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cdj
08-14-2012, 05:58 PM
http://farm8.staticflickr.com/7096/7401016168_f2ef112088_b.jpg

The second NCAA Football 13 Game Update will be available on Wednesday, August 15. While an early blog from NCAA Football Lead Producer Jason French detailed some of the improvements planned at that time, more game update details have been announced (http://www.easports.com/ncaa-football/news/article/upcoming-ncaa-football-13-title-update-details).

Continue on to read the full blog from French with added game update aspects italicized. Once the update is available, share your thoughts here with the community.



Title Update Information

Hello NCAA Football fans, I'm Jason French, lead producer for NCAA Football 13. I'm here to give you some information on the post-release updates that we are currently working on.

Once the game was released, we started watching the forums and talking to our EA SPORTS Game Changers community to see what areas needed to be addressed. It came to our attention that there were two big issues that we were facing with the game and I commissioned a quick title update in order to get those two issues fixed as soon as possible. The first issue was a loss of functionality on the Playcall screen, which created a situation where you couldn't change the formation without pausing the game. The second issue was a random crash in our Dynasty mode while loading into a Dynasty game. Once we became aware of these issues, we got fixes in and submitted a title update to Microsoft and Sony. The first title update in order to fix these two issues will be released on July 31st.

Our second update, which will be released by Sony and Microsoft on August 15th, will address the following issues that we have seen from our telemetry and heard about from our community:

Gameplay


Zone Defense has been updated.

We improved receiver leverage logic as well as predicting when a receiver will be in or out of their zone.
Improved Deep Half Zone decision making about when to split between uncovered receivers. Also, allow more zone overlapping in deep half to cover more area.
Deep half defenders were dropping too close to the sideline or dropping outside when no receiver was outside of their position.

No-Huddle QB Spy bug fixed. Defenders will no longer go into spy assignments while in man coverage.
Receivers weren’t looking for hot-read passes.
CPU QBs passing during the drop would get set passes instead of on-the-run inaccurate passes.
Change the logic of man defenders so they don't run into the backfield and past the receiver they are covering.
Route running near sideline was causing issues especially on comeback routes.
Fixed players not respecting global show blitz/press/back off coverage after handing off a receiver.
Fixed sideline streak routes so they don't get clamped in a way that the route would end after 10 or 15 yards.
Drive summaries should now reset after each scoring drive.


Fixed HB stretch play issue where TE’s would be frozen in place during certain blocking animations.
Fixed an issue where if a defender made an interception in the end zone and fumbled the ball before his feet touched the ground, it was being counted as a fumble and not an incomplete pass.
Resolved an alignment issue where DB on HB would pick up FB instead of HB when HB was put in motion
Removed exploit that allowed users to create slant routes to the sideline by motioning a WR and flipping the play.
QB Rushing up the middle from under center effectiveness has been balanced.
FG holders are no longer downed by contact.
Increased frequency of AI using ball carrier special moves.
AI play call tuning: No 4th and long run calls; less draws and screens.
Ball Hawk feature implemented for user pass defense.
Fixed frozen players after celebration dives.
Fixed wildcat Play Action exploit.
Fixed Defenders not reacting to the QB on read option and option plays when the users defensive adjustment vs. option is set to Aggressive.
Fixed shake blitz exploit.
Fixed exploit that allowed kicking team to recover squib kicks using low rated kickers.
Fixed defensive hot routes after offensive play flip.
Fixed issue where waiting for the defense to make their adjustments before picking a play when running ho huddle/hurry up offense caused the defense to reset their play back to the original play.
Fixed ‘Jump the Snap’ blitz exploit.
Resolved issue where defenders would not react or would be stuck in read and react behavior vs. the option.


Dynasty


Once a promise becomes active, it was duplicating after each week advance.
Recruit Reports & Advisory options remained even after the "Allow Time Savers" setting was turned off.
Schools with a D+ Program Tradition could not get their grade increased through wins and championships.
In the off-season, post season games were not shown to have been played.
Fixed an issue where walk-on players were not appearing on the Online Dynasty Web Site.
You will now get your points back if a recruit instantly commits during a phone call.
Fixed an issue where swayed pitches and grades weren’t being displayed correctly.



Custom Playbooks


Fixed an issue where if CPU coaches were given a custom playbook, the players were occasionally lining up close to the ball.
Fixed an issue where the user was unable to create an offensive playbook that consisted of 1 of every formation.
Fixed an issue where the user was sometimes losing functionality after the UI disappears in Custom Playbooks.
Increased the stability of the product by fixing various crashes.



In addition, we will be adding a "Uniform Store" to the game. In the past, we have had a cut off of mid-April for uniform submissions from schools in order to get them onto our disc in time. Sometimes those came in after the deadline and we would have to wait until the following year in order to get those default uniforms in. The "Uniform Store" will allow us to give you updated uniforms during the season. If it's an update to a team's default uniform, you will get those uniforms at no additional charge, via download in the store if and when available.

After these title updates are released, we will continue to monitor forums and look at our internal telemetry to see if there are additional updates we should release. The NCAA Football Development Team is committed to releasing a fun and stable product for all of its fans.

***

You can view the page at http://www.thegamingtailgate.com/forums/content.php?619-NCAA-Football-13-Second-Game-Update

I OU a Beatn
08-14-2012, 06:09 PM
Fixed wildcat Play Action exploit.
Fixed Defenders not reacting to the QB on read option and option plays when the users defensive adjustment vs. option is set to Aggressive.
Fixed shake blitz exploit.
Fixed exploit that allowed kicking team to recover squib kicks using low rated kickers.
Fixed issue where waiting for the defense to make their adjustments before picking a play when running ho huddle/hurry up offense caused the defense to reset their play back to the original play.
Fixed ‘Jump the Snap’ blitz exploit.


