• NCAA Football 11 - Dynasty Blog 1 of 3: Phone Call

    The newest NCAA Football 11 blog details the changes to the phone call aspect of Recruiting in Dynasty mode:

    Hey NCAA Fans! Russ here and I'm back to discuss a crowd favorite. We are now less than two months away from the July 13th release of NCAA Football 11. Personally, I'm very excited about all the details we already talked about with game play and presentation. The game is looking really good right now and the team is working hard to finish in these last couple months.

    One of the most asked questions at every event, forum, and live chat we've done so far this year is "What is new with Dynasty?" Well I'm happy to finally be able to answer that question and provide you with a lot of the details in Dynasty Mode. But with all the enhancements this year, Dynasty will be broken down into 3 different blogs; this is the first about the new Phone Call in NCAA Football 11.

    One of the areas we felt would add the most to the Dynasty experience was a new Phone Call with recruits. The goal was to make each call more fun, a lot faster, and just a better experience all around. Much of the same concepts are still around when calling prospects. For example, your school will have the same 14 pitch types and the prospect has his rating of each, as well. The major difference is now you'll need to find a way to maneuver through each call so you can maximize the amount of points you earn.

    At the start of each call you'll be presented with an option to select how many Topics you wish to have. You can pick from 1 to 6 topics that cost 10 minutes for each prospect every week. Every week you'll still have 10 hours for Recruiting like in previous years of NCAA Football; so you choose how much and which prospects to spend your time on.

    Once you select how many topics you would like to discuss with the prospect, the phone call will begin and your first topic will be presented to you:



    There are a lot of ways to go about dealing with each Topic you are presented with. If it's something your school is good at, making that pitch is often a good move; or you can try to compare yourself up against another school that the Prospect is interested in to earn your school some points and take some away from your rivals.

    Make Pitch will always earn you points, but it is very dependent on your program's grade and how important the topic is to the Prospect. The only way to know the importance of a pitch is to find it.

    Find Pitch will always tell you how important a pitch is to that Prospect; unlock the score range and it will earn you some points. Here you can see an example of one of the score ranges for a topic that has been found:



    You'll never need to find a pitch. However, knowing what the Prospect thinks can help you maximize your score. This also opens the ability to sway the pitch.

    Sway Pitch becomes available after you know how important a topic is to the Prospect. This option gives you a chance to convince the Prospect that this pitch should be more important to him. You'll want to focus on trying to sway pitches that are best for you school. The reason for this is it gives you a much better chance of scoring points because the more a Prospect cares about something, the more points you can earn.

    Compare Pitch replaces Downplay from last year's game, and can be one of the most powerful options available. Compare Pitch puts your grade vs. another school's grade and how much the Prospect cares about the pitch all together to give you points as well as remove points from the school you selected. Because of that we show you the grades of each school so it's easy to see:



    The further you out-class your opponent the more points you will take from them. Your score will not be affected, however. So you'll have to decide if it's more important for you to target a rival and bring them down, or keep gaining as many points as you can and hope you catch up (or stay ahead!).

    Change Topic is the first example of one of the outs you have in dealing with a topic your school might not be good at. Each call will give you 3 times you can change the topic (there is one exception to this I'll explain later); so you can feel free to use it every call because they come back. Change Topic will give you another roll at a topic; but, there is a chance you could get a topic you've already passed on. Based on the length of the call and how good your school's Pitches are will dictate how often you use Change Topic. Smaller schools with lower scores may find themselves out of Change Topics often.

    Make Promise is finally not just an off-season recruiting tool. If you don't like the topic you're given, another way to get around talking about it is to offer a promise; this will consume the topic and give you points. You can only offer 3 Promises to any single Prospect and if you do not keep your promises you'll start to lose what you can promise. Promises work off their own score range based on what you are promising.For example, saying you'll win a National Title is a lot more impressive then telling a prospect he won't red shirt his first year.

    Schedule Visit is similar to previous years of NCAA Football. You pick a home game (or bye week) for the Prospect to come to your campus and you earn points based on how well you match up his Activities and how well you play that week. The big difference is this is now considered an out, which means once you Schedule a Visit that topic has been used. Also, you can no longer reschedule visits. Your'e now held accountable for what you tell a Prospect on the phone.

