More of a next gen wishlist since this one is nearly maxed out
1)Better recruiting/scouting/training by adding it as part of a school's budget (weekly time based on program prestige, coach prestige, coach recruiting rating, and % recruiting budget, also make all recruits not offered scholarships and those that are cut from the game added as walk-ons in the off-season)
2)Homecoming game and senior day/night for last home game of the season (specific pre-game presentation, specific in-game commentary, louder fans, more attendance, and biggest impact on visiting recruits)
3)New recruiting pitches(Coaching style, Bragging rights by state, by conference, by rival, and by BCS champion, conference title contender, minor bowl game participant, and major bowl game participant) and get rid of off-season recruiting all together replaced by post-season recruiting (weeks 15-18) with National Signing Day show in off-season where the recruit will actually hard commit to your school with some top guys flip flopping to another top 3 school. Soft commits show a meter with filled up levels of commitment(low meter= solid chance he may uncommit(maybe 25% chance of picking another school), medium filled meter= low chance he may commit elsewhere (say 10%), and completely filled meter= 0% chance of going elsewhere.
4)More true prospects for recruiting (increase the number of 2 and 3 star prospects only by eliminating the 1 star category all together- make a small % of 2 and 3 star prospects that are hidden gems(came in as a Fr. 63 Ovr but makes huges strides in the off-seasons so after 3 years he is an 90 Ovr as a Sr.) as well as a small % of 4 and 5 star prospects as busts(actually only increase from their initial rating from 0-3 pts over their careers-say he came in as a 77 but only left as an 80)
5)Post bowls All-Star game (HS all-star game for the top players at their position with a few announcements (5 min. quarters)
6)New scouting feature- In addition to what scouting told you in last gen with more accurate workout #'s, the new scouting feature informs you of a prospect's HS G.P.A., more accurate height and weight, all positions he played in high school, player devotion level to school and head coach, and his top pitch he is most interested in and least interested pitch. End of Off-season recruiting phase adds the ability to send a letter to 50 prospects max which can result in a recruit having new Top 10 interests once the season starts if he receives letters from other schools not in the game's auto generated list. Have the game give you feedback during the pre-season when you build your recruiting board with arrows showing the impact of your letters of interest with the 50 recruits.
7)Slot machine recruiting upgrades(You select a Recruiting Coordinator (HC, OC, or DC) who then decides his recruiting plan for each position group and assigns coaches to recruit that particular position with the top 3 pitches for your school pertaining to that position during pre-season and each recruit has a recruiting plan as well based on their prestige, position, and location)
8)Slot machine recruiting tweaks (increase the likelihood of getting a coach's choice to 1/3 of the time so in a 60 minute phone call I will be guaranteed two topics that I am interested in pitching, add in a player's choice that shows up around 1/3 of the time that chooses only a prospects' above avg, high, very high, and most interested pitches, and finally the last 1/3 can be random poor topics which will allow for the unplanned bad call(least, very low, low, avg, as well as your schools lower c or d graded areas).
9)(Paired with #6)Near the end of the off-season the next recruiting class is generated rather than in the pre-season starting at the end of year 1(Each team is allowed to send out up to 50 Letters of Interest and scout up to 25 players in the off-season)(Letters of interest can be sent to any prospect but don't expect a 5* stud to be automatically interested in you if you're a low prestige school just because you sent them a letter saying you're interested in them, criteria for showing up in a prospect's top 10 in the pre-season is based on many factors(Prospect prestige, Team prestige, Coach prestige, Recruiting rating of head coach, Location, Team needs, Player pitch preferences, and the overall amount of letters that prospect receives from teams) scouting of players will show that players hidden potential(in the form of letter grades F=very poor(4 years progression range 0-4) D=bad (range 5-9) C=Avg (10-14) B=good (15-20) A=Excellent(20-30) (Example: 2* hidden gem with excellent potential comes in as a Fr 63 Ovr will be in the range of 83-93 Ovr as a (RS) Sr., or say you got a 5* bust with F potential came in at 82 Ovr as a (RS) Sr he would be just 82-86 Ovr), discipline(on the field(examples: mental penalties like false start and getting burned on PA passes) off-field grades will be shown(likelyhood a player will commit an infraction(team or academic), examples:cheating on an exam(academic) or skipping practice(team), true height and weight(hgt and wgt shown on an unscouted prospect may be +/- 2 in off in hgt and +/- 20 lbs, and HS stat updates after each HS game, and HS G.P.A. (awareness indicator and academics pitch indicator).
As I said this is more of what I would like to see by NCAA 15, but if some of these ideas could be added earlier then that would be great.