Originally Posted by
baseballplyrmvp
i want to see the way that recruits were rated go back to what the system was last year. i dont like how they factored in a recruit's potential into how he'll be rated. it's causing too many recruits to have an inflated star rating. i'd like to see it where recruits were rated based purely on their talents; either that, or make the recruit's talents matter a lot more than what they currently do (if its currently a 50/50 split of talent/potential for how a recruit is rated, it should be changed to like 75/25, talent/potential). i'm seeing receivers get a 5* rating only because they have a good hidden potential, even though their catching, spectacular catch, catch in traffic, and route running ratings are all listed as a D. if potential wasnt a factor for this recruit, he'd be either a low 4* player or 3* player, depending on his speed.
additionally, since it seems that the cpu teams only target the recruits who are ready to play and not the work in progress recruits (regardless of star rating), its actually causing a smaller talent pool for the cpu to choose from, which makes it harder and harder for the cpu to compete with us.