Wow, I see a BUNCH of fixes for things I sent to G. I don't know if G sending those to EA had anything to do with it, but color me wildly impressed. :clap:

SmoothPancakes
08-14-2012, 06:21 PM
Shit, that completely throws off my timeline for starting up my Tulsa dynasty. Now I've got to get my ass hauling to have that thing up and running. I wasn't expecting this patch until at least August 24th.

PeteyKirch
08-14-2012, 06:25 PM
Still upset nothing about white uniforms degrading as quickly as colored uniforms.

xGRIDIRONxGURUx
08-14-2012, 07:29 PM
can any of you Game Changer guys shed some light on this "Ball Hawk" thing they "implemented"? what is it? what will it do? etc... i like when they fix things, but get a little frightened when they toss out the word "implement"

thanks

gschwendt
08-14-2012, 07:38 PM
can any of you Game Changer guys shed some light on this "Ball Hawk" thing they "implemented"? what is it? what will it do? etc... i like when they fix things, but get a little frightened when they toss out the word "implement"

thanks
It's in Madden... you might try the demo out. As I have read on a few twitter conversations, it's essentially a changed/updated user defense when the ball is in the air. I'm thinking this should help out with everyone complaining about not being able to pick/swat the ball. That said, I haven't played Madden at all (the demo or otherwise) so I don't have any feedback for you.

Here's what Shopmaster wrote on it regarding Madden.
http://mymaddenpad.com/2012/08/10/new-ball-hawk-mechanic-in-madden-nfl-13/

JeffHCross
08-14-2012, 08:00 PM
You will now get your points back if a recruit instantly commits during a phone call.I wondered if I was seeing things with that .... good to know it's going to be fixed.


G, Jason didn't post if the Dynasty fixes would be active for existing dynasties, or a restart would be necessary. Could you confirm?

xGRIDIRONxGURUx
08-14-2012, 08:02 PM
cool... i may need to check the demo then on 360, sounds like it could help out a lot for defensive gameplay... if all of this tightens up the zones the correct way, and you can have a legit user go at deflecting/picking the ball... we may FOR ONCE have users in OD's who can build a program to be DEFENSIVE POWERHOUSES instead of everybody having a QB in the race for the Heisman... i dont expect it to be that big of a change up but will definitely add i assume... thanks for the info

gschwendt
08-14-2012, 08:05 PM
According to JDewiel on twitter, the uniform store will be unlocked tomorrow, however don't expect any of the uniforms to be in it yet.

gschwendt
08-14-2012, 08:07 PM
I wondered if I was seeing things with that .... good to know it's going to be fixed.


G, Jason didn't post if the Dynasty fixes would be active for existing dynasties, or a restart would be necessary. Could you confirm?
I believe it was confirmed when the blog first went up... I'd say we can wait and check tomorrow and if there's any question then I can forward it on. That said, generally, unless they specifically state that you will need to restart, it should apply to all existing dynasties.

ram29jackson
08-14-2012, 08:29 PM
we'll see if any of this comes true...? hopefully it doesnt put any other parts backwards

AustinWolv
08-14-2012, 08:41 PM
Anxious to see how the zones play out. Optimistic.

Very curious about Ball Hawk also, since I suck at getting a DB into position on a ball in the air. :)

CLW
08-14-2012, 09:50 PM
Does the improved option D just involve the LBs or does it fix the "retarded" CPU CB that either freezes and/or runs away from the play?

JeffHCross
08-14-2012, 09:51 PM
It sounds like it's supposed to, CLW. The last item in the Gameplay caught my eye.

"Resolved issue where defenders would not react or would be stuck in read and react behavior vs. the option."

PeteyKirch
08-15-2012, 04:23 AM
According to JDewiel on twitter, the uniform store will be unlocked tomorrow, however don't expect any of the uniforms to be in it yet.

But on OS people were saying that Pasta Padre confirmed that any team that announced changes to their main uniforms would be available as soon as the thing went live.

SmoothPancakes
08-15-2012, 04:41 AM
But on OS people were saying that Pasta Padre confirmed that any team that announced changes to their main uniforms would be available as soon as the thing went live.

I think I'm gonna go on the word of someone actually there at EA over that of the people at OS or Pastapadre (and his "sources"). It should be updating and showing up on 360 soon, so I'll find out for sure this morning.

SmoothPancakes
08-15-2012, 04:44 AM
Looks like it's already out on 360. I just got on the game and downloaded a patch. Have the uniform store in my list of options on the Team Management blade, but when I go into it, it says "The Uniform Store is currently unavailable. Please try again later." So looks like JDewiel is correct.

PeteyKirch
08-15-2012, 05:00 AM
I think I'm gonna go on the word of someone actually there at EA over that of the people at OS or Pastapadre (and his "sources"). It should be updating and showing up on 360 soon, so I'll find out for sure this morning.

I just think it's another half assed attempt out of EA.

Every team that has announced changes to their main uniforms has been released already. They've had since April to have someone in the art department creating the file for the uniform. It should have been included as soon as the store went live.

SmoothPancakes
08-15-2012, 05:14 AM
I just think it's another half assed attempt out of EA.

Every team that has announced changes to their main uniforms has been released already. They've had since April to have someone in the art department creating the file for the uniform. It should have been included as soon as the store went live.

Good lord man, give them some time. The patch just literally came out on 360 not even an hour ago, and if I understand correctly, it won't even be out on PS3 until like 6pm tonight or something. The uniforms will show up eventually.

morsdraconis
08-15-2012, 05:21 AM
I just think it's another half assed attempt out of EA.

Every team that has announced changes to their main uniforms has been released already. They've had since April to have someone in the art department creating the file for the uniform. It should have been included as soon as the store went live.

It's just uniforms. It's not that big of a deal. I think people would MUCH RATHER have a game that semi-works, don't you?

PeteyKirch
08-15-2012, 05:24 AM
It's just uniforms. It's not that big of a deal. I think people would MUCH RATHER have a game that semi-works, don't you?

