View Full Version : Guru's heisman sliders

11-12-2010, 11:32 AM
i have always been (or have tried to be) a realism voice pushing for a true to life experience of college football that i experienced as a QB, and most of you appreciate the stuff i have put in to the forum, or at least i hope so lol... but i have NEVER put together a set of sliders before... until now...

i tried out all of the sliders listed and they played out well statistically... but, felt like i was running through mud the whole game... so i set out these last few days, and will continue to refine these over the weekend, to deliver a set of heisman sliders that give great true to life statistics, but still feels explosive during gameplay... ive spent a ton of time in practice mode just tinkering to get a feel of a good set of sliders to take to a game, and while i was getting a great feel, i soon discovered that there were some fundamental flaws in certain spots... here is the list of sliders current, and then 2 sample games of the first ones i played so you can see what im saying about the fundamental flaws...

-Game Options-

Skill: Heisman
Quarter: 8 minutes
Game Speed: Very Fast
Min THreshold: 0

-Game Rules-

Offsides: 70
False Start: 70
Holding: 50
Facemask: 40
Off Pass Interference: 70
Def Pass Interference: 70
KR/PR Interference: 90
Clipping: 50
Intentional Grounding: 100
Roughing the Passer: 80
Roughing the Kicker: 85

Custom AI [Human/CPU]
QBA: 10/5
PBL: 60/5
WRC: 55/40
RBA: 45/35
RBL: 55/75
PCV: 55/65
DPR: 80/0
INT: 45/20
RDF: 50/40
TCK: 75/40
FGP: 5/20
FGA: 20/60
PUP: 30/30
PUA: 35/35
KOP: 30/30


11-12-2010, 11:35 AM
in the first game of course i took Oregon vs Oregon well thats obvious why... anyways... wow did i have to adjust pass blocking vs pass rush big time this game had 4 INT's all from getting hit while throwing... really jacked me up, and i was forced to really rely on my passing game and that isnt true oregon so i had to adjust the running game as i went... ended up not too too bad, but not where i wanted it...

**********GAME 1**********
Oregon vs Oregon
35-56 (CPU WIN)

Total Offense (HUMAN/CPU)

First Downs

28-47-4 420/12-13-3 111


Red Zone
4-5 80%/2-2 100%


Punt Return Yds

Kick Return Yds

Total Yds


11-12-2010, 11:41 AM
second game overall that i played i settled in some penalty issues, tightened up the running game issues, toughened up the CPU pass coverage and tweaked the pass rush again... i had the ball at the 28 trying to score when time ran out on me... so the game was back and forth... had to adjust rush defense for the user and drop the RB ability a notch as Taua was spinning off and bowling over every single defensive player on the field... which in some ways isnt that far off from the truth... but anyways... i have some more stats ill post through the weekend... but this is the 2nd overall... seems i have it much more settled in... ill post the stats from one of my top programs, prob Bama vs Bama...

**********GAME 2**********
Nevada vs Nevada
21-28 (CPU WIN)

Total Offense (HUMAN/CPU)

First Downs

18-29-1 246/6-10-1 132


Red Zone
3-4 75%/0-0 0%


Punt Return Yds

Kick Return Yds

Total Yds


11-12-2010, 11:43 AM
and yes... i am cheesy... and voted for my own thread...


11-12-2010, 10:34 PM
I will try this out tomorrow afternoon. psuexv should have sent out the invites for everyone through my name and I will log in now that I'm home and take a look at a few things and look at Fresno State since I haven't done so yet.

11-13-2010, 12:50 PM
One thing to consider with sliders like these, if you're going to use them for an Online Dynasty, is that sliders aren't used for User/User games. And there have been reports that playing with default sliders on Heisman is drastically different from default sliders on All-American. Namely, the running game becomes ridiculously dominant.

11-14-2010, 10:20 PM
true... which i hate that its that way... i think the sliders should apply to any computer players not controlled by human in HUM v. HUM games... only makes sense...


11-14-2010, 10:27 PM
Well ... sliders do apply to all the CPU controlled players.

But the default sliders are what apply, not the OD sliders.

Similarly, I noticed during my game against Papa that my autosub settings are totally reset for an OD game.

11-14-2010, 10:36 PM
i meant applied from the OD sliders... not the stock sliders =)

11-14-2010, 10:42 PM
i meant applied from the OD sliders... not the stock sliders =)Well, yeah. That'd be the ideal.

What we've suspected before is that an OD User game is really just a Play Now Online game using OD teams. And that pretty much gets backed up with what we've seen this year with the sliders.

11-16-2010, 06:04 PM
ive done some tests with these sliders as well starting at G and running 40's to check vs real life 40 times... and i have hit on everyone pretty close to within .04...

to make sure these arent just offense happy sliders (as im an offensive minded guy) im going to play some more games soon with more dominant D's as my team and lesser offense for the CPU and the stats should show...


12-15-2010, 03:41 PM
updated pass coverage and rush defense


12-22-2010, 04:45 AM
totally rebuilt these... even you AA die hard guys will think these play well...

Difficulty: Heisman
Game Speed: Normal
Threshold: 0
(changes in red)

QBA - 30/(15)
PBL - (95)/(30)
WRC - 55/(40)
RBA - 45/(40)
RBL - (95)/40
PCV - (75)/50
PRSH - 75/(60)
INT - (55)/45
RSHD - 55/(65)
TACK - (70)/55
FGP - 10/20
FGA - 20/60
PUP - 30/(40)
PUA - 35/(50)
KOP - 30/30


12-27-2010, 10:46 PM

2 possibly 3 Dynasties on TSO will be adopting these sliders one of them may be one of their premier dynasties... here is the latest set... penalties and all

7/8 Minutes
Normal Speed
0 Threshold

Offside - 80
False Start - 80
Holding - 55
Facemask - 55
OFF PI - 75
DEF PI - 75
KR/PR INT - 90
Clipping - 55
Int Grounding - 100
Roughing Passer - 80
Roughing Kicker - 80

QB ACC - 30/20
PASS BLOCK - 95/35
WR CATCH - 55/50
RB ABL - 45/65
RUN BLOCK - 95/50
PASS COV - 75/55
PASS RUSH - 75/60
INT - 55/50
RUSH DEF - 50/70
TACK - 75/55
FGP - 10/20
FGA - 20/60
PUP - 30/40
PUA - 35/50
KOP - 30/30


07-15-2011, 11:54 AM
I really like your slider set on Heisman. Much appreciated.

07-20-2011, 06:42 PM
will try out tonight. I'm running my own set right now in my first game of my dynasty, really just default heisman and I'm beating troy by 40 at half.... I should win the game but it should be close, so I'll be redoing it.

07-23-2011, 03:28 AM
i turned the numbers of ai and human around and and used them for varsity or freshman o.o". now i can play some tough games without actually sweating my back off for a field goal win

07-24-2011, 11:30 AM
What has everyone experienced with regards to running the football? It has seemed excessively easy to me to rack up HUGE amounts of yards with simple dive plays using these sliders. Using Washington State I had over 475 yards rushing in my first game and my HB is averaging 15.3 yards per carry through two games. That doesn't seem right to me and I wanted to know if anyone else is experiencing the same thing.

07-24-2011, 01:29 PM
These were for NCAA '11... note the OP's last post was in 2010:))

07-24-2011, 04:07 PM
Now that you point it out I see it. Thanks. That explains a lot. LOL