• NCAA Football 12 - Game Update #2 Details

    EA SPORTS has posted a new blog detailing Game Update #2 for NCAA Football 12.

    UPDATE - From the NCAA Football 12 Twitter account:

    Title Update #2 Update: We have made it through internal certification and now we're waiting on approval from Sony/Microsoft. The update is hitting a bit later than expected because we addressed a few additional stability issues that will improve the experience.

    Continue on to see the announced game update contents.

    Hey everyone, Ben Haumiller here and I’m happy to officially announce the details on the second Title Update for NCAA Football 12. Unfortunately I can’t give an exact release date, but it currently looks like the Title Update will release before the end of this month. We’ll be sure to keep you posted on the Title Update availability here and on our social channels.

    Before getting to the details of the update, I want to take a moment to thank you, the NCAA Football community, for all of your patience and assistance during the past couple of weeks. A great many of you share the same passion for this game as we do, and you did everything possible to help identify issues, and provide the necessary details - not just to help make a game better, but to make your game better. If you are reading this, you are a member of the most dedicated community in gaming, and for that we are truly grateful. Now, on to the details:

    Week Advance Anywhere

    As a token of our appreciation, we’re happy to announce that as of today “Week Advance Anywhere” on the web is now available for use, and that this feature will be FREE for everyone to use.

    Custom Playbooks

    With this Title Update the missing play issue that led to a number of problems when using Custom Playbooks has been fixed. Not only is the issue fixed, but you will not need to recreate your playbooks! Any existing playbook will have the fix applied, and you will be able to continue using that playbook without issue.

    Tendencies

    As with the Custom Playbooks resolution, the fix to the issue of edited player tendencies changing will not negate any previously edited roster file. The fix will be applied to both those existing files, as well as any new roster file that is created.

    If you are in a Dynasty or Online Dynasty you will not need to restart as long as your Dynasty is still in year one and you have not advanced past “Training Results” in the off-season. If you are before this point, the update will be applied to your existing Dynasty/Online Dynasty and the tendencies will be correct for all players going forward. If you are in year two and beyond, the tendency issue impact will be less and less as the players graduate/are cut from the rosters.

    In addition to the tendencies issue, we have also included both the ability to edit height and weight for players, as well as the option to edit the rosters of CPU controlled teams. In an Online Dynasty the commissioner will have the ability to edit the rosters for other human controlled teams. These were both big requests from you in the community.

    Finally, a bug was fixed with the profanity filter that was preventing many common names from being entered. Now, any name can be entered, for offline use. A profanity filter is applied to Online Dynasty when the Dynasty is created. If you prefer to opt out of this filter, you can set the Dynasty to Private and the profanity check will not run.

    Freezes/Crashes

    A major focus for this Title Update was to address any freezes/crashes that were found. There were a number of these issues fixed in this Title Update including a crash that occurred when there were multiple TeamBuilder teams in an Online Dynasty, as well as a crash that occurred during the downloading of an Online Dynasty file.

    Gameplay

    Increased the acceleration of QB’s on Speed Option plays.

    Improved WR blocking, especially on option plays

    Fixed an issue where defenders assigned to play the curl to flat/buzz zone did not engage immediately when the QB scrambles past the LOS.

    Fixed an issue where safeties with inside deep ¼ zone would drop back instead of read-and-react on run plays.

    Fixed an issue in Nickel Cover 3 where the flat zone defender didn’t move as the QB was running at them.

    Fixed an issue with Double Outs from 4-2-5 Normal where the RLB wasn’t blocked properly vs. certain formations.

    Highlights

    Fixed an issue that caused a blank photo to be uploaded leading to issues with other highlights being uploaded.
    Dynasty

    Fixed an issue in Online Dynasty where injured players did not remain injured when the week advanced.

    Fixed an issue where a player’s injury time was only reduced by one week when going from Conference Championship week to Bowl Season. Players will now be back for their Bowl game if they should be off of the IR when their bowl game is played.

    Fixed an issue where coaches that changed jobs could get stuck in a state where they were still listed as coaching at their old school on the Players Leaving screen, leading to a Transfer Failed issue.

    Fixed an issue that occasionally prevented Dynasties from advancing to the post season.

    Fixed an issue with the schedule that prevented entering the Virginia Tech vs. Boston College game (fixed for both Dynasty and RTG).

    Fixed an issue where recruiting related trophies/achievements were not unlocked properly if you signed an extension in that season.

    Fixed an issue with Program Stability where the grade would drop from A+ to D+ in one season.

    Fixed an issue with the Unlock All Promises PDLC not unlocking properly on the Dynasty website.

    When viewing an Online Dynasty invite, added information to show what type of job can be selected by default.