I don't know, considering the fact the bulk of the problems people have with the game I haven't ran into.

I've held off on Dynasty until uniforms dropped and rosters were truly finalized, so no freezing for me.

I don't know, I do think that both of these things should have been on disk from the get go. It's amazing going through that list, finding all those things, that the people who get paid at EA failed to pick up.

psusnoop
08-15-2012, 06:39 AM
I'm pumped for some NCAA tonight. Can't wait to check out the fixes.


Also CDJ, Gschwendt or JB can you tell me if they fixed the slow mo player glitch? I ask because I hadn't seen it at all until I played Oneback in Powerhouse then last night I was simming my defense in an OD that E runs with some of our local friends and was laughing because my Ole Miss Running Rebels (RIP Darius) were giving up 1 play TD's. I was down 56-0 with quite a bit of time remaining in the second quarter. So I decided to watch a series and my whole team was stuck in a circle jerk around the football, even after the snap they all stayed in the circle never moving.

I took a picture on my phone if you'd like me to forward that to you guys.

gschwendt
08-15-2012, 07:46 AM
Patch 2 is also now available for PS3.

gschwendt
08-15-2012, 08:02 AM
Only had a little bit of time with this so I decided to test the option defense bug. I ran a couple dozen I-form Tight Load Option plays to either side and never saw the DB freeze... Appears we should be able to call this one fixed.

Deuce
08-15-2012, 08:05 AM
Only had a little bit of time with this so I decided to test the option defense bug. I ran a couple dozen I-form Tight Load Option plays to either side and never saw the DB freeze... Appears we should be able to call this one fixed.

That's great...that has been the most annoying bug for me over the last two years b/c I run a lot of option. :up:

CLW
08-15-2012, 10:07 AM
Only had a little bit of time with this so I decided to test the option defense bug. I ran a couple dozen I-form Tight Load Option plays to either side and never saw the DB freeze... Appears we should be able to call this one fixed.

I never saw it during "traditional" options. My problem was the DB freezes occurred when running a read option ESPECIALLY out of the Pistol.

AustinWolv
08-15-2012, 10:48 AM
I'm pumped for some NCAA tonight. Can't wait to check out the fixes.
This. Except for having to redo sliders again. LOL.

thirtydaZe
08-15-2012, 12:03 PM
over at OS some are saying that the crowd noise is louder, just wondering if anyone here has noticed anything along these lines?

CLW
08-15-2012, 12:55 PM
Judging from the posts over at OS its not looking very positive.

However, does anyone know if we must start a new dynasty for the dynasty bugs that have been fixed to apply post patch?

psusnoop
08-15-2012, 01:27 PM
Judging from the posts over at OS its not looking very positive.

However, does anyone know if we must start a new dynasty for the dynasty bugs that have been fixed to apply post patch?

I don't know, I read through all 16 pages just now and you have your normal groupings.

1 group- but there are no uniforms in the store (they must have failed to read they'll be out next month)

2 group- then you have the group (a select few out of the 148 posts) that say the safeties play is terrible

3 group- then you have another group (again a select few out of the 148 posts) that say the safety play is vastly improved.

Honestly guys, you get what you want out of it. Reading about someone that says that they called the same play all game and threw for 600yds passing proves things are broken does have a slight bit of truth there but the reality to me is that is freaking retarded to say the least.

PeteyKirch
08-15-2012, 01:44 PM
I don't know, I read through all 16 pages just now and you have your normal groupings.

1 group- but there are no uniforms in the store (they must have failed to read they'll be out next month)

2 group- then you have the group (a select few out of the 148 posts) that say the safeties play is terrible

3 group- then you have another group (again a select few out of the 148 posts) that say the safety play is vastly improved.

Honestly guys, you get what you want out of it. Reading about someone that says that they called the same play all game and threw for 600yds passing proves things are broken does have a slight bit of truth there but the reality to me is that is freaking retarded to say the least.

With regards to Group 1, the press release EA released in July said uniforms would be available next month.

I just think it's poor business to open up a store with no products. At least have the base uniforms that were wrong, UW, Mizz, RU, Arky already in there.

CLW
08-15-2012, 02:17 PM
I don't know, I read through all 16 pages just now and you have your normal groupings.

1 group- but there are no uniforms in the store (they must have failed to read they'll be out next month)

2 group- then you have the group (a select few out of the 148 posts) that say the safeties play is terrible

3 group- then you have another group (again a select few out of the 148 posts) that say the safety play is vastly improved.

Honestly guys, you get what you want out of it. Reading about someone that says that they called the same play all game and threw for 600yds passing proves things are broken does have a slight bit of truth there but the reality to me is that is freaking retarded to say the least.

Yeah I finally got through all the nonsense in the thread and its like you said. Although a positive development noone complained about mullets and/or dread length. :nod:

ram29jackson
08-15-2012, 02:20 PM
It's just uniforms. It's not that big of a deal. I think people would MUCH RATHER have a game that semi-works, don't you?

nope, I want that NorthWestern alternate pretty badly

psusnoop
08-15-2012, 02:36 PM
With regards to Group 1, the press release EA released in July said uniforms would be available next month.

I just think it's poor business to open up a store with no products. At least have the base uniforms that were wrong, UW, Mizz, RU, Arky already in there.

I agree that those that want it are depressed its not there but I always felt like that person that mentioned in that thread that once the patch dropped the uni's would be there the following month.

psusnoop
08-15-2012, 02:37 PM
Really haven't seen anything that gave me an "oh ****" feeling.

PeteyKirch
08-15-2012, 02:50 PM
I need a new slider set for All American that's for sure.

http://i1189.photobucket.com/albums/z429/whats_a_rutgizz/2012_8_15_14_37_13.jpg

jaymo76
08-15-2012, 02:54 PM
That's what I hate about patches... you need to adjust your sliders. So for the people who have played, how do you feel about deep ball passing? Is there a difference or is it pretty much the same deal?

beartide06
08-15-2012, 02:54 PM
DT's are drafted now. Wonder why this wasn't in the list? Also, I can confirm that pitches do not duplicate every week when recruiting.

