• Details on Second Madden NFL 21 Franchise Update

    Arriving this month will be the second of three major Franchise Mode updates for all console versions of Madden NFL 21.

    One of the major additions is improved CPU QB draft logic. Now, CPU teams will have improved logic when considering drafting a quarterback in the first round. CPU teams will evaluate their roster and draft picks of the previous two years to prevent them from replacing players too soon.

    New commissioner control features include the ability to undo Free Agent signings (offseason only), the ability to assign autopilot during the draft, Play Cool-Down and Repeat Play Limits, and X-Factor Customization Restrictions. Other areas of focus include Trade Logic Improvement (more details coming in a future blog) and Franchise League History, which will allow users to review Super Bowl and award winners from each year in the franchise.


    The third update will arrive in March. Continue on to see the full details of the upcoming Franchise Mode improvements.

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    Hey Franchise fans!

    Today we’re going to be taking a look at the second set of updates for Franchise mode in Madden NFL 21! As we said in our previous post-launch update, a priority for our team is that these features work both in new and existing Franchises. We’re also excited to say that these features will be on all platforms including Xbox Series X|S and PS5.


    CPU QB Draft Logic Improvements


    When teams draft a first-round quarterback in real life, it’s a sign of commitment from a team to a player saying, “we think you can be, or now are, the face of our organization.”

    As a part of our next update, we have added new logic checks that CPU teams will use to guide whether they should even be interested in drafting a QB when they’re on the clock in Round 1. Now, teams will evaluate their roster and previous draft picks of the last two years to keep teams from replacing players too soon.

    DEV NOTE: This feature came directly from community feedback around situations where rookie QBs ultimately got replaced after their first season due to their OVR being lower than an incoming prospect. Embracing the authenticity of teambuilding and player development, teams now consider their incumbent starters as a piece of their future to give runway for those players to reach their full potential. Now, teams will consider previous investments to influence their future selections.

    When a CPU team is on the clock, they will now deprioritize drafting a first round QB if:


    • Their current starting QB was a 1st round pick in the last two Drafts
    • Their current starting QB was a 2nd/3rd round pick in the last two Drafts
      • And has a Normal Dev and 72+ OVR
      • And has Star or higher Dev trait

    • Their current starting QB is a 94+ OVR
    • Their current starting QB is 87+ OVR and 32+ years old
    • Their current starting QB is 74+ OVR and < 29 years old
    • Their current backup QB is a Star or higher Dev Trait and < 28 years old

    Lastly, if a team’s current starting QB is over 35, the team will consider drafting a replacement.

    As always, whether the team does draft a QB is dependent on many factors, and like real life, there can still be times where a team decides a player is just too good to pass up depending on the situation. The Draft is full of surprises!


    Commissioner Controls: Undo FA Signings - Offseason Only


    Commissioners are able to undo FA signings in the offseason directly through the transaction log. Simply click on a signing and revert it to send the player back into the free agent pool.





    Commissioner Controls: Team Override Settings


    Giving commissioners of leagues the ability to turn on/off or allow users to keep individual settings for Heat Seeker tackling, Ball Hawk, and Switch assist – one of our top requested commissioner requests, this creates a way to level the playing field regarding assist features.














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    Commissioner Draft Tools


    Commissioners will now be able to assign autopilot during the draft, along with pause/resume functionality. This way advancing to the next user pick will skip any player who is on autopilot.




















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    Commissioner House Rules: Play Cool-Down and Repeat Play Limits


    After these settings made their debut last year in MUT/KO, House Rules became one of the most requested features for franchise players and we are incredibly excited to bring them to you. Take control as a Commissioner and dictate how many times a play can be called in a game, and how long a player must wait before calling the same play again.
















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    Commissioner Setting - X-Factor Customization Restrictions


    Commissioners will be able to determine who is able to edit abilities on players through the X-Factor Customization tools we enabled in our previous continuous development release. The settings are Commissioner only, Any User, or None, responding directly to multi-user league feedback.














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    We also wanted to share with you our final updates coming to Franchise mode targeted to arrive in early March!


    Trade Logic Improvements


    We are focused on delivering improvements to player and draft pick evaluations to create more rewarding and authentic trades for Madden 21 that we will continue to build and improve upon in the future.


    DEV NOTE: To move forward on improved trade logic, it was important to acknowledge there wasn’t a magic quick fix. As a team, we’ve reevaluated everything about our previous trade logic with the goal of improving realism and fun of interacting with the trade system using a few key goals: Establishing new baseline scales around player and draft pick values by reconsidering every factor and modifier that is currently used in trades, resolving top community exploits around AI trades (like elite offensive linemen for late round picks), and looking for opportunities to improve or add new AI considerations when evaluating offers from teams. We’re excited to discuss more about how we are bringing all of those things to Madden 21 in the next Deep Dive!


    Franchise League History


    We are adding a new tile where you can see the Super Bowl and key award winners from each year of your franchise. This will include how many times a team has won the Super Bowl in the franchise, along with MVP, Coach of the Year, Offensive/Defensive Player of the Year, Offensive/Defensive Rookie of the Year, and Super Bowl MVP.


    DEV NOTE: For Madden 21, this will track every season in your franchise from the season this is added and forward. Any history prior to the addition of this new feature will not be accessible as we previously did not save off Superbowl scores among other things upon the start of a new league year. Any new league will have every season played tracked, however.

    This article was originally published in forum thread: Details on Second Madden NFL 21 Franchise Update started by cdj View original post