    Fixed an issue when in the off-season where player stats did not match up between the web and console.
    RTG

    Fixed an issue where CB’s could not audible after earning the ability to do so through Coach Trust.

    Fixed an issue where HB’s could not flip the play after earning the ability to do so through Coach Trust.

    Online

    Fixed an issue where player’s online stats were not displaying promptly on the Online Leaderboards.

    That concludes the list of updates that will be included in the second Title Update. Once again, thank you for your continued support, as well as your willingness to help make NCAA Football 12 the best it can be.
    Comments 268 Comments
    1. jaymo76's Avatar
      jaymo76 -
      Editing height and weight... sweet!
    1. JBHuskers's Avatar
      JBHuskers -
      Quote Originally Posted by jaymo76 View Post
      Editing height and weight... sweet!
      Yep, notice how about a week ago Tommy played it off as it wouldn't be in until NCAA 13, and you call me a tease
    1. souljahbill's Avatar
      souljahbill -
      Quote Originally Posted by Buckeye View Post

      Also, when can we expect an answer on this?

      At this point we don't know anything more than what is listed in the blog. If you guys want to put together a list of top issues that you don't see listed then we can put it together and ask the devs for further clarification. As well, we can see if we can find some information about what gameplay adjustments are likely to be made.
      Thursday, August 4th at 2:57 pm. Be here for the announcement.

      /sarcasm

      Seriously, NO ONE can answer that. You'll get the answer when you get the answer.




      Sent from my iPhone using Tapatalk
    1. hawkeyeguy's Avatar
      hawkeyeguy -
      Quote Originally Posted by souljahbill View Post
      Seriously, NO ONE can answer that. You'll get the answer when you get the answer.
      Sent from my iPhone using Tapatalk
      Unfortunately correct because EA doesn't really give a rip as long as we plunk down our money and then they'll send out little nugget patches later. Its disappointing because I bought my Xbox in May to play NCAA because I heard EA was starting to put out quality NCAA games with an emphasis to the customer, can't say I see it in this version yet
    1. Buckeye's Avatar
      Buckeye -
      Thanks! I have other commitments at that time, but I'll be rest assured that you will have it all covered - cliff notes, sound bytes and the like for us to read.
      /sarcasm

      Seriously, the question wasn't directed at you, nor does the quote in your post include any information indicating that a timeline for getting answers is uncertain, so it is not unreasonable to ask when one can expect a response to a question. I request that passive aggressive and trolling-type responses be minimized, or the admins (who are impartial) will be forced to take necessary action against such infractions.

      Quote Originally Posted by souljahbill View Post
      Thursday, August 4th at 2:57 pm. Be here for the announcement.

      /sarcasm

      Seriously, NO ONE can answer that. You'll get the answer when you get the answer.




      Sent from my iPhone using Tapatalk
    1. SmoothPancakes's Avatar
      SmoothPancakes -
      This thread is cracking me the hell up.
    1. SmoothPancakes's Avatar
      SmoothPancakes -
      Quote Originally Posted by Buckeye View Post
      Thanks! I have other commitments at that time, but I'll be rest assured that you will have it all covered - cliff notes, sound bytes and the like for us to read.
      /sarcasm

      Seriously, the question wasn't directed at you, nor does the quote in your post include any information indicating that a timeline for getting answers is uncertain, so it is not unreasonable to ask when one can expect a response to a question. I request that passive aggressive and trolling-type responses be minimized, or the admins (who are impartial) will be forced to take necessary action against such infractions.
      Really? You need to relax man. Souljahbill was in no way trolling. He was giving you a honest answer. The community day guys have no clue when that can be answered. They can ask EA, but odds are even EA will tell them "we don't know yet". Good lord, someone gives you an answer and you accuse them of making "passive aggressive and trolling-type responses".
    1. AustinWolv's Avatar
      AustinWolv -
      or the admins (who are impartial) will be forced to take necessary action against such infractions.
      ROFL!

      Funny how quickly the poster resorts to tattling. He also needs to practice what he preaches. The staff here doesn't work for EA, but they give you a direct voice to EA. A little more kindness instead of being demanding would go a long way.

      I heard EA was starting to put out quality NCAA games with an emphasis to the customer, can't say I see it in this version yet
      Because you don't want to see it yet, as it just easier to bitch from behind a keyboard. Perhaps you should try Backbreaker and rethink the poor attitude.
    1. cdj's Avatar
      cdj -
      Relax, guys. We'll fire off those questions, but no clue when we'll hear anything back. It sounds like the team is finishing up the update now and then will be submitting it to MS & Sony.


