cdj
06-22-2010, 11:57 AM
You can view the page at http://www.thegamingtailgate.com/forums/content.php?220-NCAA-Football-11-No-Huddle-Offense
***
The NCAA Football 11 website has posted a blog from Associate Designer Larry Richart discussing the No-Huddle Offense in the game:
Hey there NCAA fans, we're back again with some more gameplay info for NCAA Football 11. We've had some very positive feedback from the demo as well as at E3 and can't wait for the game to hit the shelves in a few weeks. It's been a crazy world in college football as Nebraska and Colorado have left the Big 12 for the Big 10 and Pac-10 respectively. Now after all the dust has settled it looks like the Big 12 will remain intact for the most part and remain a strong conference with 10 teams. Despite these losses, the current Big 12 Conference will still have some of the most exciting offenses in the college game today. Some of that success can be directly attributed to the use of the No Huddle Offense. Texas, Oklahoma, Oklahoma State, Missouri, Texas Tech, Texas A&M, Baylor, and Iowa State all utilize the No Huddle offense and have put up huge offensive numbers over the past few seasons.
http://ll-100.ea.com/cem/u/f/GPO/easports.com/NCAA_Football_11/noHuddleBlog.jpg
The No Huddle offense has become an instrumental part of the college game as many teams base their entire offensive strategy around controlling the tempo. Instead of trotting back to the huddle after a play is over, teams will simply line up in a formation and either snap it quickly to catch the defense off guard, or switch to a new play based on what the defense is showing them.
One of the benefits of using a No Huddle attack is that a team has the opportunity to run more plays during a game, since they are using less time in between plays. The No Huddle strategy is just one of the ways that you can try and run your offense in NCAA Football 11.
In NCAA Football 11, you will have the opportunity to run a No Huddle offense at any point after a normal play is over where there is not a change of possession, time out, penalty, injury, or any other stoppage of play. At the end of a play, you'll have about 4 seconds to press the "No Huddle" option. This will redirect your players to skip the huddle and get set in their previous formation positions. As they're lining up, a modified play call screen will appear so you can call a new play. From here you will even be able to change your formation. However, you won't be able to sub or use packages at this point. The same is true for the defense as they will be stuck in the personnel that they currently have on the field. With that in mind, it will be important for you to call formations and plays that are best suited for your current personnel package. For example, if you start a drive and the first play you call is from a 5WR personnel package, you will probably want to stick to mostly 4 and 5 WR sets when running No Huddle. If you were to no huddle and switch to a base I-Formation with this personnel package, you would have receivers playing positions they are not accustomed to (TE/FB/HB). This will make things more difficult, especially if the receivers are trying to block inside against bigger defenders.
In these video clips Oklahoma uses the No Huddle at the beginning of the drive and then later on in the Red Zone to score a TD.
<script src="http://player.ooyala.com/player.js?width=550&embedCode=IzM3RoMTrFBJPGcp88VyF0MRnXX9Hinq&height=309&deepLinkEmbedCode=IzM3RoMTrFBJPGcp88VyF0MRnXX9Hinq"></script>
<script src="http://player.ooyala.com/player.js?deepLinkEmbedCode=I0M3RoMTrGnfUMe4WoxeTk VE5MzW0e_i&width=550&height=309&embedCode=I0M3RoMTrGnfUMe4WoxeTkVE5MzW0e_i"></script>
Some teams also like to run their No Huddle attack with a more aggressive tempo to keep the defense on their heels and limit their preplay adjustments. To set a faster Tempo in NCAA Football 11, you can go into your Gameplan options from playcall and select Aggressive under the Tempo section. When using a faster tempo, your players will line up faster in both no huddle and regular huddle-break situations. It's a great way to change up the pace of the game, but you have to be careful. If you keep running a fast tempo and always snap the ball right away, your players will get fatigued more quickly since they never have an opportunity to rest. You might be better off mixing in a huddle every so often just to give your players a little more rest, especially after incomplete passes when the clock is stopped.