    Offer Scholarship is the last option in a Phone Call. Like the previous two options, it uses the Topic, so you can Offer a Scholarship on a bad Topic for your school to get around talking about it. But you can only offer it once to a Prospect.

    Once you figure out what you are going to do on a topic, you instantly get to know how much you scored on the Topic Results screen:



    Two things to notice on the above screen shot is the Call Tracker at the top of the screen and the Pipeline Bonus under the points gained. The Call Tracker will show you how many topics you have left (6 in the example), the current pitch, and what you have scored on your previous topics. Based on your Pipeline States in Dynasty you can earn extra bonus points if the Prospect you are calling is from one of those states. This is now shown to you on the Topic Results screen so you can see how many extra points you are scoring for Making, Finding, Swaying, or Comparing a pitch.

    When you are done with a Call you are given a Call Recap screen (this is the same screen you'll see if you quick call as well):



    This is an example of a call with 5 of the options you can perform.

    Now that you can really see how many points you are scoring in each call we made a change to the Prospects Top Schools screen to help you:



    You can now see how many points you are behind (or ahead) of every school in the Top 10 for every Prospect. Also you can access this screen during a call to help you decide on your course of action during a call.

    Well that's it for Dynasty Blog 1 of 3: Phone Call. Thanks for taking the time to read it. I hope you'll enjoy the new Phone Calls as much as we do. Keep checking back here for the next two parts.

    -Russ Kiniry
    Designer NCAA Football 11
    Comments 71 Comments
    1. Kwizzy's Avatar
      Kwizzy -
      Quote Originally Posted by JBHuskers View Post
      It counts as one of the 3 skips you have per phone call.
      So say I said I wanted to spend 60 minutes on a call, that gives me 6 "pitches" to go over. If I use 1 of my 3 skips on the first topic that comes up, I still have 6 topics to go over just 1 less skip topic to use?
    1. gschwendt's Avatar
      gschwendt -
      Quote Originally Posted by Kwizzy View Post
      So say I said I wanted to spend 60 minutes on a call, that gives me 6 "pitches" to go over. If I use 1 of my 3 skips on the first topic that comes up, I still have 6 topics to go over just 1 less skip topic to use?
      That's right.
    1. coogrfan's Avatar
      coogrfan -
      There are several posters over at OS who are disapointed because they feel this point system takes some of the mystery and excitement out of the recruitng process (" I hope its not like, oh I have 500 points and the other team has 499 points so I automatically win.").

      I would be interested to know the CD guys thoughts on this.
    1. JBHuskers's Avatar
      JBHuskers -
      Quote Originally Posted by coogrfan View Post
      There are several posters over at OS who are disapointed because they feel this point system takes some of the mystery and excitement out of the recruitng process (" I hope its not like, oh I have 500 points and the other team has 499 points so I automatically win.").

      I would be interested to know the CD guys thoughts on this.
      Considering the fact that you don't know how well the other school has done that day, it really doesn't take much of the mystery and excitement out of it. You still had a good hold on where you were before, this just adds a number of how much you're behind the other school.

      It's actually better because then you can find out better if you're wasting your time or not.
    1. gschwendt's Avatar
      gschwendt -
      Exactly... and if I remember correctly, it's not like it's a race to the same exact amount of points with every recruit. Again, going off of memory, higher profile recruits will require more recruiting points to sign (I don't think you ever know the specific number). But like JB mentioned, you might have a call that earns you 500 points while your competition earns 200 (number random).

      I may not remember the specifics correctly but I will say that I definitely enjoyed recruiting much more at CD than I have in the recent past. Granted we didn't run any competitive ODs in order to compete for recruits but it certainly felt like it would balance things much better not only for the human competitive but also give the CPU a chance to compete.
    1. xGRIDIRONxGURUx's Avatar
      xGRIDIRONxGURUx -
      love it... recruits do dictate the recruiting process in real life, and should in the game... coaches are there to convince them of things, but the recruit is the one that leaves the coach hanging more times than not... i would even like to see next year where the recruits just schedule their own visits based on rivalry, and their rank etc... would be great to see that since that is the process anyways...

      absolutely love the numbers/points as a total... like i said on utopia, good to have a tangible goal, and not just some "mystery" of a slider as referred to before, but in staying with my previous statements above, the more realistic is the "mystery meter" b/c i just dont see Chris Peterson ending a phone call saying "if you were to give me points, and give Texas points, how many would i be trailing by?" lol... but hey... glad we have them for this year at least...

      cant wait to fight for a guy in OD with this new setup... especially with the new compare instead of the retarded downplay that doesnt even really work...

