And we start on new game #3.
I recruited three people so I could make a move. Did not look at their attributes and it bit me in the ass. One was a criminal and the other was lazy. Both started fights in the group immediately. Two of my mainstays threatened to leave if no action was taken. So I evicted the two bad apples and now the third guy who had great stats and attributes got mad and everything just went to crap. Ended up evicting everyone just to see their reactions to it. Have to admit they differed and in most cases matched the personality of the player. I even followed the last one, which you can't talk to anymore and they just kind walked around for a few minutes then went invincible.
The create a new group w/o tutorial could make for some interesting experiences with certain traits since you can constantly refresh players to get different abilities and traits.. Considering starting with three people who love to talk to plants.
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