Oregon No Huddle Offense in action:
<script src="http://player.ooyala.com/player.js?width=550&embedCode=I2M3RoMTqt4PFN2tgfZrIfDZddgY2THS&height=309&deepLinkEmbedCode=I2M3RoMTqt4PFN2tgfZrIfDZddgY2THS"></script>
Another new addition to the No Huddle feature in NCAA Football 11 is a brand new set of animations where the offense looks to the sideline. Many teams that use a No Huddle offense have their skilled players look to the sidelines to determine what play to run. In NCAA Football 11, you will see these animations when teams change their play after lining up. The QB also has specific under center and shotgun animations. To have your players look to the sideline, simply call a formation audible once your players are set and they will look to the sidelines. You will also notice the CPU doing these animations when they change their play at the line. Of course this is team dependant - not all teams do this.
In this video clip you will seen an example of the QB looking at the sideline and then his wrist to get the play before getting back in his stance.
<script src="http://player.ooyala.com/player.js?deepLinkEmbedCode=kyM3RoMTp-y-_cEtZ9f6vHpj5MLeB9ZS&width=550&height=309&embedCode=kyM3RoMTp-y-_cEtZ9f6vHpj5MLeB9ZS"></script>
In this next clip, you can see the WR, QB, and HB look towards the sideline before the snap.
<script src="http://player.ooyala.com/player.js?width=550&embedCode=I1M3RoMTrbC6T3t03BlvCauo2C6cC5wm&height=309&deepLinkEmbedCode=I1M3RoMTrbC6T3t03BlvCauo2C6cC5wm"></script>
Spike ball has also been improved to work with the new No Huddle system. In NCAA Football 11 it's more effective to hurry up and spike the ball following a temporary stop in the clock for a first down. The most time you will lose off the game clock in this situation is a second or two, as opposed to previous versions of the game where the clock would start while you were lining up to spike it. In the old system you could lose 5 to 10 seconds of valuable clock time in critical moments!
Another advantage of using the No Huddle is how it works with the game clock. In previous versions, it's actually been quicker to call a play from the huddle/playcall. That's definitely not the case anymore. Using No Huddle disables the accelerated gameplay clock which is an 8 to 10 second runoff during the huddle/play call in normal gameplay situations. I think you'll find this to be a very nice improvement when trying to put together a drive in late game situations and you're low on timeouts.
The No Huddle offense can be utilized in a variety of offenses but most commonly is seen with teams using the Spread Offense. Here is a list of teams that use the No Huddle Offense as well as if they are Aggressive Tempo teams or not in NCAA Football 11:
Team|Offensive Style|No-Huddle Type
Arizona State|Air Raid|Aggressive
Auburn|Spread|Aggressive
Baylor|Spread|Regular
Bowling Green|Spread|Regular
Buffalo|Spread|Regular
Central Michigan|Spread|Aggressive
Cincinnati|Spread|Aggressive
Clemson|Spread|Regular
Connecticut|Pro Style|Regular
Duke|Multiple|Regular
East Carolina|Air Raid|Aggressive
Florida Atlantic|Pro Style|Aggressive
Florida International|Spread|Regular
Houston|Air Raid|Aggressive
Iowa State|Spread|Regular
Kent State|Spread|Regular
Louisiana Tech|Air Raid|Aggressive
Marshall|Spread|Regular
Michigan|Spread|Regular
Middle Tenn State|Air Raid|Aggressive
Mississippi State|Spread|Regular
Missouri|Spread|Aggressive
New Mexico|Spread|Aggressive
North Texas|Spread|Regular
Northwestern|Spread|Aggressive
Notre Dame|Spread|Aggressive
Oklahoma|Multiple|Aggressive
Oklahoma St|Air Raid|Aggressive
Oregon|Spread|Aggressive
Rice|Spread|Aggressive
Rutgers|Pro Style|Regular
Southern Miss|Spread|Aggressive
Temple|Multiple|Regular
Texas|Spread|Regular
Texas A&M|Pro Style|Aggressive
Texas Tech|Air Raid|Aggressive
Toledo|Spread|Aggressive
Troy|Air Raid|Aggressive
Tulsa|Spread|Aggressive
UAB|Spread|Regular
UL Lafayette|Spread|Regular
UL Monroe|Spread|Regular
Vanderbilt|Spread|Regular
Washington St|One Back|Regular
West Virginia|Spread|Regular
Wyoming|Spread|Aggressive
Well, that's about it for the No Huddle - just another new way to play in NCAA Football 11. Thanks for reading this and I hope you're as excited as we are for the release of NCAA Football 11 in just a few short weeks! Have a good one.