      OS Radio reporting that EA is working on a Live Tuning Patch that may be released around the time of Game Update #2.
    1. SmoothPancakes's Avatar
      SmoothPancakes -
      Quote Originally Posted by cdj View Post
      Relax, guys. We'll fire off those questions, but no clue when we'll hear anything back. It sounds like the team is finishing up the update now and then will be submitting it to MS & Sony.


      OS Radio reporting that EA is working on a Live Tuning Patch that may be released around the time of Game Update #2.
      Which means maybe around the 20th of the month, within that week or the week after, depending on when they get it done this week and submitted to MS and Sony, and then how long it takes those two to certify it, we'll be seeing the patch show up.
    1. Buckeye's Avatar
      Buckeye -
      Thank you.

      Quote Originally Posted by cdj View Post
      Relax, guys. We'll fire off those questions, but no clue when we'll hear anything back. It sounds like the team is finishing up the update now and then will be submitting it to MS & Sony.


      OS Radio reporting that EA is working on a Live Tuning Patch that may be released around the time of Game Update #2.
    1. jaymo76's Avatar
      jaymo76 -
      Quote Originally Posted by JBHuskers View Post
      Yep, notice how about a week ago Tommy played it off as it wouldn't be in until NCAA 13, and you call me a tease
      Yeah, I recalled that and was very dissapointed... but not anymore. Great addition and a big thank you to community members for raising the request and Tiburon for implementing it.
    1. Rudy's Avatar
      Rudy -
      I don't understand why EA releases a tuner file at the same time as the patch. Tuning files were created to get around the restrictive patch costs and timelines. The patch is far more powerful anyway. Why not do everything with only the patch and then release tuning files between patches to clean up some things? Honestly, if they release both at the same time like last year, is there really a point in having a tuning file?
    1. SmoothPancakes's Avatar
      SmoothPancakes -
      Agreed. Look at the NHL team. They release tuning files all the time, sometimes as often as every week or every other week, perfecting areas of the game. They release multiple tuning files between the patches they release. The NCAA team really needs to talk with the NHL team about the tuning files and how to better take advantage of them. The way the NCAA team uses them right now is stupid is hell.
    1. morsdraconis's Avatar
      morsdraconis -
      Quote Originally Posted by Rudy View Post
      I don't understand why EA releases a tuner file at the same time as the patch. Tuning files were created to get around the restrictive patch costs and timelines. The patch is far more powerful anyway. Why not do everything with only the patch and then release tuning files between patches to clean up some things? Honestly, if they release both at the same time like last year, is there really a point in having a tuning file?
      Tuners can be unloaded/deleted while still playing the game

      They don't cost EA any money to create/implement (besides the normal in house costs)

      Tuners can change things by simple tweaks (small variables/code on top of code) whereas changing the base code (patches) for those things is much more involved
    1. JBHuskers's Avatar
      JBHuskers -
      Quote Originally Posted by jaymo76 View Post
      Yeah, I recalled that and was very dissapointed... but not anymore. Great addition and a big thank you to community members for raising the request and Tiburon for implementing it.
      We'll just call Tommy a reverse tease.
    1. JBHuskers's Avatar
      JBHuskers -
      Quote Originally Posted by morsdraconis View Post
      Tuners can be unloaded/deleted while still playing the game

      They don't cost EA any money to create/implement (besides the normal in house costs)

      Tuners can change things by simple tweaks (small variables/code on top of code) whereas changing the base code (patches) for those things is much more involved
      And tuners can be done on the fly well into the game's lifespan.
    1. umhester04's Avatar
      umhester04 -
      I can see why we haven't gotten any tuners yet because I believe that the issues they were working on for this patch were pretty large and complicated issues. I personally am expecting to see a tuner after they send the patch to microsoft/sony. This is a little more reasonable for them to complete all the things they need to complete without multi-tasking too much.
    1. JerzeyReign's Avatar
      JerzeyReign -
      Quote Originally Posted by JBHuskers View Post
      And tuners can be done on the fly well into the game's lifespan.
      Not to put you on the spot but do you know why we don't see as many tuners as games such as the NHL series? Or is it possible they will increase the output of these tuner packages without the need of a patch in the future? What things can a tuner adjust? For example, can a tuner adjust user linemen having Pancake Blocks register?
    1. steelerfan's Avatar
      steelerfan -
      Quote Originally Posted by SmoothPancakes View Post
      Agreed. Look at the NHL team. They release tuning files all the time, sometimes as often as every week or every other week, perfecting areas of the game. They release multiple tuning files between the patches they release. The NCAA team really needs to go down the hall and talk with the NHL team about the tuning files and how to better take advantage of them. The way the NCAA team uses them right now is stupid is hell.
      Is there a hall from Maitland to Vancouver?? Wow!

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