PeteyKirch
08-15-2012, 02:58 PM
That's what I hate about patches... you need to adjust your sliders. So for the people who have played, how do you feel about deep ball passing? Is there a difference or is it pretty much the same deal?

It seems better, but a bit wonky at times.

I had my TE run a post toward the sideline, and had my far WR on the sideline run a post towards the middle of the field, the TE was left uncovered and lead to an easy completion for 30 yards.

I'm finding a lot of underneath stuff is WIDE OPEN NOW.

My HBs running hitches in the middle of the field are untouched all game long.

SCClassof93
08-15-2012, 04:01 PM
I don't know, I read through all 16 pages just now and you have your normal groupings.

1 group- but there are no uniforms in the store (they must have failed to read they'll be out next month)

2 group- then you have the group (a select few out of the 148 posts) that say the safeties play is terrible

3 group- then you have another group (again a select few out of the 148 posts) that say the safety play is vastly improved.

Honestly guys, you get what you want out of it. Reading about someone that says that they called the same play all game and threw for 600yds passing proves things are broken does have a slight bit of truth there but the reality to me is that is freaking retarded to say the least.

I have no idea what "os" is...why go anywhere else with the info here. Thanks snoop!

psusnoop
08-15-2012, 04:47 PM
I have no idea what "os" is...why go anywhere else with the info here. Thanks snoop!

Not that I visit or post over there but lurk is a better word. I know damn near everyone here and figured first impressions would be later this evening however over there I knew they be posting like crazy.

OS is operation sports

And there is No Better Site than TGT!! This has the best mods, best posters and best info!!!

cdj
08-15-2012, 05:32 PM
With regards to Group 1, the press release EA released in July said uniforms would be available next month.

I just think it's poor business to open up a store with no products. At least have the base uniforms that were wrong, UW, Mizz, RU, Arky already in there.

Part of the problem may be that the patch came out early. The first blog mentioned 'by the end of August,' but it appears it may have been a week (or more) early. I'm also surprised they didn't have something in the Uniform Store on day one (even though the blog said there wouldn't be anything), but maybe the game update came out earlier than expected and caught them off-guard.

WolverineJay
08-15-2012, 05:32 PM
I'm still seeing the clueless db's on shotgun read option. I used Michigan vs Michigan State in an exhibition game and pretty consistently a DB would either just sit there or back pedal away from me. I think it happens vs Cover 3 because vs. Man they reacted fine. In fact I had a one on one vs the FS and juked him out of his shoes (actually was shocked that it worked seemed like Denard was much quicker post patch in and out of his juke running diagonally to the left sideline and juking toward the sideline). Maybe it was my imagination but maybe having 99 Agility helps the juke move.

JBHuskers
08-15-2012, 05:37 PM
Not that I visit or post over there but lurk is a better word. I know damn near everyone here and figured first impressions would be later this evening however over there I knew they be posting like crazy.

OS is operation sports

And there is No Better Site than TGT!! This has the best mods, best posters and best info!!!

Do I have to find a cheerleader smiley now? :D

Sent from my DROIDX using Tapatalk 2

PeteyKirch
08-15-2012, 05:48 PM
Part of the problem may be that the patch came out early. The first blog mentioned 'by the end of August,' but it appears it may have been a week (or more) early. I'm also surprised they didn't have something in the Uniform Store on day one (even though the blog said there wouldn't be anything), but maybe the game update came out earlier than expected and caught them off-guard.

I would at least like to have the uniforms for the teams with incorrect mains, by August 31st the latest.

Rutgers plays their first game September 2nd, I'd like to start my dynasty with the real uniforms prior to that.

Also the teams that have had their main uniforms changed, and the jerseys have been known since April/May the file should be complete, how hard can it be to update? The files should be complete, it's just a matter of adding them?

CLW
08-15-2012, 06:14 PM
So... do I have to restart my offline dynasty for the dynasty changes to take effect or can I just pick up where I left off?

gschwendt
08-15-2012, 06:54 PM
So... do I have to restart my offline dynasty for the dynasty changes to take effect or can I just pick up where I left off?
Should be able to pick up where you left off.

CLW
08-15-2012, 07:12 PM
Should be able to pick up where you left off.

cool.

for whatever it is worth, just played my first game post patch in the TGTPS3 OD on heisman. I TORCHED the :Clemson: secondary deep all game long in the snow with :Duke: I think I threw for over 400+ yards and would have won the game but for a couple of unfortunate weather related turnovers.

obviously i need more time to play with it but if this game is any indication the deep safety defense is much worse than before.

PeteyKirch
08-15-2012, 07:26 PM
cool.

for whatever it is worth, just played my first game post patch in the TGTPS3 OD on heisman. I TORCHED the :Clemson: secondary deep all game long in the snow with :Duke: I think I threw for over 400+ yards and would have won the game but for a couple of unfortunate weather related turnovers.

obviously i need more time to play with it but if this game is any indication the deep safety defense is much worse than before.

My first game against the CPU was a 55-0 blowout using Rutgers against Navy.

My sliders will need a complete overhaul, at least when it comes the CPU pass defense when I was able to do this;

http://i1189.photobucket.com/albums/z429/whats_a_rutgizz/2012_8_15_14_36_14.jpg

gschwendt
08-15-2012, 07:46 PM
I would say your QB Accuracy slider needs adjusted... in Powerhouse, we're on Heisman with the slider at 5 and it provides a pretty good set. I have Michigan and with Robinson & Gardner, I have to really choose my passes carefully. Granted I haven't played since the patch, but just food for thought.

