Here is a detailed breakdown of what’s included in today's title update.
Key Highlights

  • Tackle animation improvements
  • New Legendary players added to the Superstar: KO draft pool

Global Updates

  • General stability and connectivity improvements
  • Updated Cleveland Browns primary home uniform

Franchise Updates

  • Fixed several issues around starting leagues using Play Now Live seasons
  • Fixed an issue causing the hidden dev trait snap-count to reset when using active rosters to start a Franchise league
    • Dev Note: This is fixed for newly created leagues. The Team is still investigating a fix for leagues that were created and we intend to address this in an upcoming title update.

  • Fixed an issue where Face of the Franchise QB1 decisions were presented to non-QB1 users in Franchise
  • Fixed a display issue where a league appeared to be deleted after resuming from an Exhibition match even though the league could still be loaded from the save file

Presentation Updates

  • Fixed an issue causing an Ultimate Team message to appear during every visit to the main menu
  • Fixed some issues causing players to occasionally slide before touchdown celebrations
  • Fixed an issue sometimes causing the Double-Team pre-play menu to show incorrect text
  • Various commentary updates

Gameplay Updates

  • Tackling animation improvements:
    • Added new tackling animations that prevent the ball carrier from falling forward when losing a stiff-arm attempt
    • Tuning to decrease the effectiveness of late stiff arms (those that start when already in a tackle)
    • Fixed an issue preventing a tackle from aligning on a broken tackle during the catch
    • Tuning to reduce the match distance for hit stick tackles
    • Fixed an issue allowing hit sticks to still connect even after an earlier attempt would result in a whiff
    • Fixed an issue sometimes preventing a tackle from triggering when diving at a QB in the pocket
    • Fixed an issue causing both the defender and ball carrier to fall to the ground awkwardly after a fumble
    • Fixed an issue sometimes causing the ball to slide back to the QB when getting tackled during a toss
    • Fixed an issue sometimes allowing the ball carrier to go back into a running state when getting hit during a dive
    • Tuning to make cut-stick tackles more effective

  • Fixed an issue with the ‘Gambler’ and ‘Run & Gun’ abilities
  • Fixed an exploit with pump-fake mechanic
  • Tuning to increase catch frequency for user-controlled defenders on interceptions
  • Fixed an issue causing zone defenders to react to the run too aggressively on some Wildcat PA plays
  • Fixed a rare issue allowing an extremely wide FG kick to be counted as good
  • Tuning to decrease reaction time for man coverage defenders after losing vs. the cut move when covering zig routes
  • Fixed a rare issue sometimes causing a touchback to be incorrectly called when a fumble crossed over the goal line
  • Fixed an issue causing Nano detection to activate incorrectly when using the Pass Block Double Team mechanic
  • Tuning to increase the variety of team TD celebrations
  • Playbook Updates:
    • Fixed issues with handoff animations on Zone Fake Jet, Fake Jet Power, Jet Sweep, some PA Rollout and PA Read Special plays
    • Fixed an issue with flipping offensive plays that was being used to exploit man coverage
    • Fixed an issue sometimes preventing AI-controlled teams from properly using their timeouts at the end of a half

Madden Ultimate Team Updates

  • Likeness update for Ultimate Team Legend WR Terrell Owens

Superstar KO

  • General stability improvements
  • New Legendary players added to the Draft Pool:
    • QB John Elway, LB Derrick Brooks, LB Patrick Willis and DB Mel Blount

  • Fixed issues with the player indicator in Squads play
  • Updates to the background color of the KO scoreboard
  • Fixed an issue preventing the Magicians logo from appearing in the pre-game load screen