cdj
07-10-2010, 10:42 AM
You can view the page at http://www.thegamingtailgate.com/forums/content.php?239-Five-Years-of-Next-Gen-NCAA-Football-NCAA-Football-10
***
This is the fourth part in a series looking at the NCAA Football franchise as we enter the sixth year of NCAA Football on the next-gen consoles with the release of NCAA Football 12.
NCAA Football 10 hit store shelves in July of 2009. From the initial press release forward, EA SPORTS promoted one of the game’s big new features, Season Showdown. This feature was a meta-competition that spanned the length of the college football season, allowing fans of each FBS program to compete against each other by earning credits based upon game skills, trivia, and more. While it was met with great resistance from some in the core community for - in their opinion - diverting resources from gameplay improvement, the feature did reward credits for Skills, Strategy, and Sportsmanship. With the Season Showdown ID Card displaying credit levels in online lobbies, these helped to create a basis for determining the style of play for a random user – provided they signed up for the optional Season Showdown feature.
http://www.thegamingtailgate.com/images/misc/NCAAFootball10360.jpg
Bringing back a last-gen feature with a next-gen twist saw create-a-school become TeamBuilder. A web-based team creator, TeamBuilder provided the ability for users to create schools online that could be downloaded on either the PlayStation 3 or X-Box 360. By moving the core of TeamBuilder and aspects of Season Showdown to the web, it meant the game was no longer confined to the physical boundaries of the Blu-Ray or DVD discs. opening up new game possibilities for the future of the franchise.
http://www.youtube.com/watch?v=wn0ZuriZztk
One year removed from ‘Wide Open Gameplay,’ there was no one main focus or slogan for changes coming to the on-field gameplay in NCAA Football 10. While this may have given the impression to casual fans that nothing changed, the gameplay in NCAA Football 10 would be considered by many to be the most ‘sim’ in the franchise to date.
Among the gameplay improvements were improved pursuit angles, and new Game-Planning and Defensive Keys features. The pursuit angles cut down on the abundance of big plays and twitch running exploits of NCAA 09 while the Game-Planning & Defensive Keys features provided the user more control over all players on the field.
The Game-Planning and Defensive Keys features were not without their faults, as the Run Commit aspect was considered over-powering – if not unrealistic at times - and several aspects of the Game-Planning would result in more negative results (facemask penalties, for example) than deemed realistic. Also added was Adaptive AI, a feature designed to help the defense automatically adjust to frequently selected plays.
NCAA Football 10 also incorporated new technology in a revamped Campus Legend mode, entitled Road to Glory with Erin Andrews. The ESPN sideline reporter was featured in live action video chronicling the player’s four year career with game highlights incorporated into the reports. Andrews was also added as a sideline reporter for in-game commentary, providing injury updates throughout the game.
Cover athletes for the game included: Texas Tech WR Michael Crabtree (360), Utah QB Brian Johnson (PS3), Texas DE Brian Orakpo (PS2), and USC QB Mark Sanchez (PSP).
http://www.thegamingtailgate.com/images/misc/NCAAFootball10PS3.jpg
“Back of the Box” Features:
- All-New Season Showdown: Unite with fans from your favorite school to determine who will be #1. Earn credits by competing online or against the CPU in a nationwide school pride competition.
- All-New EA SPORTS TeamBuilder: Customize your favorite FCS, historical, or high school team with a revolutionary online create-a-school feature complete with full roster customization, artwork importing, and uniform editing.
- New Road to Glory Mode: Sideline reporter Erin Andrew chronicles your humble beginnings as a high school superstar and follows your collegiate career through an all-new in-game television program.
- Catch Them Off Balance: Set up opponents by disguising similar plays out of the same formation. As the defenders cheat in anticipation of the same play, fool them for a big gain with play-action, misdirection, and more.
- Adjust Your Game On The Fly: Adjust up to 11 strategic conditions that have a direct impact on the game, such as pressing the coverage with your defensive backs at the risk of giving up the big play.
- The Sights and Sounds of Saturday: Featuring authentic band formations, including “Script Ohio,” more than 3,000 alternate uniforms, new stadium chants, field goal nets, and dynamic stadium flags.
Top Teams:
A+: Florida, Oklahoma, Texas, USC
A-: Alabama, Cal, Florida State, Georgia, LSU, Ohio State, Oklahoma State, Ole Miss, Oregon, Penn State
Top Players:
99 OVR: Florida QB #15, Oklahoma QB #14, Oklahoma TE #18, USC SS #2
98 OVR: Florida MLB #51, LSU LT #70, Tennessee SS #14, Texas QB #12
97 OVR: Nebraska DT #93, Oklahoma DT #93, Oklahoma State LT #76, Oklahoma State WR #1, Penn State MLB #45
The game would go on to sell approximately 890,000 copies for the X-Box 360 and 710,000 on the PlayStation 3 and have metacritic scores of 83 (360) and 80 (PS3).