PeteyKirch
08-15-2012, 08:05 PM
I would say your QB Accuracy slider needs adjusted... in Powerhouse, we're on Heisman with the slider at 5 and it provides a pretty good set. I have Michigan and with Robinson & Gardner, I have to really choose my passes carefully. Granted I haven't played since the patch, but just food for thought.

I had the User at 10 or 15 can't remember.

I just run a very conservative game plan.

geckman
08-15-2012, 08:14 PM
Well, my dynasty in year four, second game freezes at halftime with this new patch. Since the first patch I only had one freeze. I have tried playing 3 times today. Everytime it freezes going into halftime. But I do get to listen to Reese do his update before it freezes. I tried the old workaround and it still froze. I will try playing without my custom playbook and see what happens.

WolverineJay
08-15-2012, 08:50 PM
A few more quick impressions after messing around in practice mode and 1 more Play Now game vs Tennessee.

1) WR screens are improved due to better blocking
2) Shotgun non-option runs are improved due to better blocking
3) Juke is quicker more response from AI at least using Denard on option runs
4) I no longer saw that low holding of the ball by ball carriers and defenders which looked asinine so hopefully it is completely gone
5) The last scoreboard after the game ends seems to be lit up better so its much easier to read the final score

4 big issues just seen 1 in practice other 3 in exhibition game

1) In practice mode testing out the safety zone coverage issues the game just quit game not froze but shutdown on its own in the middle of the play (NEVER seen that in any EA Sports game until now)
2) No huddle has a wrinkle added to it where the QB automatically does this communication animation like he is audibling really screws someone trying to call no huddle spike ball play
3) Just like in Madden the QB can no longer hand off to the RB on PA Read or PA Slide pass plays (lol, we've been able to do that since NCAA 04' so its got to be a glitch)
4) Shotgun option plays still result in DB's standing around or back peddling away from ball carriers mostly seen against zone defense

JeffHCross
08-15-2012, 09:39 PM
I just think it's poor business to open up a store with no products. At least have the base uniforms that were wrong, UW, Mizz, RU, Arky already in there.Poor business, I agree. Much like the Leinart/Tebow/whoever-it-was DLC that is on our menu yet still "unavailable". However:
This is Patch #2. According to everything I've been told in the past, AAA titles get 2 patches for free from M$ and Sony.
The uniforms obviously aren't "done" yet. (Or at least not everything they want to be done)
The Uniform Store had to be patched in.
Therefore, they had two choices. Patch the store in now, or wait until the uniforms are all "ready" and release a patch then.
From a business standpoint, they're not going to plan to release something in Patch #3, since they have to pay for it (based on what I know). They're definitely not going to wait to release the Uniform Store in Patch #3, because then they're left with the possibility that they'll have to pay M$ and Sony just to release the Uniform Store. Patch #3 is a "if we have to" item, not an automatic.


I absolutely agree (and would have expected) that they should have had something. But I can understand why the Uniform Store was included in Patch #2, regardless of what content they had available.

SmoothPancakes
08-15-2012, 09:48 PM
Poor business, I agree. Much like the Leinart/Tebow/whoever-it-was DLC that is on our menu yet still "unavailable". However:
This is Patch #2. According to everything I've been told in the past, AAA titles get 2 patches for free from M$ and Sony.
The uniforms obviously aren't "done" yet. (Or at least not everything they want to be done)
The Uniform Store had to be patched in.
Therefore, they had two choices. Patch the store in now, or wait until the uniforms are all "ready" and release a patch then.
From a business standpoint, they're not going to plan to release something in Patch #3, since they have to pay for it (based on what I know). They're definitely not going to wait to release the Uniform Store in Patch #3, because then they're left with the possibility that they'll have to pay M$ and Sony just to release the Uniform Store. Patch #3 is a "if we have to" item, not an automatic.


I absolutely agree (and would have expected) that they should have had something. But I can understand why the Uniform Store was included in Patch #2, regardless of what content they had available.

Plus it might be that this patch came out earlier than they expected and planned on. Based on previous announcements by EA, I wasn't even expecting this patch until sometime between August 24th and the 31st. Instead we got it a week and half to two weeks earlier than expected. The people working on these uniforms may have been operating under the same time frame.

psuexv
08-15-2012, 10:33 PM
Jay mentioned t but I'll add to it. The no huddle thing sucks. I just payed a game and running no huddle late in the game and every pay the QB gets to the line and gestures that he's making adjustments even though I didn't yet. The really annoying thing is I couldn't hike the ball for awhile and I couldn't figure out why. Apparently though I noticed my WRs were doing the animation like they can't hear the play call..... I was at home :fp:

JBHuskers
08-15-2012, 10:36 PM
Jay mentioned t but I'll add to it. The no huddle thing sucks. I just payed a game and running no huddle late in the game and every pay the QB gets to the line and gestures that he's making adjustments even though I didn't yet. The really annoying thing is I couldn't hike the ball for awhile and I couldn't figure out why. Apparently though I noticed my WRs were doing the animation like they can't hear the play call..... I was at home :fp:

Happened to me too.

Sent from my DROIDX using Tapatalk 2

psuexv
08-15-2012, 10:43 PM
Couple other minor things.

Every time I came out of the huddle my assign icons would appear automatically and then disappear as I was walking to the los.

And the defensive adjustments bar that is across the top of the screen displayed the entire game, even when I was on offense. When I was on offense I'd have one at the top and the bottom. If I selected to hide it would get rid of the bottom one. This was an OD user game

psuexv
08-15-2012, 10:44 PM
Happened to me too.

Sent from my DROIDX using Tapatalk 2

It's freaking irritating as I'm in the hurry up for a reason :D

gschwendt
08-15-2012, 11:06 PM
Couple other minor things.

Every time I came out of the huddle my assign icons would appear automatically and then disappear as I was walking to the los.

