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View Full Version : Sliders for Year Three



JBHuskers
11-11-2010, 09:47 AM
Toughen up the sliders? Ala SBCOL or Powerhouse?

JBHuskers
11-12-2010, 08:23 AM
Looks like we have a clear cut leader...but I'll leave the poll open until it's time to make changes next season.

AustinWolv
12-01-2010, 01:41 AM
Why not just go to Heisman?
AA sucks, too easy to abuse the CPU controlled AI with cheap stuff. Same reason that playing ranked games online sucks.

JBHuskers
12-05-2010, 01:28 AM
http://www.thegamingtailgate.com/forums/showthread.php?587-Sliders&p=32672&viewfull=1#post32672

JeffHCross
12-05-2010, 05:17 PM
JB, he's updated again: http://www.thegamingtailgate.com/forums/showthread.php?587-Sliders&p=33438&viewfull=1#post33438

JBHuskers
12-06-2010, 08:31 AM
JB, he's updated again: http://www.thegamingtailgate.com/forums/showthread.php?587-Sliders&p=33438&viewfull=1#post33438

Thanks bro!

HawkFan
12-06-2010, 05:52 PM
I am going to try these tonight, but from what people are saying about them I think they may be a good fit.

HawkFan
12-06-2010, 08:36 PM
Here are the results of the first game I played with these sliders using Colorado State c, c+, c+ against Hawaii c, c+, c+

Final Score -- 38-24 CSU wins
Total Offense -- Hawaii (256), CSU (535)
Passing -- Hawaii 21-45, 251yds, 2td, 1int -- CSU 21-35, 317yds, 1td, 1int
Rushing -- Hawaii 8att, 5yds, 1td -- CSU 40att, 218yds, 2td

Game was 31-24 with 24 seconds left and I forced a fumble on fourth and ten and took it to the house. Going to play a c team (me) against an A rated team on the road to see what happens next.

HawkFan
12-07-2010, 04:16 PM
I will be running some more game tests with these sliders again tonight and posting the results. Anyone else try these out yet?

HawkFan
12-07-2010, 04:18 PM
They updated them again, I will be trying these out tonight as well...

Gameplay Options:
Skill: All-American
Quarter Length: 8 min
Game Speed: Fast
Player Min Speed Treshold: 0

Game Rules:
Offsides: 70
False Start: 70
Holding: 50
Facemask: 40
Offensive PI: 70
Defensive PI: 70
KR/PR Interference: 90
Clipping: 50
Intentional Grounding: 100
Roughing the Passwe: 80
Roughing the Kicker: 85

Custom AI: (HUM/CPU)
QB Accuracy: 35/40
Pass Blocking: 45/35 <----changed human pass blocking to account for the speed going to fast game play for edge rushers
WR Catching: 45/45
RB Ability: 40/50
Run Blocking: 60/55<----changed human run blocking again to account for the speed
Pass Coverage: 50/55<----changed cpu pass coverage to account for the speed pf my WR's
Pass Rush: 60/55
Intercpetions: 35/35
Rush Defense: 35/40
Tackling: 45/35
FG Power: 5/20
FG Accuracy: 20/55
Punt Power: 30/50
Punt Accuracy: 35/55
Kickoff Power: 30/30

JBHuskers
12-08-2010, 12:16 AM
Sounds good man...thanks for doing that.

HawkFan
12-08-2010, 10:07 PM
Game 2

Uconn (me) B @ West Virginia B+

Final Score -- UCONN 24, WVU 21

Total Off

UCONN -- 381
WVU -- 304

Rushing

UCONN -- 32att, 112yds, td
WVU -- 32att, 116yds, td

Passing

UCONN -- 19-36-2td-269yds
WVU -- 11-15-2td-188yds

Very close game that came down to the wire, with both teams being able to move the ball and stop the other when they needed to. I am liking these sliders a lot.

JBHuskers
12-08-2010, 10:32 PM
If you endorse them, I'm willing to give them a whirl for year 3.

HawkFan
12-09-2010, 06:00 AM
I want to play a couple more games. Should be able to Saturday as I do not work, but they are very balanced right now and are giving me some good games, with some realistic stats.

JeffHCross
12-09-2010, 08:48 PM
They updated them again, I will be trying these out tonight as well...FWIW, those changes were by a member of our OD, not Oneback.

But hey, if you guys like 'em, who really cares who made the change, y'know?

JBHuskers
12-09-2010, 08:56 PM
FWIW, those changes were by a member of our OD, not Oneback.

But hey, if you guys like 'em, who really cares who made the change, y'know?

Yup.

JBHuskers
12-14-2010, 02:26 PM
They updated them again, I will be trying these out tonight as well...

Gameplay Options:
Skill: All-American
Quarter Length: 8 min
Game Speed: Fast
Player Min Speed Treshold: 0

Game Rules:
Offsides: 70
False Start: 70
Holding: 50
Facemask: 40
Offensive PI: 70
Defensive PI: 70
KR/PR Interference: 90
Clipping: 50
Intentional Grounding: 100
Roughing the Passwe: 80
Roughing the Kicker: 85

Custom AI: (HUM/CPU)
QB Accuracy: 35/40
Pass Blocking: 45/35 <----changed human pass blocking to account for the speed going to fast game play for edge rushers
WR Catching: 45/45
RB Ability: 40/50
Run Blocking: 60/55<----changed human run blocking again to account for the speed
Pass Coverage: 50/55<----changed cpu pass coverage to account for the speed pf my WR's
Pass Rush: 60/55
Intercpetions: 35/35
Rush Defense: 35/40
Tackling: 45/35
FG Power: 5/20
FG Accuracy: 20/55
Punt Power: 30/50
Punt Accuracy: 35/55
Kickoff Power: 30/30

We'll go live with these sliders starting in year three. I played two games on the PS3 in my offline Husker dynasty I just started with luvtotha9s updated roster set. I'm pretty happy with them.

HawkFan
12-14-2010, 02:58 PM
Yeah I have had nothing but good results with them as well. I am sure that people will like them. They are a bit of a shock when you first play with them, I had not played a game on anything but them until last nights game with Romo and there is a huge difference.

JBHuskers
12-14-2010, 03:29 PM
At first my run game was pretty much unstoppable...but then I realized it should be with Nebraska vs. Western Kentucky and Idaho :D

HawkFan
12-14-2010, 03:42 PM
Yep, when I played two evenly matched teams against each other I think I had 113 yards but on like 27 carries.

xRomo9
12-22-2010, 09:11 PM
I like the sliders that have been changed:nod: