Results 1 to 7 of 7

Thread: The Gaming Tailgate Podcast Ep. 19 - NCAA Football 13 Gameplay Discussion

  • Share
    • Facebook
  • Thread Tools
  • Display
  1. #1
    Administrator cdj's Avatar
    Join Date
    May 2010
    Location
    Lincoln
    Posts
    13,122

    The Gaming Tailgate Podcast Ep. 19 - NCAA Football 13 Gameplay Discussion

    In this episode of The Gaming Tailgate Podcast, Kwizzy and cdj break down the recently announced NCAA Football 13 Gameplay features and improvements.


    The Gaming Tailgate Podcast is also available on iTunes. Copy the following address into iTunes or any other RSS client that supports enclosures:
    http://www.thegamingtailgate.com/for...hp?forumids=39

    To submit show feedback, ask a question, or suggest a topic for a future show, e-mail the guys at podcast@thegamingtailgate.com or post your thoughts below.

    Listen to the show here or right click and save as:
    Last edited by cdj; 04-29-2012 at 08:18 AM.

  2. #2
    Booster JeffHCross's Avatar
    Join Date
    May 2010
    Location
    South County, STL
    Posts
    12,951
    Great job, guys! Lots of great info here. Kyler's first show, right? Nicely done for a debut. Though one piece of feedback ... what was the frequent tapping sound while Kyler was talking?

    Kyler's absolutely right that alignment and WR's not looking for the ball will drive some balance, but, like Chris, I'm very interested in seeing how the defensive balance plays out in NCAA 13. Guess we'll see when the demo hits.

    Wish this show had been available for my 8 hour drive last week! Lol.
    Twitter: @3YardsandACloud

  3. #3
    Varsity Kwizzy's Avatar
    Join Date
    May 2010
    Location
    Omaha, NE
    Posts
    917
    Quote Originally Posted by JeffHCross View Post
    Great job, guys! Lots of great info here. Kyler's first show, right? Nicely done for a debut. Though one piece of feedback ... what was the frequent tapping sound while Kyler was talking?

    Kyler's absolutely right that alignment and WR's not looking for the ball will drive some balance, but, like Chris, I'm very interested in seeing how the defensive balance plays out in NCAA 13. Guess we'll see when the demo hits.

    Wish this show had been available for my 8 hour drive last week! Lol.
    Thanks Jeff. Yeah I'm not really sure what that clicking is but it may be my laptop being screwy. Gotta reformat and get some stuff fixed just haven't had time.

  4. #4
    Resident Lawyer of TGT CLW's Avatar
    Join Date
    Jun 2010
    Location
    Oklahoma City
    Posts
    12,499
    Great job guys! What's up with the no countdown at the end? It's not a TGT Podcast w/o a countdown update.

  5. #5
    All-American Deuce's Avatar
    Join Date
    May 2010
    Location
    Dallas Metro
    Posts
    1,890
    Good stuff. Perfect for my 4 mile walk this morning.

    One thing I haven't heard discussed is how the auto drop back will work on sprint outs or bootlegs...or is that still user controlled?


    Sent from my iPhone using Tapatalk

  6. #6
    Heisman morsdraconis's Avatar
    Join Date
    May 2010
    Location
    Huntington, WV -------------Michael Guthrie
    Posts
    8,305
    Great stuff fellas. Finally got around to listening to it this morning. Since I hadn't really been paying much attention to anything coming out about the game so far, it was actually interesting to hear about it for the first time.

  7. #7
    Administrator cdj's Avatar
    Join Date
    May 2010
    Location
    Lincoln
    Posts
    13,122

    Article: The Gaming Tailgate Podcast Ep. 19 - NCAA Football 13 Gameplay Discussion


Tags for this Thread

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •