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cdj
07-12-2012, 02:07 AM
Until the patch comes out, I'm assuming we will need some slider adjustments.

Please share any thoughts on what you feel we should tweak.

Deuce
07-12-2012, 07:47 AM
Not 100% I'm in or on the waiting list but ill throw in my 2 cents anyways. CPU RB ability and run blocking bumped up to 60-65 seems to get me good results. I'm pretty much ok with anything else.

cdj
07-12-2012, 07:52 AM
Deuce, you are in. Keep the thoughts coming. ;)

psusnoop
07-12-2012, 01:16 PM
I think we should strongly consider Heisman over AA. Keeping recruiting on AA though.

I'm still messing around with Steelerfan's sliders on AA and may be able to get great results against the CPU but the games against other users is the issue and plays so much better on Heisman compared to AA.

JBHuskers
07-12-2012, 01:30 PM
I think we should strongly consider Heisman over AA. Keeping recruiting on AA though.

I'm still messing around with Steelerfan's sliders on AA and may be able to get great results against the CPU but the games against other users is the issue and plays so much better on Heisman compared to AA.

:+1:

And this is coming from a hater of the Heisman difficulty in the past.

Sent from my DROIDX using Tapatalk 2

Escobar
07-12-2012, 01:31 PM
I agree with snoop that playing on Heisman in user games gives the best results and best football play. I have been using the Heisman sliders in this thread http://www.operationsports.com/forums/ncaa-football-sliders/559217-hartstoppers-ncaa-13-heisman-sliders.html They give very realistic results and gameplay. I also never once felt "cheated" by the game.

Deuce
07-12-2012, 01:32 PM
Ya, thats fine with me. It's the same for everyone so it shouldn't matter. :)

Escobar
07-12-2012, 01:34 PM
:And this is coming from a hater of the Heisman difficulty in the past.

I also hated playing on Heisman against the CPU even though I was for it in user games in the past. Before the CPU very noticeably (is that a word) had the psychic defense both when coming to the line and when audibling to a different play. Now I'm all for it as i seems to give the best gameplay and realism.

Deuce
07-12-2012, 09:17 PM
Just played Air Force (me) vs Rutgers on Heisman (5 min qtrs) and it felt really good. I lost 7-21 but it was a good, fun game.

HANDSWARD
07-14-2012, 04:26 PM
Heisman with INTs tuned down to 30 is how roll in my offline one. I'm in my 2nd season and feel no need to change anything else. It does get ridiculously hard when the CPU team is far better than your team, but it probably should be like that.

For this OD, I am fine with whatever is decided. But I would vote for Heisman.

CLW
07-15-2012, 10:12 AM
Heisman is the way to go this year IMHO. Steelerfan has a really good set going that is probably pretty close to being final.

Dukie98
07-15-2012, 01:32 PM
Heisman works for me. I've only gotten a few games in so far, but I've had trouble getting any sort of run game on the default Heisman settings. What sort of rushing stats are you getting with Steelerfan's sliders?

SCClassof93
07-15-2012, 03:18 PM
Heisman? I won't win a game-know that! :fp:

http://www.benjaminkanarekblog.com/wp-content/uploads/2011/02/Talent-Attitude.gif

cdj
07-15-2012, 03:31 PM
Any thoughts on Recruiting difficulty? All-American has been the standard in the past.

Deuce
07-15-2012, 03:40 PM
I say AA. I've never used Heisman so i cant say for sure which is better but i've always felt good with AA.

SCClassof93
07-15-2012, 03:41 PM
Any thoughts on Recruiting difficulty? All-American has been the standard in the past.

Let's make it Heisman as well :easy:

Escobar
07-15-2012, 09:43 PM
I vote for Heisman gameplay, AA recruiting

psusnoop
07-16-2012, 06:29 AM
I vote for Heisman gameplay, AA recruiting

Agreed

Marlowe
07-17-2012, 07:58 PM
So did we agree on which set of sliders we're going to use? I think the consensus was heisman but whose set?

psusnoop
07-18-2012, 01:07 PM
So did we agree on which set of sliders we're going to use? I think the consensus was heisman but whose set?


Who's set of what? Just making sure we are staying on topic here Marlowe :D

And to be clear, I'm not sure :D

Marlowe
07-18-2012, 02:44 PM
Lol whose set of sliders (default, steelerfan's, etc)..

CLW
07-21-2012, 05:52 PM
Lol whose set of sliders (default, steelerfan's, etc)..