And the defensive adjustments bar that is across the top of the screen displayed the entire game, even when I was on offense. When I was on offense I'd have one at the top and the bottom. If I selected to hide it would get rid of the bottom one. This was an OD user game
That's been doing that since launch. It's because your opponent is looking at it and/or they have the defensive adjustments bar up.

gigemaggs99
08-15-2012, 11:21 PM
Not sure about this uniform stuff, but I thought I read somewhere that they (EA) intended for it to come out towards the end of August. Seems like it's only the middle of August...right?

JeffHCross
08-15-2012, 11:34 PM
Correct, Gus. The patch dropped earlier than originally expected. :nod:

SmoothPancakes
08-16-2012, 01:24 AM
Jay mentioned t but I'll add to it. The no huddle thing sucks. I just payed a game and running no huddle late in the game and every pay the QB gets to the line and gestures that he's making adjustments even though I didn't yet. The really annoying thing is I couldn't hike the ball for awhile and I couldn't figure out why. Apparently though I noticed my WRs were doing the animation like they can't hear the play call..... I was at home :fp:

Yeah, that was the very first thing I noticed while playing around 7 yesterday morning. So annoying.

CLW
08-16-2012, 08:36 AM
Jay mentioned t but I'll add to it. The no huddle thing sucks. I just payed a game and running no huddle late in the game and every pay the QB gets to the line and gestures that he's making adjustments even though I didn't yet. The really annoying thing is I couldn't hike the ball for awhile and I couldn't figure out why. Apparently though I noticed my WRs were doing the animation like they can't hear the play call..... I was at home :fp:


Happened to me too.

Sent from my DROIDX using Tapatalk 2

LOL yeah the crowd @ :Duke: is so....... loud I am now unable to run a no huddle 2 minute offense and its actually quicker to huddle with a fast tempo than to no huddle now. :fp:

gigemaggs99
08-16-2012, 08:45 AM
I guess if things get out of hand like they did last year....I'm just asking but is it possible to delete the patches somehow? I thought the game played fine out of the box, as it was release day. Same with last year, but I had to do the updates last year as I wanted to play online and in Online Dynasties.

This year if all I want to do is play in offline dynasties is there a way to remove the patches and make it like it was when we bought it?

I'm not saying I'm ready to go this far yet, but if things get messed up like they were in 2012 I'm fine with playing it without the patches.

Thanks for any tips.

kindella2
08-16-2012, 09:28 AM
Glad the patch is out. Blocking logic although not mentioned seems to be improved. Not sure if i could pinpoint any other noted improvements but i was only able to get 1 game in.

Honestly it does not bother me that the uniform store didnt have any unis in it. Im just glad that they are actually updating them and then uploading them (at a cost though) at all.

psusnoop
08-16-2012, 11:51 AM
Do I have to find a cheerleader smiley now? :D

Sent from my DROIDX using Tapatalk 2

:D now that would be funny. I could think of more instances to use it that is for sure!

ryby6969
08-16-2012, 01:10 PM
Seems as though pulling linemen get to the corner much quicker and are better at judging who to block. It almost seems like they get a speed burst while pulling. :D

Lohusker
08-16-2012, 01:55 PM
Blocking all around seems much better (hoping this doesn't make KR too easy, already took one all the way.

Sound volume appears fixed on PS3 (though it still plays the defense entering the field song for the visiting defense rather than home).

Can definitely see the change in CPU RBs (also agree with whoever said HUM jukes appear more effective).

jaymo76
08-16-2012, 02:15 PM
I have been trying to play this game all week but I have just been too busy. I had read a number of posts at a number of sites stating blocking seems better. I wonder if this is fact or placebo? EA takes a lot of pride in telling us what they do... fixing a broken part of this game and not telling us is not in their nature.

beartide06
08-16-2012, 02:52 PM
I have been trying to play this game all week but I have just been too busy. I had read a number of posts at a number of sites stating blocking seems better. I wonder if this is fact or placebo? EA takes a lot of pride in telling us what they do... fixing a broken part of this game and not telling us is not in their nature.

Well, DT's can now be drafted at the end of dynasty, and that wasn't in the "fixed" list they submitted. So...

PeteyKirch
08-16-2012, 04:48 PM
I don't know if it was a fluke, but I changed some of my slider settings around, and this still happened.

http://i1189.photobucket.com/albums/z429/whats_a_rutgizz/2012_8_16_14_31_6.jpg

I had CPU Pass Block at 80, User Pass Rush at 30 on All American.

Don't know if it was just a lucky game, but it seemed at times my defensive line was unblockable.

jaymo76
08-16-2012, 11:40 PM
Say what you will but I don't really see much of a difference at all in how the game played BEFORE versus AFTER the patch. Zone D is still pretty soft; OL still don't pick up their blocks, etc. Oh I'm sure there are some changes; I'm just saying that to me they are not that noticeable.

JeffHCross
08-17-2012, 12:24 AM
:+1: Jaymo. I've played two games now, one CPU and one User/User ... and they've felt pretty much the same as pre-patch. Blocking has been slightly more reliable for me, but only ever so.

PeteyKirch
08-17-2012, 05:12 AM
http://www.youtube.com/watch?v=crbdgy88uFY

I understand blown coverage happens in real life, but I'm still trying to figure this one out.

psusnoop
08-17-2012, 06:04 AM
Haha that FS reacted to his player in his zone and jumped him. At least that is what it appears to be. That is not so good :smh:

cdj
08-17-2012, 07:41 AM
I guess if things get out of hand like they did last year....I'm just asking but is it possible to delete the patches somehow? I thought the game played fine out of the box, as it was release day. Same with last year, but I had to do the updates last year as I wanted to play online and in Online Dynasties.

This year if all I want to do is play in offline dynasties is there a way to remove the patches and make it like it was when we bought it?

I'm not saying I'm ready to go this far yet, but if things get messed up like they were in 2012 I'm fine with playing it without the patches.

Thanks for any tips.

