform updates by now, especially for the teams that unveiled new default uniforms before the season began.

JeffHCross
10-24-2012, 08:17 PM
I was expecting one or two more uniform updates by now, especially for the teams that unveiled new default uniforms before the season began.I was too, though there could be multiple reasons why more progress hasn't been made. Purely speculation, but perhaps certain uniforms have been denied, requested to wait until NCAA 14, etc ...

baseballplyrmvp
10-24-2012, 08:56 PM
I was too, though there could be multiple reasons why more progress hasn't been made. Purely speculation, but perhaps certain uniforms have been denied, requested to wait until NCAA 14, etc ...

maybe the art team is touring the country getting all the new additions to stadiums that we've linked to. http://www.smileyvault.com/albums/userpics/11810/smiley-confused013.gif