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View Full Version : How I will judge NCAA 2012 Dynasty mode



Lord Marshall X
07-02-2011, 11:19 AM
Even though critically NCAA 2011 was a better game than 2010 it failed horribly in the dynasty mode.

I do not judge the NCAA dynasty mode by its offline components I judge it purely based on the Online Dynasty which other than the Hit Stick is the greatest feature EVER in a sports game.

In NCAA 2010 we had a 9-12 player dynasty that went for 25 years.

In 2011 the glitches, lack of depth in recruits and recruiting, and the sheer unfairness of the system halted our dynasty 9 seasons in.

When you are in a large dynasty the recruiting classes have to be VERY deep. That means 2 and 3 stars have to be viable. If they are not the dynasty will implode because of the haves and the have nots. If you play in a large dynasty these teams can utterly dominate when people control them. Alabama, Michigan, Florida, USC, Texas, Oklahoma, Notre Dame, Ohio State.

The backbone of football is the 3 star recruit. The guy who works really hard or has untapped potential. That player was non existant in NCAA 2011. I could get a 2 star specialist DE in NCAA 2010 that could do "something" well that would fit my scheme.

Iowa, VA Tech, Oregon. These teams are BUILT on the 3 star player. Hell, Oregon played 25 guys on defense last year!

I've seen a 5 star freshman from LSU, All - American running back who had no broken promises leave to go to Florida for no reason. After a 1600 yard season as a starter!

I've seen Nebraska win the BIG 12 three years in a row and could not buy a recruit. I was so bad that his team looked like a JV team.

I've won a national championship at Wisconsin and the next year get no top flight recruits while Alabama, who hadn't even won their conference, be on the top of everyones board.

I've seen Michigan have 3 5 star 99 overall QB's on the same roster!

I've negative recruited Akron -300 points at Wisconsin and still been -1 behind them.

Other Glitches:
Couldn't play a national championship game one year
Had the entire dynasty freeze and had to start the entire thing over
Had an entire week of my recruiting glitch so it said I recruited no one
Spent 60 minutes on a recruit and got 0 points
Had people who couldn't do "players Leaving" in the offseason without crashing
Players stuck in week one of offseason recruiting when everyone else is on week 3

Im pretty sure that there are more.

The Dynasty mode is this games #1 feature and last year we played a buggy beta version filled with a russian roulette recruiting system where the computer decided 85% percent of your recruiting. How many times have you had all the pitches unlocked and got this on a 60 minute conversation. Low, very low, least, low, very low, Average. Because the wheel decided that this week you will talk about everything that this kid cares nothing about!

This may be cool when you are playing by yourself or with your friends and family but when you put this in a competitive Online Dynasty it is a recipe for disaster.

Hopefully this year we will have the necessary changes that produce a quality Dynasty mode.

steelerfan
07-02-2011, 12:18 PM
Just fyi, being -1 and negative recruiting 300 points but still being -1 behind is not a glitch.

"-1" represents an unknown number. It means you are behind that team, the player has a threshold for you to overtake them, but how high that bar is set is hidden.

Of course, what I'm describing references the "-1" with Soft Commits.

Sent from my SAMSUNG-SGH-I997 using Tapatalk

baseballplyrmvp
07-02-2011, 01:12 PM
Other Glitches:
Spent 60 minutes on a recruit and got 0 points


i've had this a couple of times, but i noticed that it only happens if you hit :360b:/:ps3cir: after making your pitch to the recruit. if you hit :360a:/:ps3x: all the way through your phone call, you'll get your points....

JeffHCross
07-02-2011, 01:17 PM
Had an entire week of my recruiting glitch so it said I recruited no oneBy any chance did anything prevent you from uploading your recruiting results? Like you accidentally quit the game or had a power outage? That's the only circumstances where I heard of this happening on NCAA 11.

Lord Marshall X
07-02-2011, 10:13 PM
Just fyi, being -1 and negative recruiting 300 points but still being -1 behind is not a glitch.

"-1" represents an unknown number. It means you are behind that team, the player has a threshold for you to overtake them, but how high that bar is set is hidden.

Of course, what I'm describing references the "-1" with Soft Commits.

Sent from my SAMSUNG-SGH-I997 using Tapatalk

I just think its a flawed system.

