A new place for general recruiting talk, discussion, tips, questions, etc.
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A new place for general recruiting talk, discussion, tips, questions, etc.
This year if you're a small program it actually pays to have a large board and spread your time out because the more topics you spend on a recruit the more likely you are to actually start costing yourself points. I'm playing a dynasty with Middle Tennessee right now, and I pretty much just focus on the 2-3 pitches I have that aren't D's. A pitch with a D grade is going to net you minimal points at best.
Just my observation so far.
But a D combined with a Very High or Most can still get you some points that are useful. You're right though that focusing the non-D pitches is a good idea though.
Okay, I did a taboo... with some of the credit I had left on PSN I used my 20% discount to buy "recruiting advisor" for $2.95. I hate buying something I consider should be free (and it should be free!!!) but I have to admit, it's a nice little addition. You get to see some "insider" info on from one to three people per week. It's not over powering and it's not a sure thing but it is a nice touch. Has anyone else purchased it?
I find that Prospect's Choice is good for small schools as well since it nets you bonus points that help offset the lower value of the D pitches. It definitely seems easier to sign a bunch of recruits in-season when you can choose the pitches this year. I recently signed around 20 recruits during the in-season recruiting (and could have gotten more if more were interested in my program).
I also love scouting. Several times now I've dropped a 3* to recruit a 2* as his stats were better, while the 3* was a best. The problem I'm having now is that I'm trying not to convince myself that the computer is "out against me" on a recruit when all my A/B/and most C pitches for me are "Low", "Very Low", or "Least" with the recruit. It's like the computer is saying "nope, no matter how hard you try, you are NOT getting this recruit." LOL, but I know that's not the case :P.
I usually start the reason with around 25 prospects on board, but due to scouting and "poor pitch matches", will get it down to 9-12 core recruits I'm going after by Week 2 or Week 3.
Note: I'm doing a dynasty with UTSA and have them up to a B-/B roster and a five-star prestige program :).
I'm trying to explicitly stay away from the accelerators this year (like Max Training or Extra Pipeline Stsate as well). Even when I had Recruiting Advisor last year, I never found it all that useful. Since I keep my board focused (around 9-12 recruits focusing at a time), I don't get any value from it. I'm going to find out everything the recruiting advisor was going to tell me. The "interested recruits" one I find especially useless as last year it always showed me some 4 or 5 star guy where I was practically in last place in interest and the top schools were so far ahead there was no hope of signing him even if I wanted to.
I bought it too. I had it the last 2 years as a pre-order bonus from Wal-Mart. It's the only "helper" DLC I can justify to myself. It's most helpful in unlocking pitches and finding recruits. I've signed more then a few extra players that I had no idea was interested due to it so I'm probably on the hook for it from here until eternity.
Are these addons only good for the dynasty you purchase them in? Can't find the info anywhere, but I would hope they would still be there if I wanted to start a new dynasty.
Looks to me like the "bonuses" (X2 at least) still exist, but there's no visual cue that you've received one. During one of the calls I noticed I was getting a "Recruiting Advisor" bonus that was equal to the amount I was otherwise adding up ... clearly that's the X2 bonus. But there's no tell-tale X2 icon that shows any more.
Call me a conspiracy theorist, but my guess is that this is on purpose. I'm thinking that doing so (making it more "hidden") increases the value of buying that particular accelerator in the first place. Last year, it didn't seem all that great to me (then again, I make all the calls myself every week).
I'll keep an eye out, Jaymo. I didn't think to look until I noticed the bonus, so maybe that's the key.
Pretty sure that the visual cues are totally gone, unless you have the Accelerator. If this year's system kept all of the bonuses (and the system of giving you one per week) from last year's game, I should have had a "Pink Diamond" this week, but could not find any Pink Diamond recruit in the list. I would imagine that he was there, I just couldn't see. Would love to be proven wrong though.
Recruiting is way too easy for top programs. Even on Heisman difficulty. I try to be realistic as possible and not over sign the amount of seniors and potential early entry juniors i have on my roster.
