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Thread: Mighty No. 9 (PS4, XB1, Wii U, Vita, 3DS, PC)

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  1. #1
    Resident Lawyer of TGT CLW's Avatar
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    Mighty No. 9 (PS4, XB1, Wii U, Vita, 3DS, PC)



    This game looks great.

  2. #2
    Hall of Fame steelerfan's Avatar
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    Looks like something I would love.

    Spoiler: show
    If I were still 10 years old.

  3. #3
    Administrator JBHuskers's Avatar
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    I actually contributed to the Kickstarter for this a WHILE ago.
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  4. #4
    Heisman Rudy's Avatar
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    Is this not coming out on 3DS anymore? Perfect mega man type throwback for my kids. This game can't sell for more than $20 though.

  5. #5
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by Rudy View Post
    Is this not coming out on 3DS anymore? Perfect mega man type throwback for my kids. This game can't sell for more than $20 though.
    The regular edition is $20. That's what I paid on Kickstarter back when it was only going to be PS3, but they made enough $$$ to get it on PS4 and Vita too I think. Not sure what else it'll be on for consoles.
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  6. #6
    Resident Lawyer of TGT CLW's Avatar
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    Pre-order on Amazon and get free codes for the PS3/Vita digital games when they are released

  7. #7
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  8. #8
    Administrator JBHuskers's Avatar
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    I looked back, I backed this on Kickstarter in June 2013 crazy how long it takes for the product to get in your hands.
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  9. #9
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  10. #10
    Administrator JBHuskers's Avatar
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    Can't wait!
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  11. #11
    Administrator JBHuskers's Avatar
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    E-mail sent to Kickstarter backers (I am one of them):


    A message from Keiji Inafune –

    “To all of our backers and fans of Mighty No. 9,

    Firstly, I would like to say again how sincerely sorry we are for how long we have kept all of our fans waiting. We are finally able to deliver some long awaited news regarding Mighty No. 9. We have now confirmed the following release dates for Mighty No. 9: June 21st 2016 (North America & Asia) and June 24th 2016 (World Wide). We understand that as a result of the various delays we have disappointed and let down our fans, but we are happy to finally be able to deliver the game to everyone who brought us this far.

    With the game having “gone gold” we are in the last final stages of being able to deliver it into your hands, be that via your favorite retail outlet, or via digital channels.

    Therefore the release date we are announcing is set in stone and there will be no further delays for the game.
    Portable versions for PlayStation® Vita and Nintendo 3DS ™ will follow at a later point.

    It has been almost three years since the start of our Kickstarter campaign, which was only made possible through the support of our backers and fans around the world. This is a project where everyone’s passions were combined in order to create something very special, and we are looking forward to delivering the final product to everyone who was involved. There can be no stronger connection between game creators and game fans.

    Now that the dust has settled, we will be delivering Mighty No. 9 to everyone next month. How long will it take you to clear the main story on NORMAL? How many people are going to be able to clear MANIAC mode? What is going to be the fastest record for the time attack mode? We are looking forward to seeing the community answer all of these questions for us! Make sure to let us know your feedback and thoughts on the game through our SNS channels as you play the game. Your voices are what made this game possible, and we want to continue hearing what you think so that it may influence our future endeavors. “

    -Keiji Inafune
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  12. #12
    Administrator JBHuskers's Avatar
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    Here's a documentary that was sent out to the Kickstarter backers today.



    This part of the documentary was shot in the Spring of 2014 when we were still at a very early stage of development, and it is a great look into how Inafune and the staff approached the development of Mighty No. 9.
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  13. #13
    Administrator JBHuskers's Avatar
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    Tomorrow is the day my Kickstarter backing finally pays off
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  14. #14
    Administrator JBHuskers's Avatar
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    Not sure if it the company problem or a Humble Bundle problem, but my code for PSN didn't work
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  15. #15
    Administrator JBHuskers's Avatar
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    Not a glowing review. I will probably stream tonight (if I get my right code )

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  16. #16
    Administrator JBHuskers's Avatar
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    Someone posted this on the Playstation Trophy forums

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  17. #17
    Administrator JBHuskers's Avatar
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    I broadcasted for an hour last night, and I have to say it's not as bad as everyone is making it out to be. It's not a masterpiece by any means, but it doesn't completely suck either....

    https://www.twitch.tv/jbhuskers/v/73762020
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  18. #18
    Administrator JBHuskers's Avatar
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    Here's something interesting, the credits last longer than it takes to speed run through the game looking for me.

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  19. #19
    Administrator JBHuskers's Avatar
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    It's not based on your kickstarter backer number for the project so I give up
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  20. #20
    If only there was an achievement tied to watching the credits in full.

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