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Rudy
09-02-2016, 08:31 AM
Not sure what is all in there but it is out on PS4 and Xbox One. 4.84 GB on PS4.

771699780980449280
771700477255880705
771702041362268160
771704958714580992
771708329026523136

Rudy
09-02-2016, 08:47 AM
Trying to update the first post with additional info as they come in. My patch is still downloading plus my kids are on the PS4. Who knows when I get to play!

Patch notes to be released later.

jaymo76
09-02-2016, 11:32 AM
•Pre-snap glitch where you could tell a pass/run by whether the receivers had a name listed or not
•Fixed a bug with prematurely showed incoming rookie ratings in franchise mode
•White against white jerseys appearing in Head to Head games
•Freezing during MUT Solos should be fixed
•The Force Defender was tuned to lower effectiveness on outside runs
•Blocker occasionally not blocking in the hurry up offense
•Strip Tackle attempts by the CPU were reduced (Percentages were tuned in recent Gameplay Tuner)
•A desync issue with Play Action passes where the QB would either lose passing icons or could not move has been fixed. This fix should also affect CPU QBs not scrambling.
•Defenders will now slow down when their stamina is depleted


Pretty minimal patch. It doesn't seem to address the qb fumble and zone coverage concerns.

Rudy
09-02-2016, 12:39 PM
The first patch was a band aid and not the big patch. Not sure when that is coming.

morsdraconis
09-02-2016, 12:42 PM
Yeah, this patch was out and created before the QB fumble issues were a thing. Also, the QB fumble thing can probably be fixed with just a simple tuner update instead of an actual patch, but we'll see.

Rudy
09-02-2016, 12:52 PM
OS users are reporting improved cpu qb scrambles. Drops on RAC catches are to. Be fixed with the next big patch.

Rudy
09-02-2016, 03:15 PM
Full details here.

https://www.facebook.com/notes/ea-sports-madden-nfl/madden-nfl-17-title-update-1/10153917520697916

Details
Fixed a gameplay issue where the player on defense could tell if the opponent was going to run or pass
Client-side fix for the bug where you could see ratings of the upcoming draft class prior to the draft (server fix already applied to Cloud Franchises)
Reduce the amount of strip-tackle attempts made by the CPU
Fixed a major desync which was happening when a user went from Skills Trainer to Online (happened fairly often after the new-user flow)
No passing icons on PA, Force defender tuning, nano detection system tuning, users not getting stamina penalty when meter depleted
Force defenders not dropping back vs. run when in zone coverage; Play Action desync; Fumble frequency in MUT solos.
Lots of high priority gameplay fixes that includes:
Stripping the Ball from behind the ball carrier is overpowered - We found a bug where the defender was getting multiple rolls at causing a fumble per animation
Occasionally on Play-Action passes, the user would be unable to throw the ball
Play-Action Pass Desync Online Head to Head Desync
MUT Online - Fixed an issue with Cowboys uniforms that could result in a 'white on white' situation
Acquisitions Screen showing rookie/free agent ratings before the draft - fixed
Fixed a crash that would occur in the Guantlet after making an interception in the Big Man Rumble challenge
Occasionally, users were triggering 'Nano Detection' when successfully using the 'Off the Line Mechanic' on RT as a pass rusher
Occasionally, users would lose all pre-play functionality when selecting a defensive linemen while breaking the huddle
Occasionally, user would see defensive plays disappear in the playbook screen after selecting an audible during the previous play
Fumbles occurring too frequently in MUT solos where the CPU-controlled team started with the lead
Force Players will be better at containing the edge once they get engaged
Force player will be faster in breaking out of Read and React and into Force
Cover 1 plays were sometimes not aligning to Trips formations correctly
Occasionally, offensive linemen would run to the end zone and not block when running no huddle repeatedly in Draft Champions.
When Force players on the playside of any non-counter runs had a zone coverage assignment, they would drop back into coverage at the snap - this has been fixed
Fixed a Crash in Franchise mode that would sometimes occur in Franchise mode Practice during goal completion

cdj
09-02-2016, 09:43 PM
For that kind of file size, there must be some other aspects included not mentioned (art assets, commentary, etc.).

Rudy
09-03-2016, 05:21 AM
I heard the xbox one update was a lot smaller. The patch size on ps4 was almost the full game!

SmoothPancakes
09-03-2016, 06:46 PM
Yeah, the XB1 update was only a couple hundred MB tops.

Edit - Went and looked it up. The update was only 368 MB on Xbox One.

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