Inquiring minds want to know. :nod:

cdj
07-21-2012, 11:26 PM
Right now it is on Heisman with Deuce's recommended CPU running game boost.

Let me know any and all feedback.



BTW - Do any of you watch plays when your coordinator is not calling plays? If so, be forewarned the Game-Planning: Zone Coverage bug is back. The CPU will switch your setting to Aggressive, leading you to get burned deep (and I think it makes the CPU DBs play the same way).

Deuce
07-22-2012, 09:02 PM
BTW, my suggestion of bumping up CPU RB ability and blocking was based on AA. Since we've already started we may need to wait until the end of the season to address it or we can leave it. I haven't played a game yet but if we feel the CPU running is overpowered maybe we can make a change. I'm open to whatever.

JeffHCross
07-22-2012, 09:49 PM
FYI, all: Online Dynasty sliders DO effect User vs User games (http://www.thegamingtailgate.com/forums/showthread.php?5466-Online-Dynasty-sliders-DO-effect-User-vs-User-games&p=154269#post154269)

Marlowe
07-23-2012, 08:05 AM
FYI, all: Online Dynasty sliders DO effect User vs User games (http://www.thegamingtailgate.com/forums/showthread.php?5466-Online-Dynasty-sliders-DO-effect-User-vs-User-games&p=154269#post154269)

So do both users end up with the user settings?

Deuce
07-23-2012, 08:22 AM
I don't think we have any changes in user sliders so it shouldn't affect us. From what Chris said its only CPU abililty and blocking....but I could be mistaken.

cdj
07-23-2012, 01:11 PM
I don't think we have any changes in user sliders so it shouldn't affect us. From what Chris said its only CPU abililty and blocking....but I could be mistaken.

That is correct.

CLW
07-27-2012, 02:07 PM
IMHO too many INTs (but that is just about the CPU's only defense that and sacks)

HANDSWARD
07-27-2012, 03:30 PM
IMHO too many INTs (but that is just about the CPU's only defense that and sacks)

Yea, these are my two concerns as well. You pretty much can't throw the ball down the field more than 15 yards because both of these happen. You have to use short passing and running to be successful. I don't mind adapting, but taking a part of the game away that exists in real life (the down the field game) isn't very realistic.

I've found that with INTs tuned down to 35 or 30 in Heisman, the superhuman catches made by defenders don't happen. They will still pick it if they can, but they won't jump out the stadium to do it unless they are a stud. It does occasional cause a ball thrown right to a defender to drop it when there is no reason for it to be dropped, but that is few and far between, and really only seen on poor rated players.

As far as the sacks, I've found that if I can properly read the blitz and find the right hot route, I can avoid them. Also, the more I switch my TE and RB to stay and block the blitz, the less I have been getting sacked. I feel like it is something that can be figured out without slider tweaks, but a slight drop to the pass rush could also help and make all the at the line changes unnecessary.

My 2 cents... take it for what its worth.

HANDSWARD
07-27-2012, 06:44 PM
Just ran a little experiment with the sliders. I turned CPU INTs to 45 and pass rush to 45 and got very nice results. Played 2 games. Threw 2 ints in both but I deserved them. But I felt I had a split second longer to throw the ball which helped my receivers get open just a bit more, allowing me to throw into coverage less often.

SCClassof93
07-28-2012, 07:53 AM
Can we just set this up where it is easier for me and my guys and harder on all of you?:nod:

CLW
08-09-2012, 09:01 PM
These sliders FUCKING BLOW! With this set you can destroy the CPU if you are willing to just dink and dunk and run compression sets. However try to throw the ball more than 10 yards downfield and its an INT. God forbid you try to setup a deep play and have to scramble away from the pressure b/c its an automatic sack and/or fumble.

If we are going to go to this set of sliders the entire year I may just bail b/c I'm not going to run the same 5 plays over and over again just to destroy the SHITTY AI logic in this game.

/rant

cdj
08-09-2012, 11:06 PM
If you (or anyone else) has some suggestions for changes to the sliders, post them here. Worst case scenario, we try them for a week and go back.

CLW
08-10-2012, 10:25 AM
If you (or anyone else) has some suggestions for changes to the sliders, post them here. Worst case scenario, we try them for a week and go back.

Steelerfan has a pretty good set here. I took his and modified them slightly taking his and comparing it with some of the more "popular" sets over at OS and sort of averaging them out (weighing steelers heavier generally). These sliders are pretty fair (I think I'm roughly .500 using them in my :UTSA: offline dynasty - with most of my Ws coming against the FCS opponents)

Escobar
08-10-2012, 08:35 PM
I use these sliders in my OD and people like them and we get good even results and gameplay.
http://www.operationsports.com/forums/ncaa-football-sliders/559217-hartstoppers-ncaa-13-heisman-sliders.html
But I changed them to 7 min quarters and Normal game speed.

Dukie98
08-10-2012, 11:58 PM
Steelerfan has a pretty good set here. I took his and modified them slightly taking his and comparing it with some of the more "popular" sets over at OS and sort of averaging them out (weighing steelers heavier generally). These sliders are pretty fair (I think I'm roughly .500 using them in my :UTSA: offline dynasty - with most of my Ws coming against the FCS opponents)

I'm using Steelerfan's sliders for my offline :Mississippi_State: dynasty. I'm getting good results for the running game, but I've found that the CPU is passing on me at will-- even mediocre teams are getting 300-350 passing yards per game, even though I have a pretty solid pass defense going by the ratings. Tyler Bray of Tennessee was 23-25 for about 400 yards.

CLW
08-11-2012, 08:44 AM
I'm using Steelerfan's sliders for my offline :Mississippi_State: dynasty. I'm getting good results for the running game, but I've found that the CPU is passing on me at will-- even mediocre teams are getting 300-350 passing yards per game, even though I have a pretty solid pass defense going by the ratings. Tyler Bray of Tennessee was 23-25 for about 400 yards.

Yeah I am just an OC right now so haven't played with the D much with his/my set. OS just posted an article listing their "best" sliders for both AA and Heisman.

HANDSWARD
09-04-2012, 05:42 PM
So do we have any plans on changing these for year 2? I tried the set Escobar linked and it worked really well. Definitely need normal game speed tho. 4 games into a new dynasty I have realistic stats and a 3-1 record. I beat teams I should beat and lost by 10 to a better team.

Thoughts...

I would be up for trying anything. The normal sliders just aren't cutting it for me.

psusnoop
09-06-2012, 11:05 PM
So do we have any plans on changing these for year 2? I tried the set Escobar linked and it worked really well. Definitely need normal game speed tho. 4 games into a new dynasty I have realistic stats and a 3-1 record. I beat teams I should beat and lost by 10 to a better team.

Thoughts...

I would be up for trying anything. The normal sliders just aren't cutting it for me.

I'd be up for these, or anything. Oneback seems to have a good set working in powerhouse that u could bounce off him what his are too Chris.

HANDSWARD
09-07-2012, 03:38 PM
Tweaked those a bit for my last 5 games and been getting better results. Here is what they are at:

Setting (User/CPU)

QB Accuracy (10/10)
Pass Blocking(45/45)
WR Catching (45/45)
RB Ability (45/55)
Run Blocking (40/50)
Pass Coverage (25/25)
Pass Rush (15/15)
Interceptions (20/20)
Rush Defense (15/15)
Tackling (35/35)
FG Power (45/45)
FG Accuracy (35/35)
Punt Power (50/50)
Punt Accuracy (40/40)
Kickoff Power (40/40)

Does anyone feel like giving these a try for a game or two this season?

CLW
09-07-2012, 04:10 PM
I've read that if you lower Run Block below 50 you don't get pancakes and thus no OL awards. I've left mine at 50 and jacked up the CPU run D to like 90 to compensate.

cdj
09-08-2012, 06:33 AM
Tweaked those a bit for my last 5 games and been getting better results. Here is what they are at:

Does anyone feel like giving these a try for a game or two this season?

Those sliders are what we will be using for at least week one.


I've read that if you lower Run Block below 50 you don't get pancakes and thus no OL awards. I've left mine at 50 and jacked up the CPU run D to like 90 to compensate.

Can you get the exact CPU Run Defense number you are using? We may give this tweak a whirl in week two and see how it compares or feels to people.

CLW
09-08-2012, 06:48 AM
Those sliders are what we will be using for at least week one.



Can you get the exact CPU Run Defense number you are using? We may give this tweak a whirl in week two and see how it compares or feels to people.

Here is my entire settings

Heisman 8 Mins Slow 20

Off - 70
False - 75
Hold - 52
Face - 58
PI - 100
PI - 100
KI - 100
Clipp - 52
Ground - 100
Roughing P - 54
Roughing K - 100

5/20
50/50
50/50
50/50
50/50
40/50
25/40
25/25
25/90
40/40
40/45
40/40
40/55
45/60
45/45