***
This is the fourth part in a series looking at the NCAA Football franchise as we enter the sixth year of NCAA Football on the next-gen consoles with the release of NCAA Football 12.
NCAA Football 10 hit store shelves in July of 2009. From the initial press release forward, EA SPORTS promoted one of the game’s big new features, Season Showdown. This feature was a meta-competition that spanned the length of the college football season, allowing fans of each FBS program to compete against each other by earning credits based upon game skills, trivia, and more. While it was met with great resistance from some in the core community for - in their opinion - diverting resources from gameplay improvement, the feature did reward credits for Skills, Strategy, and Sportsmanship. With the Season Showdown ID Card displaying credit levels in online lobbies, these helped to create a basis for determining the style of play for a random user – provided they signed up for the optional Season Showdown feature.
http://www.thegamingtailgate.com/images/misc/NCAAFootball10360.jpg
Bringing back a last-gen feature with a next-gen twist saw create-a-school become TeamBuilder. A web-based team creator, TeamBuilder provided the ability for users to create schools online that could be downloaded on either the PlayStation 3 or X-Box 360. By moving the core of TeamBuilder and aspects of Season Showdown to the web, it meant the game was no longer confined to the physical boundaries of the Blu-Ray or DVD discs. opening up new game possibilities for the future of the franchise.
http://www.youtube.com/watch?v=wn0ZuriZztk
One year removed from ‘Wide Open Gameplay,’ there was no one main focus or slogan for changes coming to the on-field gameplay in NCAA Football 10. While this may have given the impression to casual fans that nothing changed, the gameplay in NCAA Football 10 would be considered by many to be the most ‘sim’ in the franchise to date.
Among the gameplay improvements were improved pursuit angles, and new Game-Planning and Defensive Keys features. The pursuit angles cut down on the abundance of big plays and twitch running exploits of NCAA 09 while the Game-Planning & Defensive Keys features provided the user more control over all players on the field.
The Game-Planning and Defensive Keys features were not without their faults, as the Run Commit aspect was considered over-powering – if not unrealistic at times - and several aspects of the Game-Planning would result in more negative results (facemask penalties, for example) than deemed realistic. Also added was Adaptive AI, a feature designed to help the defense automatically adjust to frequently selected plays.
NCAA Football 10 also incorporated new technology in a revamped Campus Legend mode, entitled Road to Glory with Erin Andrews. The ESPN sideline reporter was featured in live action video chronicling the player’s four year career with game highlights incorporated into the reports. Andrews was also added as a sideline reporter for in-game commentary, providing injury updates throughout the game.
Cover athletes for the game included: Texas Tech WR Michael Crabtree (360), Utah QB Brian Johnson (PS3), Texas DE Brian Orakpo (PS2), and USC QB Mark Sanchez (PSP).
http://www.thegamingtailgate.com/images/misc/NCAAFootball10PS3.jpg
“Back of the Box” Features:
- All-New Season Showdown: Unite with fans from your favorite school to determine who will be #1. Earn credits by competing online or against the CPU in a nationwide school pride competition.
- All-New EA SPORTS TeamBuilder: Customize your favorite FCS, historical, or high school team with a revolutionary online create-a-school feature complete with full roster customization, artwork importing, and uniform editing.
- New Road to Glory Mode: Sideline reporter Erin Andrew chronicles your humble beginnings as a high school superstar and follows your collegiate career through an all-new in-game television program.
- Catch Them Off Balance: Set up opponents by disguising similar plays out of the same formation. As the defenders cheat in anticipation of the same play, fool them for a big gain with play-action, misdirection, and more.
- Adjust Your Game On The Fly: Adjust up to 11 strategic conditions that have a direct impact on the game, such as pressing the coverage with your defensive backs at the risk of giving up the big play.
- The Sights and Sounds of Saturday: Featuring authentic band formations, including “Script Ohio,” more than 3,000 alternate uniforms, new stadium chants, field goal nets, and dynamic stadium flags.
Top Teams:
A+: Florida, Oklahoma, Texas, USC
A-: Alabama, Cal, Florida State, Georgia, LSU, Ohio State, Oklahoma State, Ole Miss, Oregon, Penn State
Top Players:
99 OVR: Florida QB #15, Oklahoma QB #14, Oklahoma TE #18, USC SS #2
98 OVR: Florida MLB #51, LSU LT #70, Tennessee SS #14, Texas QB #12
97 OVR: Nebraska DT #93, Oklahoma DT #93, Oklahoma State LT #76, Oklahoma State WR #1, Penn State MLB #45
The game would go on to sell approximately 890,000 copies for the X-Box 360 and 710,000 on the PlayStation 3 and have metacritic scores of 83 (360) and 80 (PS3).