      ::EDIT::

      REALLY REALLY REALLY hope they announce that they are taking away hard commit... b/c so many kids bounce around and even SHOCK certain schools on signing day and at the Army game... it just seems dumb that if were trailing by only 5 points in week 1 and a 5* hard commits to a rival school in conference that we dont have any sway over their choice even if we beat that rival... would love to see the de-commit come into play... that will REALLY piss some people off... seems like it would be easy to do, since point totals are based off prestige/stars, performance etc from what (i think i understood) i read in that blog... so say Tennessee locks in a nice RB week 2 and he is 5* and i was only behind them by 25 points, in NCAA 10 im out of luck, would be nice that if i make the right promises, and beat Tennessee as say UGA, that recruit would be impressed enough to sway over to the dark side...??? would love to see this, i think it would really fire up OD rivalries BIG BIG BIG TIME... then the games mean so much more in terms of that season, and future...

      /end of EDIT

      "E"
    1. BlindRedBaron's Avatar
      BlindRedBaron -
      Agreed that de-commits would be more realistic to college football. My concern is that there's no real easy way to implement that. If pulling a recruit away from another school after a commit were too easy, it'd defeat the purpose of recruiting. On the flip side, if it's too hard, there won't be enough de-commits for it to be "realistic".

      So, I think there's a balance there, but everyone has a different scale that they'd want. If I worked really hard for a recruit, got him to commit, just to have him change his mind at the last minute, I'd be pissed (and YES this is exactly what coaches feel like in real life). The problem is, you want it recruiting in a video game to be engaging, straightforward, and to mean something. If we take away the "hard commit" I think it creates a fog around the process being straightforward, and it may leave many people feeling that it's useless.

      But I definitely understand where you're coming from Pistol and it was a good post. Those are just my two cents
    1. Coachdenz's Avatar
      Coachdenz -
      I don't want to sound like a Debbie Downer and all, because the info seems pretty good on recruiting, but I'm ready for something else in Dynasty mode besides recruiting upgrades. Here's holding out hope for this year.

      and Pistol I agree on the hard commit, I hope you can still pull the recruit even if he is a Hard commit.
    1. Kwizzy's Avatar
      Kwizzy -
      I'm with the Baron on this subject, I understand it would be more realistic but that crosses the line for me personally with how realistic I might want it. Personally I'm fine with the current "Hard Commit/Soft Commit" system. Perhaps there could be more soft commits & for a longer period of time before they hard commit & that would help with the "realism". I just like to know that my work meant something concrete at some point.

      And Coachdenz, I couldn't agree more on the other dynasty updates. Personally, I'm keeping my fingers crossed for Spring Ball/ Offseason Training where I can have an impact on the development of my team.
    1. Iron Dragon's Avatar
      Iron Dragon -
      From the looks of it, those stupid faces are gone. I think the interface looks better and hopefully the process of recruiting is too.
    1. JBHuskers's Avatar
      JBHuskers -
      Quote Originally Posted by Coachdenz View Post
      I don't want to sound like a Debbie Downer and all, because the info seems pretty good on recruiting, but I'm ready for something else in Dynasty mode besides recruiting upgrades. Here's holding out hope for this year.

      and Pistol I agree on the hard commit, I hope you can still pull the recruit even if he is a Hard commit.
      Notice how this is only blog one of three? We're not even close to being done yet. There. My first tease on The Gaming Tailgate
    1. BlindRedBaron's Avatar
      BlindRedBaron -
      Quote Originally Posted by Kwizzy View Post
      I'm with the Baron on this subject, I understand it would be more realistic but that crosses the line for me personally with how realistic I might want it. Personally I'm fine with the current "Hard Commit/Soft Commit" system. Perhaps there could be more soft commits & for a longer period of time before they hard commit & that would help with the "realism". I just like to know that my work meant something concrete at some point.

      And Coachdenz, I couldn't agree more on the other dynasty updates. Personally, I'm keeping my fingers crossed for Spring Ball/ Offseason Training where I can have an impact on the development of my team.
      Definitely longer "soft commit" periods would help with the realism and act as a medium between the extremes.