I wanted to go through a dynasty not having to cut scholarship players. The scouting really helps with this because you basically know what you're getting before you offer a schollie. Just something i follow to make it more challenging for top level programs.
I am really struggling with the GEM/BUST concept. I am recruiting a 4 star who was rated at 78 but after scouting he is considered a BUST as he fell to 69. However, I am also scouting a gem at the same position who is a two star but now rated as a 61. Even though the higher ranked guy is considered a bust he is still higher than the two star and I suspect will progress more over four years. Now if the 4 star drops in rating during his career that's a different story but in dynasty mode players only progress, not regress.
The GEM/BUST is relative to their original estimated rating. I don't believe it's anything more than that. So the fact that a :2star: is anywhere close to :4star: does fit the concept. It's not designed to say that a GEM is always worth more than a BUST.
The Gem/Busts system is what makes recruiting kinda easy this year. The CPU stays away from high busts, making it easy for a small school to swoop in and grab 'em.
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Gem/Bust should be labeled underrated/overrated instead.
I have a 4 star G, after scouting 100% he's lost, i believe 8 points, and has fallen into the 60's OVR. I don't really need him on my team, but am going to keep him on my board and just throw a couple hours at him per week, since i'm #1 on his list of schools.
Am i to believe that his rating has taken all the hit it's going to ever if he winds up on my team, or is the bust part of the equation, he'll never progress, progress slow, or even regress?
I'm enjoying the new recruiting so far, definitely more time consuming though. I wish they let you choose which attributes you would like to scout, but maybe that would make it to easy. I really messed up my first pre-season as I didn't know how much of the initial scouting time allotment to use - I wasn't sure if it gave you more time each week, or if that original 20 hours (or whatever it was) was it. I left a lot of hours on the table and it took me a good 7 or 8 weeks to catch up and get everyone on my board scouted a decent %.
I'm still not done my first season. I assume the recruiting rankings are based on their original overall/star-rank and not the scouted amount? Might be cool if they did a post-ranking once recruiting season is over based on the corrected values (kind of like when Rivals updates their rankings one last time when the season starts based on commits that actually qualified and made it to campus, etc.).
Yeah that 69 QB bust... he was NEVER offered a scholarship by me or the cpu. throughout the entire season. I have looked for him on other teams but have not found him yet. Maybe he wasn't signed?
I appreciate the CPU staying away from the #2 ranked C in the land because he was considered a "bust" with a 75 overall rating. :)
Yeah... it's a problem. The #2 player in the country, #1 G is a -7 after scouting (coming in at 82 OVR), is only being recruited by two user teams. Wisconsin, his home state team, isn't even giving him the time of day.
:smh:
Yep. Not surprised.
Unfortunately, that probably means that the players I'm going after right now that the CPU has left untouched are going to all be busts. And they didn't start high enough to afford to be busts :D
I don't think the cpu is offering enough scholarships for cpu controlled teams. I was just looking at a number of 5 stars and while most have 10 interested teams, on average there are only 1-2 teams offering scholarships. These FIVE STAR STUDS should have a half a dozen scholarship offers at minimum.
The CPU has always been extremely conservative about its scholarship offers, versus the number of players it keeps on its board. You can see this on your own team if you leave Recruiting Assistance on. I think part of the reason is because of the problem we've had in years past where the CPU will offer scholarships to five QBs and sign them all. That's my guess, anyway.
There must be a limit to how many points can be gained in a given week. It's the only explanation for some of the results I'm seeing.
Example: In Week 5 I gained 514 points on my call, and negative recruited the #2 team for -97. I also brought the recruit in for a visit and received a A+ rating. Going into the week I trailed by 20. After the week, I was up by 40. The other possibility is that going from 0 to +1 takes a lot more than 1 point, which is actually in line with the results I saw in previous games (seems like "0" is the new "-1").
Is anybody else having any success with Swaying pitches this year? I'm 0-fer.
Sways are working for me, on par or at least not much less than previous versions.
Explain what you mean a different way please.Quote:
There must be a limit to how many points can be gained in a given week. It's the only explanation for some of the results I'm seeing.