EA SPORTS has posted their second and third video this week, one highlighting Gameplay changes and the other touching more on Presentation. Continue below to watch each and let us know what you think.
EA SPORTS has posted their second and third video this week, one highlighting Gameplay changes and the other touching more on Presentation. Continue below to watch each and let us know what you think.
Last edited by cdj; 04-21-2011 at 01:29 PM.
Oh my goodness. I've got to watch these again and take it all in before I start asking more question. But big props, looks sharp!
Oh I had no sound on Vid 1 as well? Not sure why though.
OK cool, atleast it is not just me then.
Thought I'd include this here too:
As a gameplay first guy, I have often overlooked presentation in NCAA as fluff. Having attended the NCAA ’12 community events for the first time this year, and seeing firsthand the tremendous improvements made to the game this year in recreating the realistic sights and sounds of college football, I can say that no longer will I overlook the impact these details can have on the game. Simply put, the additions to the presentation in NCAA ’12 are a game changer.
In addition to the new lighting system that has already been discussed, things as simple as 3D grass, improved crowd models, and bands in the stands increase the immersion factor ten-fold; making you feel even more like you’re actually watching a real game of college football. It honestly took me a half a game or so to quit staring at the crowd instead of the plays on the field. Pre-Game entrances, warm-ups, team touchdown celebrations, and other various cut scenes have all been improved upon and are a very nice touch. Also, the crowd sounds are brand new and sound more realistic and immersive than they ever have before. Finally, though I’m sure I am forgetting about something, the authentic ESPN presentation has been taken to a completely new level complete with authentic telecast wipes, animations, and style.
All of this, combined with the enhanced gameplay and other little details make this the most vivid NCAA Football Game to date IMO.
As if the phrase of choice lately concerning this stuff, my pants just got much tighter.
The highlight of it all is the work being done to the "suction problem" that's been plaguing this franchise for far too long! Glad to see it in motion! It looks really good, I honestly can't see any hitch in animations....especially when a defender and runner collide! Good Stuff thus far....SUPER SIKED
Side Note: Thank GOD there's no more "suction catching"!! I see a lot more grueling games aka Instant Classics in the making!!
Last edited by MCdonnieG; 04-21-2011 at 11:00 AM.
Updated the first post with a new Gameplay video that includes sound
Thanks G! Man great stuff right off the start like this is going to make this a tough 82 days.
Hey where's the negative comments??? Don't worry, I'll wait....!
players will no longer warp or slide to get into position........we shall see, we shall see
Love how Kirk says those of you who made a living throwing to the flats will have to find a new offense
In regards to the 2nd video, I couldn't get enough of playing night games in the fog. They look AMAZING.
Uploaded a bunch of screencaps to our Flickr stream (which appear on our NCAA 12 Info page).
http://www.flickr.com/photos/thegami...ed/2011/04/21/
Was there a "fog game" that I missed last year. I mean I know they always show that Chicago game against Philly (I think) but I cannot recall many others were fog was even a remote issue.
AT 1:07 of the second video(Presentation) I saw something horrible...The Cotton Bowl STILL hasn't been upgraded for the OU/Texas game. The upper deck has been bowled in since 2008. This is frustrating.
Last edited by onikuno; 04-21-2011 at 04:44 PM.
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