***
The NCAA Football 11 website has posted a blog from Associate Designer Larry Richart discussing the No-Huddle Offense in the game:
Hey there NCAA fans, we're back again with some more gameplay info for NCAA Football 11. We've had some very positive feedback from the demo as well as at E3 and can't wait for the game to hit the shelves in a few weeks. It's been a crazy world in college football as Nebraska and Colorado have left the Big 12 for the Big 10 and Pac-10 respectively. Now after all the dust has settled it looks like the Big 12 will remain intact for the most part and remain a strong conference with 10 teams. Despite these losses, the current Big 12 Conference will still have some of the most exciting offenses in the college game today. Some of that success can be directly attributed to the use of the No Huddle Offense. Texas, Oklahoma, Oklahoma State, Missouri, Texas Tech, Texas A&M, Baylor, and Iowa State all utilize the No Huddle offense and have put up huge offensive numbers over the past few seasons.
http://ll-100.ea.com/cem/u/f/GPO/easports.com/NCAA_Football_11/noHuddleBlog.jpg
The No Huddle offense has become an instrumental part of the college game as many teams base their entire offensive strategy around controlling the tempo. Instead of trotting back to the huddle after a play is over, teams will simply line up in a formation and either snap it quickly to catch the defense off guard, or switch to a new play based on what the defense is showing them.
One of the benefits of using a No Huddle attack is that a team has the opportunity to run more plays during a game, since they are using less time in between plays. The No Huddle strategy is just one of the ways that you can try and run your offense in NCAA Football 11.
In NCAA Football 11, you will have the opportunity to run a No Huddle offense at any point after a normal play is over where there is not a change of possession, time out, penalty, injury, or any other stoppage of play. At the end of a play, you'll have about 4 seconds to press the "No Huddle" option. This will redirect your players to skip the huddle and get set in their previous formation positions. As they're lining up, a modified play call screen will appear so you can call a new play. From here you will even be able to change your formation. However, you won't be able to sub or use packages at this point. The same is true for the defense as they will be stuck in the personnel that they currently have on the field. With that in mind, it will be important for you to call formations and plays that are best suited for your current personnel package. For example, if you start a drive and the first play you call is from a 5WR personnel package, you will probably want to stick to mostly 4 and 5 WR sets when running No Huddle. If you were to no huddle and switch to a base I-Formation with this personnel package, you would have receivers playing positions they are not accustomed to (TE/FB/HB). This will make things more difficult, especially if the receivers are trying to block inside against bigger defenders.
In these video clips Oklahoma uses the No Huddle at the beginning of the drive and then later on in the Red Zone to score a TD.
<script src="http://player.ooyala.com/player.js?width=550&embedCode=IzM3RoMTrFBJPGcp88VyF0MRnXX9Hinq&height=309&deepLinkEmbedCode=IzM3RoMTrFBJPGcp88VyF0MRnXX9Hinq"></script>
<script src="http://player.ooyala.com/player.js?deepLinkEmbedCode=I0M3RoMTrGnfUMe4WoxeTk VE5MzW0e_i&width=550&height=309&embedCode=I0M3RoMTrGnfUMe4WoxeTkVE5MzW0e_i"></script>
Some teams also like to run their No Huddle attack with a more aggressive tempo to keep the defense on their heels and limit their preplay adjustments. To set a faster Tempo in NCAA Football 11, you can go into your Gameplan options from playcall and select Aggressive under the Tempo section. When using a faster tempo, your players will line up faster in both no huddle and regular huddle-break situations. It's a great way to change up the pace of the game, but you have to be careful. If you keep running a fast tempo and always snap the ball right away, your players will get fatigued more quickly since they never have an opportunity to rest. You might be better off mixing in a huddle every so often just to give your players a little more rest, especially after incomplete passes when the clock is stopped.
Oregon No Huddle Offense in action:
<script src="http://player.ooyala.com/player.js?width=550&embedCode=I2M3RoMTqt4PFN2tgfZrIfDZddgY2THS&height=309&deepLinkEmbedCode=I2M3RoMTqt4PFN2tgfZrIfDZddgY2THS"></script>
Another new addition to the No Huddle feature in NCAA Football 11 is a brand new set of animations where the offense looks to the sideline. Many teams that use a No Huddle offense have their skilled players look to the sidelines to determine what play to run. In NCAA Football 11, you will see these animations when teams change their play after lining up. The QB also has specific under center and shotgun animations. To have your players look to the sideline, simply call a formation audible once your players are set and they will look to the sidelines. You will also notice the CPU doing these animations when they change their play at the line. Of course this is team dependant - not all teams do this.
In this video clip you will seen an example of the QB looking at the sideline and then his wrist to get the play before getting back in his stance.
<script src="http://player.ooyala.com/player.js?deepLinkEmbedCode=kyM3RoMTp-y-_cEtZ9f6vHpj5MLeB9ZS&width=550&height=309&embedCode=kyM3RoMTp-y-_cEtZ9f6vHpj5MLeB9ZS"></script>
In this next clip, you can see the WR, QB, and HB look towards the sideline before the snap.
<script src="http://player.ooyala.com/player.js?width=550&embedCode=I1M3RoMTrbC6T3t03BlvCauo2C6cC5wm&height=309&deepLinkEmbedCode=I1M3RoMTrbC6T3t03BlvCauo2C6cC5wm"></script>
Spike ball has also been improved to work with the new No Huddle system. In NCAA Football 11 it's more effective to hurry up and spike the ball following a temporary stop in the clock for a first down. The most time you will lose off the game clock in this situation is a second or two, as opposed to previous versions of the game where the clock would start while you were lining up to spike it. In the old system you could lose 5 to 10 seconds of valuable clock time in critical moments!
Another advantage of using the No Huddle is how it works with the game clock. In previous versions, it's actually been quicker to call a play from the huddle/playcall. That's definitely not the case anymore. Using No Huddle disables the accelerated gameplay clock which is an 8 to 10 second runoff during the huddle/play call in normal gameplay situations. I think you'll find this to be a very nice improvement when trying to put together a drive in late game situations and you're low on timeouts.
The No Huddle offense can be utilized in a variety of offenses but most commonly is seen with teams using the Spread Offense. Here is a list of teams that use the No Huddle Offense as well as if they are Aggressive Tempo teams or not in NCAA Football 11:
Team|Offensive Style|No-Huddle Type
Arizona State|Air Raid|Aggressive
Auburn|Spread|Aggressive
Baylor|Spread|Regular
Bowling Green|Spread|Regular
Buffalo|Spread|Regular
Central Michigan|Spread|Aggressive
Cincinnati|Spread|Aggressive
Clemson|Spread|Regular
Connecticut|Pro Style|Regular
Duke|Multiple|Regular
East Carolina|Air Raid|Aggressive
Florida Atlantic|Pro Style|Aggressive
Florida International|Spread|Regular
Houston|Air Raid|Aggressive
Iowa State|Spread|Regular
Kent State|Spread|Regular
Louisiana Tech|Air Raid|Aggressive
Marshall|Spread|Regular
Michigan|Spread|Regular
Middle Tenn State|Air Raid|Aggressive
Mississippi State|Spread|Regular
Missouri|Spread|Aggressive
New Mexico|Spread|Aggressive
North Texas|Spread|Regular
Northwestern|Spread|Aggressive
Notre Dame|Spread|Aggressive
Oklahoma|Multiple|Aggressive
Oklahoma St|Air Raid|Aggressive
Oregon|Spread|Aggressive
Rice|Spread|Aggressive
Rutgers|Pro Style|Regular
Southern Miss|Spread|Aggressive
Temple|Multiple|Regular
Texas|Spread|Regular
Texas A&M|Pro Style|Aggressive
Texas Tech|Air Raid|Aggressive
Toledo|Spread|Aggressive
Troy|Air Raid|Aggressive
Tulsa|Spread|Aggressive
UAB|Spread|Regular
UL Lafayette|Spread|Regular
UL Monroe|Spread|Regular
Vanderbilt|Spread|Regular
Washington St|One Back|Regular
West Virginia|Spread|Regular
Wyoming|Spread|Aggressive
Well, that's about it for the No Huddle - just another new way to play in NCAA Football 11. Thanks for reading this and I hope you're as excited as we are for the release of NCAA Football 11 in just a few short weeks! Have a good one.