• NASCAR Heat Evolution - Game Update 1.03 Now Available

    A third game update is now available for NASCAR Heat Evolution.

    The update addresses gameplay, online play, tracks, and more. One of the more noteworthy additions is a screen adjustment feature which will allow users to see all in-game text and menu/controls, something not available until now.

    Continue on to read full details on game update 1.03.


    Online

    – Cars ghost out and are not collidable when driving backwards or parked in Normal Lobbies
    – Cars ghost out and are not collidable and then are kicked mid-race when driving backwards or parked in Hosted Lobbies
    – User can create simulation only lobbies with custom setups in Hosted Lobbies
    – In Private Lobbies, users can modify race length and wear factor (Console-only)


    Tracks

    – Track surface improvements at Las Vegas
    – Fence improvements at New Hampshire, Michigan, and Texas
    – Fixed crazy bump at Chicagoland
    – AI Improvements at Dover and Homestead
    – Corrected the qualification rules at Indy, Michigan, and Pocono
    – Superspeedway engine/car tuning (improved the RPM engine curve at superspeedways)


    Visuals/Options

    – Show position/lap in replay
    – Added a screen adjustment feature in Options->Visuals
    – Movie volume is now connected to SFX volume slider
    – User can specify to Always Use Custom Setups in advanced options

    Bugs Fixes

    – Improved Yellow Flag sensitivity
    – Fixed ordering of cars when pitting under yellow
    – Fixed tire pressure labels in pitting options (LR and RF were swapped)
    – Fixed bug where you could see “Custom AI level” when closing track settings, even if AI wasn’t set to Custom
    – Fixed rare situation where user could get stuck at race day in multiplayer, without ever entering race
    – Fixed issue that could cause performance hitches when playing spotter sounds
    – Fixed issue where DLC wasn’t loaded if it was installed while the game was suspended
    – The correct pit animation is displayed, taking into account how much fuel was remaining in the car
    – Corrected scaling of damage (improved engine damage)


    Miscellaneous

    – Added 2016 NASCAR Next drivers (only playable in Quick Race mode)
    – Performance enhancements when viewing season standings in UI and post-race
    – Season standings only show the first 40 drivers
    – Clarified that clutch only works with stick shift
    – Speed points count up faster when earning a large number of points
    – Players only get speed points for laps completed


    System Specific

    – PS4: Thrustmaster TH8A shifter and clutch pedals now work correctly (shifter must be plugged into wheel to work)
    – PS4: Fixed challenge videos so that they play the correct video
    – Xbox: Added Duel mode with voice chat. (Duel mode is an online two-player quick-race mode. We have no plans to release this feature on other systems.)
    This article was originally published in forum thread: NASCAR Heat Evolution - Game Update 1.03 Now Available started by cdj View original post