Coach Kernzy
08-26-2012, 07:34 PM
While the default Heisman sliders aren't bad I still feel there are things that are glaringly wrong. Here are my thoughts.
1. Human interceptions- we are getting way to many and that is stalling drives for our opponent and contributing to some of the upsets we are seeing that simply shouldn't happen. We can simply lower HUM INT to 45 for season 4 and see how that goes.
2. Human QB accuracy- our QBs are way to accurate and just like above this is causing several issues such as easily completed deep balls that are rarely missed, very few errant passes and very few dropped passes...this is also contributing to the unreal upsets...few ways we can go about correcting this I think, lower HUM QB accuracy, raise CPU pass coverage, lower HUM WR catching or even toying with the speed threshold so that faster players like CBs usually are can make up the ground of a slower WR streaking past
3. In game gameplanning feature- Talking about the feature here where you can set offensive and defensive things to aggressive, conservative or balanced. I think this may be skewing our results as well. I typically set several of these on both sides of the ball to a variety of things but in my two recent games I got blown out I kept everyting at balanced the entire game and to me this made for more realistic gameplay. I think this feature is overpowered and can give us an unfair advantage when playing the dumb & inconsistent computer play calling. So my suggestion here would be to leave everything balanced on both sides of the ball except the game tempo which you can use to speed up or slow down how fast you get to the LOS on offense to either run the clock or speed it up if you're behind or just like to go fast.
These are just a few of my thoughts on ways to make this experience better than it already is. I know some will say, leave it be and it can't be fixed and it'll never be perfect. While I agree with the latter I do not believe the former. I believe we can make it better and I'm not willing to simply throw my hands up and not even try to.
I can give specific stats and examples if need be to back up my thoughts.
Please everyone feel free to leave your thoughts and suggestions and I won't do anything unless 3 out of 4 of us agree on it.
This whole thing may well be as simple as adjusting the speed threshold and making very slight changes to a few things.
1. Human interceptions- we are getting way to many and that is stalling drives for our opponent and contributing to some of the upsets we are seeing that simply shouldn't happen. We can simply lower HUM INT to 45 for season 4 and see how that goes.
2. Human QB accuracy- our QBs are way to accurate and just like above this is causing several issues such as easily completed deep balls that are rarely missed, very few errant passes and very few dropped passes...this is also contributing to the unreal upsets...few ways we can go about correcting this I think, lower HUM QB accuracy, raise CPU pass coverage, lower HUM WR catching or even toying with the speed threshold so that faster players like CBs usually are can make up the ground of a slower WR streaking past
3. In game gameplanning feature- Talking about the feature here where you can set offensive and defensive things to aggressive, conservative or balanced. I think this may be skewing our results as well. I typically set several of these on both sides of the ball to a variety of things but in my two recent games I got blown out I kept everyting at balanced the entire game and to me this made for more realistic gameplay. I think this feature is overpowered and can give us an unfair advantage when playing the dumb & inconsistent computer play calling. So my suggestion here would be to leave everything balanced on both sides of the ball except the game tempo which you can use to speed up or slow down how fast you get to the LOS on offense to either run the clock or speed it up if you're behind or just like to go fast.
These are just a few of my thoughts on ways to make this experience better than it already is. I know some will say, leave it be and it can't be fixed and it'll never be perfect. While I agree with the latter I do not believe the former. I believe we can make it better and I'm not willing to simply throw my hands up and not even try to.
I can give specific stats and examples if need be to back up my thoughts.
Please everyone feel free to leave your thoughts and suggestions and I won't do anything unless 3 out of 4 of us agree on it.
This whole thing may well be as simple as adjusting the speed threshold and making very slight changes to a few things.