JeffHCross
07-02-2011, 10:36 PM
I just think its a flawed system.Even with the "-1" being relatively unclear, I still prefer it to the total ambiguity of the old system when we had no idea if we were making up/losing ground unless we were willing to count pixels.

I do have one question about your list though. You said this early on:

I do not judge the NCAA dynasty mode by its offline components I judge it purely based on the Online Dynasty
As far as I can think of, there is nothing in offline this year that isn't available in online. Is there something in particular you are thinking is in one but not the other?

412Juice716
07-03-2011, 12:27 AM
Well it seems as if the developers spread out the ratings in the default rosters this year, so, the incoming recruits should be much more in line with the current players years down the line.

Lord Marshall X
07-03-2011, 10:24 AM
Even with the "-1" being relatively unclear, I still prefer it to the total ambiguity of the old system when we had no idea if we were making up/losing ground unless we were willing to count pixels.

I do have one question about your list though. You said this early on:

As far as I can think of, there is nothing in offline this year that isn't available in online. Is there something in particular you are thinking is in one but not the other?

Sorry, let me clarify. Im not talking about feature-wise, I'm talking about when it comes to balance and how the systems work. Its way different when you are just competing against the computer. I'm talking about competing against the computer AND people. The balance of this game has always been slanted towards the big boy schools, even after 25 years in a dynasty when you have turned (insert school here) into a perennial powerhouse. For example I've beaten USC senseles for a few years with UCLA and still cannot get the edge on them in recruiting.

Now in NCAA 2010 this happened BUT the recruits are so deep you just had to scout more for those 2 and 3 star players that were gems and you could still field a team that could compete every year with USC. Now if USC is the computer its okay, but when its a kid from Oklahoma that you've been stomping on for half a decade yet he is still getting the big named recruits it can be frustrating. Yet you could still field a team.

In NCAA 2011 this exact same scenario STILL exist but with some key differences. First of all 2 and 3 star players suck. If the computer is doing this too you it sucks more than in 2010 because the computer is better at recruiting, and regardless of who you are in the new system, you are worse. But when its a kid from Oklahoma that you've been stomping on for half a decade yet he is still getting the big named recruits it can be infuriating enough to make you quit the dynasty. Now you can field a JV team.

The old recruiting system was more realistic.

When real recruiters call a kid they don't have points for everything I feel like the -1 thing actually effects you negatively. Also a recruiter doesn't call a kid and ask them what they want to talk about, they sell their school. You sell different aspects of your school to the kid. Some kids are jerks, some are nice.

JeffHCross
07-03-2011, 01:19 PM
Got what you meant now. I don't disagree with any of your points.

baseballplyrmvp
07-03-2011, 02:21 PM
The old recruiting system was more realistic.

When real recruiters call a kid they don't have points for everything I feel like the -1 thing actually effects you negatively. Also a recruiter doesn't call a kid and ask them what they want to talk about, they sell their school. You sell different aspects of your school to the kid. Some kids are jerks, some are nice.ya it was more realistic, but it was also 100 times easier than how it is now. i mean, you could pitch the same 3 topics, week after week after week, without any sort of penalty at all. once you became a powerhouse, under the old system, recruiting became rediculously easy; so much so, that on ncaa10 i managed to haul in the #1 ranked recruiting class, with hawaii, 18 seasons in a row on an offline dynasty. on ncaa11, i havent gotten the #1 ranked class more than 2 years in a row on all-american recruiting difficulty.

that being said, i definitely think the current system could use some tweaks, but i prefer it over the old system because it brings more of a challenge.

Lord Marshall X
07-03-2011, 02:33 PM
Got what you meant now. I don't disagree with any of your points.

I watched my Online dynasty that did about 50 combined seasons in NCAA 2009 and 2010 with 8 to 12 people at all times to us lasting 9 years in NCAA 2011 before it just disintegrated because people couldn't handle it anymore. We are going try again next year but I have low hopes. They keep trying to recruit for people, now they have this SPARQ rating that continues to hold peoples hands. I'm crossing my fingers.

steelerfan
07-03-2011, 04:47 PM
ya it was more realistic, but it was also 100 times easier than how it is now. i mean, you could pitch the same 3 topics, week after week after week, without any sort of penalty at all. once you became a powerhouse, under the old system, recruiting became rediculously easy; so much so, that on ncaa10 i managed to haul in the #1 ranked recruiting class, with hawaii, 18 seasons in a row on an offline dynasty. on ncaa11, i havent gotten the #1 ranked class more than 2 years in a row on all-american recruiting difficulty.

that being said, i definitely think the current system could use some tweaks, but i prefer it over the old system because it brings more of a challenge.