      Since they labelled it "Dynasty Blog 1 of 3" I'm sure there will be more updates outside of recruiting in the coming weeks. I'm definitely hoping for gameplanning/off-season events and even maybe more in-depth coaching (may be a stretch).

      For them to be confident enough to separate them into 3 blogs, the other 2 must have something good.
    1. Coachdenz's Avatar
      Coachdenz -
      I just hope your teasing outside of recruiting.....8 )
    1. Coachdenz's Avatar
      Coachdenz -
      Looks as if the FCS schools are still in FCS EAST 17 Air Force 35
    1. steelerfan's Avatar
      steelerfan -
      Quote Originally Posted by Coachdenz View Post
      I just hope your teasing outside of recruiting.....8 )
      It is Dynasty Blog 1 of 3, not Recruiting Blog 1 of 3 so I think you're definitely going to get more about Dynasty than just 3 Recruiting updates.

      I think this looks very good. I can already see where being given a bad set of topics can make recruiting much more difficult. Woo-hoo!

      I'd love to have a coaching carousel. I think that , if we don't get it this year, we will in 12 since it was on the ballot this year.

      I'd also like to know if they've done anything to clean up the Sim Engine. Having only QBs and WRs win the Heisman because of bad sim stats was a bummer last year.
    1. Kwizzy's Avatar
      Kwizzy -
      Damn JB, I thought maybe new surroundings, new site, new outlook on these teases... At the least I thought it might get you off balance & get ya to slip up a little and spill something early. You've proven once again that you can drive me NUTS with these teases!
    1. Coachdenz's Avatar
      Coachdenz -
      Quote Originally Posted by steelerfan View Post
      It is Dynasty Blog 1 of 3, not Recruiting Blog 1 of 3 so I think you're definitely going to get more about Dynasty than just 3 Recruiting updates.

      I think this looks very good. I can already see where being given a bad set of topics can make recruiting much more difficult. Woo-hoo!

      I'd love to have a coaching carousel. I think that , if we don't get it this year, we will in 12 since it was on the ballot this year.

      I'd also like to know if they've done anything to clean up the Sim Engine. Having only QBs and WRs win the Heisman because of bad sim stats was a bummer last year.
      you never know with EA. a few years ago they said revolutionary Dynasty, when they should have said Revolutionary Recruiting. I hope your right about the 1 of 3 Dynasty updates, but I'm not holding my breath for anything other than recruiting updates. Which is fine, I will still be buying the game.
    1. steelerfan's Avatar
      steelerfan -
      Quote Originally Posted by JBHuskers View Post
      Notice how this is only blog one of three? We're not even close to being done yet. There. My first tease on The Gaming Tailgate
      ^^^ Read this again Coachdenz. I don't think JB would say this if he knew just more recruiting changes were coming.
    1. Coachdenz's Avatar
      Coachdenz -
      Quote Originally Posted by steelerfan View Post
      ^^^ Read this again Coachdenz. I don't think JB would say this if he knew just more recruiting changes were coming.
      Yeah I know, guess I'm just trying to keep my guard up. That way anything other than recruiting will be icing on the cake!
    1. Jayrah's Avatar
      Jayrah -
      Ya'll really should get off the "EA we're talking about" kick. It's clearly not the same as the past seasons, in any phase of the game. Not saying you can't be cautiously pessemistic, or have an opinion, but... (squint) ***Also not saying you should stop saying it if you believe it, I just don't understand the pessemism based on past seasons is all. Just my 2 cents, not a personal attack***

      Based on the CD guys' thoughts, and the limitation in time spent this year, it will be more difficult to land several Big Time Recruits unless you are a top tier team. This is great. More strategy in going after recruits as well, based on (1) Team needs and (2) Your team philosophy, as far as what type of team you want to build based on your offensive system. This will make building a program around a philosophy fun for the first time in forever.

      Questions for CD guys: (1) Is there still the top 35 recruit board? (2) Is there any change to the cpu assistance this year: Do your cpu "coaches" still go after and recruit non attended players if you've used all your alotted time? I've always thought if you used your time up, that your assistant coaches shouldn't have any opportunity to 'assist' you that week. However they would add recruits and apparently recruit them anonymously, which I never liked because inevitably they would sign 1* recruits that I NEVER talked too, or even knew existed. If I don't offer a scholarship, they shouldn't be able to sign until they walk-on. Thanks guys