SportsGamerBlog.com has posted an audio interview with NCAA Football 12 Developer Ben Haumiller talking about some of the changes that we'll see in the game this year. While most of this has already been covered through other mediums, there does seem to be a few tidbits here and there that haven't really been touched on in the past. Continue after the break for a breakdown of what's included as well as the audio interview itself.
Today we bring you an interview that we conducted with NCAA Football 12 Associate Producer, Ben Haumiller.
In the interview, here are a list of some of the topics that we covered.
In the interview, here are a list of some of the topics that we covered.
- What he feels is the most important change to the game for this year.
- How suction tackling has been removed and how animations have been changed as a result of that.
- Adjustments that have been made in relation to how some sorts of animations can have a greater impact on fumbles and other aspects of play.
- Issues with clock management and how they struggle with them and what they are trying to do to correct them
- How the weather effects are implemented and the limitations that you may see in the game with them
- The large amount of changes included in the Road to Glory mode, how the experience points are handled, and if it’s really possible to lose a position or “benefit” once you gain it.
- The decision process for charging an additional amount for SuperSim online capabilities
- Talking about the Coaching Carousel component to the dynasty feature, what it offers and the limitations of the new feature
- What small changes have been made to the recruiting aspect of the dynasty mode
- How the conference customization is handled and what you can and cannot do with it.
- What they do to balance out things such as new presentation elements versus requested gameplay fixes that people have noticed.
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