I agree with every bit of this.

JeffHCross
07-03-2011, 05:06 PM
now they have this SPARQ rating that continues to hold peoples hands.I don't agree with this at all. It's just one more piece of information you see about a recruit. It's not a win button or anything that will make below-average recruiters into superstars on the trail.

oweb26
07-03-2011, 05:33 PM
ya it was more realistic, but it was also 100 times easier than how it is now. i mean, you could pitch the same 3 topics, week after week after week, without any sort of penalty at all. once you became a powerhouse, under the old system, recruiting became rediculously easy; so much so, that on ncaa10 i managed to haul in the #1 ranked recruiting class, with hawaii, 18 seasons in a row on an offline dynasty. on ncaa11, i havent gotten the #1 ranked class more than 2 years in a row on all-american recruiting difficulty.

that being said, i definitely think the current system could use some tweaks, but i prefer it over the old system because it brings more of a challenge.


I agree with every bit of this.

So you guys want the old easy system where you can get the #1 class over and over? That statement seemed very confusing you talk about how easy it is then you say you prefer it. Even in this system I always have a good class on AA recruiting, maybe not #1 every time, but once I get going at a school always in the top 5 unless I am already loaded.

SmoothPancakes
07-03-2011, 05:37 PM
So you guys want the old easy system where you can get the #1 class over and over? That statement seemed very confusing you talk about how easy it is then you say you prefer it. Even in this system I always have a good class on AA recruiting, maybe not #1 every time, but once I get going at a school always in the top 5 unless I am already loaded.

baseballplyrmvp wasn't saying he preferred the old system over the current one. He said the current system could use some tweaks, but he prefers it over the old system because it brings more of a challenge. In other words, the last sentence of his post:


that being said, i definitely think the current system could use some tweaks, but i prefer it over the old system because it brings more of a challenge.

JeffHCross
07-03-2011, 05:38 PM
So you guys want the old easy system where you can get the #1 class over and over? That statement seemed very confusing you talk about how easy it is then you say you prefer it."It" being the current system.

i prefer it over the old system

oweb26
07-03-2011, 06:03 PM
Ahhh I totally misread that one-

Lord Marshall X
07-04-2011, 12:44 AM
I prefer the old system because I could care less about the computer. I only care about competing against other people. Competing against another person who is above you on a recruit is a waste of time with the new system. I don't play this game to see how well I can beat up the computer. The only way the computer can really beat me is to blatantly cheat.

JeffHCross
07-04-2011, 12:53 AM
I believe that's a product of some of the factors that went into the call, Marshall, not the system itself. I agree that trying to go head-to-head with a "better" team is impossible on NCAA 11. But that's not because of the Roulette system. Your opponents are going to have the same good and bad weeks (well, not the exact same, but you know what I mean) that you do. The problem is the current setup just gives "better" teams one too many advantages.

But I can't see how being able to take a small school, find one Most:A+ combination, and spamming the hell out of it for 3 hour calls for 10+ weeks is a "better" system, even for users v users.

steelerfan
07-04-2011, 01:33 AM
Ahhh I totally misread that one-

:sf:

;)

Lord Marshall X
07-05-2011, 12:51 AM
I believe that's a product of some of the factors that went into the call, Marshall, not the system itself. I agree that trying to go head-to-head with a "better" team is impossible on NCAA 11. But that's not because of the Roulette system. Your opponents are going to have the same good and bad weeks (well, not the exact same, but you know what I mean) that you do. The problem is the current setup just gives "better" teams one too many advantages.

But I can't see how being able to take a small school, find one Most:A+ combination, and spamming the hell out of it for 3 hour calls for 10+ weeks is a "better" system, even for users v users.

I agree but the alternative is a complete and utter lack of balance. The recruits have to be 3 times as deep for this crazy system to work. All schools have to be able to find good recruits that fit their system and groom them. That is really the only way to fix this crazy backwards system of recruiting except for going back to the drawing board.