There is a folder on the PS3 XMB where you can delete (Game Data Utility?) the NCAA 13 file that will remove patches & tuning files. If you want/need to go that route, let us know and someone can give you more exact steps.

AustinWolv
08-17-2012, 09:53 AM
Haha that FS reacted to his player in his zone and jumped him. At least that is what it appears to be. That is not so good :smh:

Where was his teammate going anyway?

beartide06
08-17-2012, 10:45 AM
I don't feel a noticeable difference either. I'm still having zone issues with the safeties. It doesn't appear to be "fixed" in my opinion. Yesterday, I had three guys get wide open when going deep. The safeties "jumped" a route or player, but there was nobody there to jump. 3 guys getting wide open, deep, should never happen.

gigemaggs99
08-17-2012, 12:40 PM
There is a folder on the PS3 XMB where you can delete (Game Data Utility?) the NCAA 13 file that will remove patches & tuning files. If you want/need to go that route, let us know and someone can give you more exact steps.

Ok, thank you sir, I was just wanting to know if it's an option. I'll keep the patches for now.

I'm interested in getting the updated A&M uniforms, I'm sure they will require all of the patches. I just hope the uniforms show up. I played my buddy online, me BYU and I picked their 1984 baby blue uniforms, when we played it showed the default BYU blue unis. Kinda disappointed.

JBHuskers
08-17-2012, 12:43 PM
I've posted an answer regarding the post-patch no huddle problem here... (http://www.thegamingtailgate.com/forums/showthread.php?5699-Post-Patch-2-No-Huddle-Problem)

psusnoop
08-17-2012, 12:45 PM
Where was his teammate going anyway?


I'd be fine if he was cover that zone I guess over there but a valid question that is for sure. I'm lost on the whole play to be honest. Makes me want to
http://media.naplesnews.com/media/img/photos/2011/11/08/1109_NCLO_DA_IVEY04_t607.jpg

Deuce
08-17-2012, 01:29 PM
I'm still seeing the DB just sit there on certain option plays. Also seeing where the DB runs upfield leaving the wr wide open in the flats when in man coverage. This has all been in my ongoing dynasty. Has anyone played exhibition games and not seen these issues?

PeteyKirch
08-17-2012, 02:56 PM
I didn't even notice how bad the coverage was in that video I posted.

I had the far WR wide open running the streak, the tight end who I hit, and my runningback in the flat with no one around for 15 yards.

marcotte14
08-17-2012, 09:42 PM
Whats a shake blitz?

JeffHCross
08-17-2012, 10:03 PM
I'm still seeing the DB just sit there on certain option plays. Also seeing where the DB runs upfield leaving the wr wide open in the flats when in man coverage. This has all been in my ongoing dynasty. Has anyone played exhibition games and not seen these issues?I'm not playing Play Now games, but in the ODs I've definitely seen the "run upfield in man coverage" problem. Both pre-patch and post-patch.

AustinWolv
08-19-2012, 12:51 PM
Ok, I'll admit that I have not played the game since the patch dropped last week. Been busy with other stuff. However, I saw it noted that the safety/zone play didn't improve for people in their dynasty.......and then they started a new dynasty and the safety play was immediately noticeable in that they were dropping quickly and to the "correct" areas it was said, i.e. the patch appears to have worked on new dynasty files, but not older ones. Did anyone else notice this? Or just someone imagining stuff?
I may have to run some testing later if I get any free time.....

jaymo76
08-19-2012, 06:18 PM
Ok, I'll admit that I have not played the game since the patch dropped last week. Been busy with other stuff. However, I saw it noted that the safety/zone play didn't improve for people in their dynasty.......and then they started a new dynasty and the safety play was immediately noticeable in that they were dropping quickly and to the "correct" areas it was said, i.e. the patch appears to have worked on new dynasty files, but not older ones. Did anyone else notice this? Or just someone imagining stuff?
I may have to run some testing later if I get any free time.....

I don't know the answer BUT if I have to cancel my dynasty and start over... I'm done with the game. I have put in five seasons and am just not willing to start again from scratch. At this point I am too invested to begin again.

gschwendt
08-19-2012, 06:22 PM
There's no reason you should have to restart a dynasty in order for gameplay changes to take effect. Once you start a game, it doesn't care whether you're an OD, play now, online, offline, mascot mode or whatever.

JeffHCross
08-19-2012, 07:30 PM
I don't know the answer BUT if I have to cancel my dynasty and start over... I'm done with the game. I have put in five seasons and am just not willing to start again from scratch. At this point I am too invested to begin again.While I understand your viewpoint (I'd feel the same way after five seasons), also consider that you're only a month into it ... and, if we still played it as much as we used to ... you have probably 8, 9 months to go. I'd rather have solid gameplay and toss out a month if that's what it took ...

But I agree with G that it's probably ... uhm, what's the word ... seeing what you want to see.

baseballplyrmvp
08-19-2012, 07:31 PM
There's no reason you should have to restart a dynasty in order for gameplay changes to take effect. Once you start a game, it doesn't care whether you're an OD, play now, online, offline, mascot mode or whatever.

did they beef up the cpu's ability to break tackles, when you have strip ball set to aggressive? it seemed like my cpu opponent broke like 20 tackles in my od game last night.

SCClassof93
08-20-2012, 07:33 AM
I love putting my corner in press at the 2 and he back peddles to the back of the end zone before realizing its a 3 yard hook route:fp:

Tarhead10
08-20-2012, 08:18 AM
I love putting my corner in press at the 2 and he back peddles to the back of the end zone before realizing its a 3 yard hook route:fp:

Yeah, or having your CB playing in zone, when the QB takes off and he just stands there and doesnt chase him....:confused:

baseballplyrmvp
08-20-2012, 09:22 AM
Yeah, or having your CB playing in zone, when the QB takes off and he just stands there and doesnt chase him....:confused:

:+1: it seems that defenders in zone coverage dont recognize a qb scramble until after the qb has crossed the LOS. makes for an easy 4 yards, depending on how close the defenders are.

Tarhead10
08-20-2012, 09:44 AM
:+1: it seems that defenders in zone coverage dont recognize a qb scramble until after the qb has crossed the LOS. makes for an easy 4 yards, depending on how close the defenders are.

Yes, exactly!!! They definitely are gonna have to fix this, its ridiculous...

AustinWolv
08-20-2012, 10:04 AM
I don't know the answer BUT if I have to cancel my dynasty and start over... I'm done with the game. I have put in five seasons and am just not willing to start again from scratch. At this point I am too invested to begin again.
I only got a chance to play one game yesterday in my existing pre-patch dynasty, and it appears to be a non-issue. The safeties were not playing as dumb after the patch and appeared to be dropping better.
Although I did introduce new sliders in that game....... ;)

In other words, I wouldn't sweat it.

Lohusker
08-20-2012, 02:32 PM
Since the patch, I have picked off at least 3 option pitches from the QB in 4 games or so. Anyone else notice a spike in this occurrence post-patch? This is vs CPU in an on-line dyn, and I wasn't controlling the DB that did it.

JeffHCross
08-20-2012, 08:57 PM
There was definitely a DB in position to do it in a game vs CPU that I played, but the pitch went just behind him. It does appear that they are playing the option (at least the Speed Option) considerably more aggressively. That would directly lead to more option pitches being picked. Pre-patch, it was unlikely they'd even be in position to play the pitch, let alone pick it off.

jbmorden19
08-21-2012, 09:45 AM
I've posted an answer regarding the post-patch no huddle problem here... (http://www.thegamingtailgate.com/forums/showthread.php?5699-Post-Patch-2-No-Huddle-Problem)

Was there supposed to be a link there? Thanks.

jbmorden19
08-21-2012, 09:47 AM
I installed patch yesterday - my online dynasty is failing to cleanly update at the end of the week because of a fail in the weekly recap step - been a mess - finished a year last night and the ps3 tried to autosimulate the entire offseason after I hit circle to break out of stalled weekly advance - its really messy now.

psuexv
08-21-2012, 10:17 AM
Was there supposed to be a link there? Thanks.

The whole thing is the link

Lohusker
08-21-2012, 02:19 PM
I installed patch yesterday - my online dynasty is failing to cleanly update at the end of the week because of a fail in the weekly recap step - been a mess - finished a year last night and the ps3 tried to autosimulate the entire offseason after I hit circle to break out of stalled weekly advance - its really messy now.

Same. I have not had a successful story recap upload since the patch

JeffHCross
08-24-2012, 03:40 PM
New Gameplay Tuning update today ...

First person to figure out what it does gets ......... :dunno: the gratitude of the entire TGT/NCAA community? :dunno:

SmoothPancakes
08-24-2012, 06:10 PM
New Gameplay Tuning update today ...

First person to figure out what it does gets ......... :dunno: the gratitude of the entire TGT/NCAA community? :dunno:

Yeah, I'm still trying to figure out what the hell it is. Nothing from Pasta, nothing on OS. No one has a clue.

gschwendt
08-24-2012, 06:22 PM
According to @EASPORTS_AJ (https://twitter.com/EASPORTS_AJ/status/239134731504066560):
I've been told by dev it's to repair some desync issues. Nothing major gameplay wise

Perhaps this fixes the issue with not being able to connect in OD games and thus being DCed immediately after the coin toss.

Coach Kernzy
08-24-2012, 07:34 PM
My guys still can't even get into our OD after this tuner so I doubt this tuner did much of anything worthwhile.

JeffHCross
08-24-2012, 08:03 PM
My guys still can't even get into our OD after this tuner so I doubt this tuner did much of anything worthwhile.If it was designed to combat desync issues, as the tweet said, then a couple things you've been experiencing (like the disconnect on coin toss) could have been affected. Which, of course, doesn't do any good if you can't get in the OD.

Have any of them tried retiring and then re-joining? What errors are they seeing? Can they log into the dynasty website? Have they tried deleting their Game Data folder (not sure what it's called on 360) and re-downloading the patches and tuners?

shaggy23sj
08-25-2012, 07:49 PM
when will the uniforms be in the uni store

gschwendt
08-25-2012, 11:27 PM
when will the uniforms be in the uni store

My bet is the first tuesday after the first weekend... So a week and a half.

PeteyKirch
08-26-2012, 05:19 AM
My bet is the first tuesday after the first weekend... So a week and a half.

Which is a complete freaking joke.

All teams with new mains should have their uniforms in the store prior to kick off. Save the one offs for the week after kick off.

JeffHCross
08-26-2012, 10:29 AM
Petey, we don't know the circumstances for why uniforms haven't been released. For all we know, the schools/companies involved requested they not be released until after the season had started.

Also, consider that, in past years, uniforms that weren't on the disc wouldn't be available until next year's game .....

PeteyKirch
08-26-2012, 10:38 AM
Petey, we don't know the circumstances for why uniforms haven't been released. For all we know, the schools/companies involved requested they not be released until after the season had started.

Also, consider that, in past years, uniforms that weren't on the disc wouldn't be available until next year's game .....

I can understand schools wanting to be the first to release the news of new uniforms, but every main uniform change has been known and released for sometime. It would've been a better option to have the store stocked, but the uniforms grated out until X-date. EA still hasn't even given anyone confirmation on what will be available, despite saying we'd know by the end of August, they got 5 days to spill the beans if that was true.

gigemaggs99
08-26-2012, 11:03 PM
I would think it's more like Jeff says, it probably has something to do w/ the teams and how/when they want to release them.

When A&M had their scrimmage they had the new tops but not pants (they had the old pants...the ones without the state of Texas logo w/ the ATM in the Texas outline on their hip), and of course like other teams didn't have the ATM on their helmets yet. Maybe it's some sort of deal with Adidas, maybe....